It's great that the game doesn't end after 20 levels, and continues to unlock other modes such as score attack modes,
ticking clock mode, time attack mode, hardcore and uber - hardcore modes.
Not exact matches
A Training
mode allows players to test special moves and combos without the inconvenience of a
ticking clock or a draining health meter.
Game
Modes: — Jolly Crunch — match jewels to smash the rocks and douse the flames to set the treasure free — Gold Rush — swap potions and jewels to unleash mighty swings and dig for loot — Puzzle Spin — match 3 or more jewels next to the puzzle tiles to uncover more challenges —
Ticking Jewels — race against the
clock by matching time bonus jewels and dodging bombs
Aside from the normal arcade style, there is a time - attack where gem pickups (otherwise just point counters) provide extra seconds on a constantly
ticking clock, and a Hero Rush
mode, a time attack where each proceeding level has different power - up, providing a manic experience.