Healers
throw potions at a strange angle that, if you're too close, will simply land on the character directly in front of you, but the angle is never accurately displayed, which can lead to plenty of mishaps in the heat of the moment.
Papa Smurf, for example, can
throw potions that freeze time, while Clumsy can roll to avoid pitfalls or take out enemies safely.
You can risk doing harm to yourself by swallowing an attack potion, or take an equal risk by
throwing a potion at an enemy, only to find you've actually buffed them.
If
you throw the potion on the ground, a door will pop up.
Not exact matches
His money is like the sleeping
potion which the chronically wakeful patient keeps beside his bed; he
throws himself on God, but if he should need the other help, there it will be also.
This drink is starting to resemble a love
potion, and you could easily add in cacao powder to
throw it over the top...
Also, one of the earlier minimalists, Emily someone, (she was on Oprah years ago, and Oprah said she was our example for minimalism), said she
threw out all her expensive lotions and
potions, which was hard to do.
To put it simply combat is cumbersome, and the only way it provides a challenge is through the sheer number of enemies attempting to mash you into a pulp, usually resulting in you rolling madly around the place while guzzling
potions of healing and
throwing ice spells about the place, because frozen enemies take extra damage and it's an easy piece of magic to spam.
Again, awkward for positioning yourself for certain attacks, and even worse when health
potions get
thrown about the battlefield, and walking over to pick them up just takes far too long.
The first one I unlocked for example allowed me to sprint, the second gave me a
potion throwing ability, that did damage.
Besides the typical health / mana
potions you've got sand to extinguish lights from a distance,
throwing knives, and acid to disintegrate bodies.
While Shovel Knight uses a sword - like shovel to vanquish his foes, Plague Knight
throws little
potions.