Sentences with phrase «through upgrading your menu»

After a while, I just started rushing through the upgrade menus so I could get back to the action.
After a while, I just started rushing through the upgrade menus so I could get back to the action.

Not exact matches

The weapon upgrading system in The Alliance Alive is deep and after some time making my way through the menus and learning how to properly distribute my points and also how to upgrade Etheract weapons, I was mowing through all enemies in sight.
Choose wisely, and you will be rewarded with the ability to unlock tower enhancements through a deep upgrade tree in the start menu.
On top of that, there are touch inputs that get you into the upgrade menu, use your Ninpo, or even change your weapons all through the use of the screen.
The controls are appropriately mapped to the DualShock 4 controller with the default right handed control scheme consisting of pressing R2 to fire right weapon; holding L2 to aim down iron sights or pressing L2 to fire left weapon when dual - wielding; pressing R1 to throw a grenade or holding R1 to display the weapon wheel; pressing L1 to lean around cover; pressing square to reload ammunition or interact with an object; pressing triangle to cycle through to the previous weapon; pressing X to jump; pressing O to crouch; pressing up on the d - pad to toggle dual - wield; pressing left or right on the d - pad to toggle left or right weapon upgrade respectively; pressing down on the d - pad to receive an objective waypoint marker; changing the direction of the left analogue stick to move; changing the direction of the right analogue stick to aim; pressing L3 to sprint; pressing R3 to perform a silent takedown or throw a hatchet; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
We've added a «Store» tab to the menu to make it easier to; check which content you have installed, purchase episodes or upgrade to the new GOTY content directly through the game.
In the same vein as Too Human or Mass Effect, action flows in real - time while upgrades, augmentation and character customization happen through menu - based systems driven by stat and experience point accrual.
Character and tower attributes can be upgraded with points earned upon leveling through a somewhat confusing menu system — improving maximum health, damage, casting speed, and movement speed, among others.
As you play through battles, your characters will level up, giving them better stats and so on — but once they reach level 20, you can upgrade them even more according to the help menu within Fire Emblem Heroes.
The button / menu layout and design for selecting weapons, missions, backpacks and the Toy Store, where upgrades are offered for purchase as the campaign is worked through, also carries through each Play Set, so players don't have to relearn the wheel when trying a new Play Set out.
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