Sentences with phrase «through immersive spaces»

Nelson is best known for his large - scale installations, in which visitors move through immersive spaces of his invention.

Not exact matches

Alfonso Cuaron «s years - in - the - making science fiction effort doesn't just show space, but steps inside it, taking the audience on its aesthetically immersive and emotionally affecting wander through the world above — and the world within Sandra Bullock «s stranded astronaut.
«Project Tango strives to give mobile devices a human - like understanding of space and motion through advanced sensor fusion and computer vision, enabling new and enhanced types of user experiences — including 3D scanning, indoor navigation and immersive gaming,» said Johnny Lee, ATAP's technical program lead.
These resulting Matterport Spaces are then ready for viewers to explore online via a web browser or through fully immersive VR headsets like Samsung's Gear VR.
«This free DLC will allow people to jump into the cockpit of an X-Wing and dog fight through the far reaches of space in a fully immersive virtual reality.»
With a narrative written by renowned Black Library author Gav Thorpe, the game takes players on a grand and immersive journey through the infested hallways of a labyrinth of space ships.
She has transformed architectural space at The Pithay in Bristol, and turned colour into an immersive and embodied experience by refracting light through carefully arranged coloured theatre gels.
One wonders if Weber and Stritzler - Levine realised just how far off the map they would go when independent institutional curator José Roca, a native of Colombia who now lives in Bogotá, agreed to take on the project.1 Inspired by a show of Andean chuspas — bags made from coca leaves — that would run simultaneously in the BGC Focus Gallery, Roca envisioned immersive environments in which the paradoxes, polarities and points of contact between diverse artistic practices are explored through the tropes of the river and weaving.2 The works themselves provide their own context as they interact with each other and viewers, who are given a minimalist illustrated pamphlet as their only guide to what they will encounter in the gallery spaces.
Leaping from medium to medium, subverting the conventional uses of materials, and expanding the artwork to a wall - to - wall environment, Evans recasts the identity of a painting as an immersive installation that alters the architecture of a space and engages the viewer through the infinite happenings of a work.
The paintings were installed according to a mapping of the structure that allowed for a virtual drift through the spaces adding up to an immersive experience of the house.
ARTIST STATEMENT My work explores the space of video installation through the use of often large scale projections that incorporate the physical space, creating immersive environments that trigger an experiential relationship between the viewer and the piece.
Understand the technology behind the collective's immersive environment showcasing the physicality of the space through light and sound.
Situated within the University's Athletic Complex, this work's vibrant and active presence generates an immersive experience that intensifies awareness of both the environment and one's own body as one passes through the multistoried space.
Through video, paintings, schematic diagrams, 3D printed sculpture, and a virtual reality experience, Ganske offers an immersive tour of Centralia Habitat, his concept of a space colony.
Melt Down transformed Project Space with the geopolitical musings of Schoultz with an immersive installations that took over the walls and floors of the gallery centered around a tank breaking through his familiar «brick» walls.
Through experiments with scale, color, material, and space, the exhibition will create an immersive environment that raises questions about art and display and enables fresh takes on the specific works.
Isaac Julien is joined by Giuliana Bruno, Professor of Visual and Environmental Studies, Harvard University and author of the upcoming book Surface: Matters of Aesthetics, Materiality, and Media, for a discussion of Julien's prolific and diverse moving - image work, and its active migration from cinema screen to gallery installation in such recent works as Vagabondia (2000) and Baltimore (2003), both of which take as their subject the space of the museum; the immersive video installation Ten Thousand Waves, on view in the Museum's atrium through February 17; and his most recent installation, the seven - screen PLAYTIME.
Through the use of instantaneous recording and projection within a space containing light sources, mirrors, lenses and dichroic film, Pierce takes the gallery's visitors as her raw material to create an immersive, reflected, refracted and abstracted universe of the ephemeral.
With Center support, Temple Contemporary commissioned Osorio to create reFORM, an immersive installation and discussion space responding to the 2013 closing of two dozen Philadelphia public schools, on view through May 2016.
From the camera helmet of pre-digital times, to artificial intelligence, through to automated drones, the machine is seen in its manifold functions: as art producer, as the body's extension in the sense of a post-human cyborg, and as an independent system, that develops its own narratives and immersive spaces.
Goodbye (2008), which explored the use of public space as ritual practice, through the creation of a thatched shelter, observatory, and performance space where attendees were served hibiscus tea; Black Cloud (2009 - 2016), a community - created and - inhabited barn; and The Cleaving (2015), a dinner service utilizing locally - sourced cuisines, utensils, tables, and chairs that invites participants to engage in the physical space, while contributing to the activation of performative elements of the immersive environments.
Meanwhile, down the street at the Museum of Contemporary Art's Geffen Contemporary, visitors streamed through «Doug Aitken: Electric Earth,» a survey exhibition for which the artist transformed the space into a trippy, immersive multimedia landscape he called «a film set of the mind.»
Journey through space, time and consciousness in this immersive installation.
Her films guide the viewer through immersive virtual spaces, derived from the cultural debris of the material world.
Her films, or digital montages, guide the viewer through immersive virtual spaces, derived from the cultural symbols and artefacts from the material world.
Büchel created an immersive experience by installing a labyrinth of rooms and spaces that simulate hotel rooms, shops, bedrooms, kitchens, warehouses, and repair shops that the visitor encounters by walking through corridors, crawling through holes and climbing stairs up and down.
Through «Art in Common Spaces» the Art Center seeks to activate our public space to visitors with immersive public art.
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