Not exact matches
The collection
quests and
bonus UFO ending make this one you'll have to play through several
times to get the full experience; ss long as you don't mind lots of running.
In the past, on portables, you had to download the
quests, disconnect and then play them — but with consoles we expect you to pretty much be online while you're playing, so when you log in we've got things like log - in
bonuses, daily rewards, special
quests that are available for a limited
time only, and even the collaborative items... we might change things up!
and typically there is a small easter egg or
bonus for the second
quest... wind waker you never get the green tunic the second
time around, skyward sword i heard the second
quest is harder..
A special
quest that is
time - exclusive to people who buy cans of Red Bull from Walmart and is promised to «leverage themes of speed, tenacity and strategy inspired by the energy drink» as well as
bonus XP?
Aside from story
quests and side quests, referred to as Assigned Quests and Investigations, respectively, there are now «bonus» missions, called Bounties, which you are always active and can be completed at any
quests and side
quests, referred to as Assigned Quests and Investigations, respectively, there are now «bonus» missions, called Bounties, which you are always active and can be completed at any
quests, referred to as Assigned
Quests and Investigations, respectively, there are now «bonus» missions, called Bounties, which you are always active and can be completed at any
Quests and Investigations, respectively, there are now «
bonus» missions, called Bounties, which you are always active and can be completed at any
time.
This
time around light RPG elements have been added such as customisable skill trees, changeable armour for Death, stat
bonuses and side
quests.
It'll also show the
time spent on that said
quest and any
bonuses you may have earnt.
Points are awarded for completing principal objectives and side
quests with
bonuses paid for swift
times, mercy runs (no kills other than designated targets), minimal alerts and the collection of Thief Tokens secreted in each level.
Some players, especially the more casual ones, might have a hard
time just gaining experience through the story mode, so the developers included two modes to help alleviate that:
bonus quests and free play.
Most of the sidequests are the sort of fetch
quest padding that RPG's are famous for, but this
time are harder to avoid due to the stat
bonuses they provide.
BONUSES Enter
time limited
quests to win big prizes!
-- Upgradeable Speed, Acceleration, Handling, Braking options — Customizable Paints, Rims, Vinyls — Rich traffic: Trucks, Buses, Vans, Pickups, SUVs & etc. — High, Medium and Low Graphic options —
Time limited
Quests &
Bonus Game — Online Leaderboards and Achievements