Sentences with phrase «time crafting weapons»

Alongside the main quest, players will also be able to spend time crafting weapons and armor pieces and take on a variety of sub-quests which will allow them to learn more about the Andromeda Initiative, characters, planets and much more.

Not exact matches

Crafting is even easier this time around; as main character Nick is a mechanic, he's somehow able to combine tools and vehicles to create damage - dealing weapons and super-transport.
For the first time in the series, Infinite Warfare features weapon crafting.
While the basic premise of hunting huge monsters, harvesting their parts and crafting incredibly stylish weapons and armor from them is simple enough to grasp, there is an entire world of detail and nuance that only reveals itself after time.
As a means of illustration, it took me about two days of playing in order to collect enough materials to craft the weapon that I eventually finished the game with, and that's not counting the time invested for the armor I was wearing.
In the demo, players will begin their journey as a Warrior, Mage or Ranger, and level up their character while gathering resources, crafting powerful weapons and armor and casting spells to defeat monsters in real - time combat as they explore just one of many expansive islands available in the full game.
Using weapons crafted in the game, you can battle standard Dragon Quest enemies in real time, take their remains, and use these to craft even more items.
The general gameplay loop consists of killing specific monsters enough times to craft a full set of armor to gain the maximum bonuses, keeping your weapon upgraded, and then taking on harder monsters and continuing that same loop ad nauseum.
Their efforts gave rise to 2010's Dead Rising 2, a sequel that succeeded in expanding the Dead Rising concept with a larger playground, tweaked mechanics, and a weapon - crafting system that made zombie killing the new national past time.
It's a dice roll — you'll sometimes get gear that's technically worse that something you can craft — but if you run the siege a few times, you're bound to get one or two weapons that you really like.
The second game gave the player the ability to craft bizarre and hilarious zombie - killing contraptions, but making them was such a chore that too much time was spent fetching ingredients and running back to a workbench to assemble weapons that fell apart after just a few kills.
This central hub is where you will spend your time by crafting and customizing weapons, upgrading your armor, installing mods, or getting items that can help you during a mission.
No matter how much time, energy, or money you spent on obtaining raw materials and crafting weapons in - game, all of those virtual items will forever be tied to that game, to that publisher, and potentially to the character who equipped them.
This time you'll find yourself crafting weapons and tools found, or of course, stolen from within the prison.
Preludes also comments on how features were ignored or added until late in development: «Stuff like the homestead economy, weapon crafting, hunting, board games, and the late - game set pieces were all heavily ignored til the very end of development, and no time was given to polish them or make them cohesive.
Order 2 just make it have The following aspects: rpg elements level up etc customisation weapons and loot in game crafting skippable cutscenes no black bars more collectable items timed arcade runs with leaderboards possible multiplayer all of the above have been done last gen, but hey the order needs to be more new?
Battlefield 1's World War I setting features (relatively time appropriate) new weapons and vehicles and also includes a surprisingly well - crafted single player campaign and new multiplayer mechanics.
The crafting system also requires you to take the time to hunt in order gain access to important capabilities such as carrying more weapons simultaneously.
Before long you'll be intimately familiar with every dropped weapon, and while the crafting system definitely opens up more options, it has completely the opposite effect to the one you want, since you'll end up converging on the same few higher - tier weapons time and time again rather than branching out.
The key to play is the effective use of the energy sword, which is capable of stopping yellow and purple enemy fire from reaching your mech, though it's use will reduce your combo meter.The only type of weapons - fire that you truly need to worry about is coloured red, and frankly that's a concern a lot of the time while you're trying to pilot your craft.
-- Nintendo previously made Zelda games by making small areas and connecting them together — For Breath of the Wild, the team first had to figure out what needed to be placed on the map — Groups were created out of the over 300 devs to work on specific sections of the world — Game Informer's demo starts at Serenne Stable — Yammo runs this place — Link can rest in bed and restore health here — Stable also lets you store horses, meet with merchants, NPCs — Stables are located throughout the world — Each one is run by a distinct character — You can spend rupees on a more expensive bed, giving you an extra heart the next morning — These hearts are yellow and can't be recovered if you're hit in combat — Spending time by fires in the world passes time — Dynamic weather system in the game, with the world reacting as a result — Ex: when it starts raining, NPCs outside the stable quickly go inside — Beedle is back to sell you goods — Have to be careful during a thunderstorm, since your metal items can attract thunder — Metal weapons and shields can be discarded or thrown at enemies — Link can get killed by lightning — Difficulty dips / spikes depending on where you are, since you can go around it and avoid it until you're stronger — Over 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine for it to be a fast - travel point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care of horses to raise their stats — Can call horses over to you, but horses need to be within a certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted players to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the world
Aside from copying Minecraft's look, you'll also need to craft weapons, but this time, you can use...
Speaking of combos, vehicle and weapon combos may now be crafted anywhere at any time no workbench required — a massive step up.
It still takes time to craft some of the strongest weapons in the game, but you can earn it without feeling like you have to do anything unfairly complex.
I wanted to be running through jungles and secret labs, fighting giant robots and dodging barrages of bullets, not going through the same environments I'd seen time after time to craft a new weapon.
Here you can sleep to heal or pass the time, choose a new assignment, purchase and modify weapons, or craft bullets and equipment on your workbench.
As for the microtransactions, everything you can buy with real money — outfits, mounts, weapons and crafting materials - also drops in the game save for a map pack which reveals some icons on the world map, however when you complete the game's tutorial you're awarded with a one - time helping of «helix credits», the premium currency, and that is enough to buy the maps.
But the biggest takeaways from the demo are the game mechanics that Nintendo have brought in from the big boys like Skyrim and Far Cry: it's a massive open world with areas free for exploration from the off; you can hunt animals and cook meals, this looks set to replace the classic red health potions that hid in the grass; Link will suffer in the colder climates without warm clothing or from crafting new potions and weapons will degrade over time.
• Play with thousands of online gamers • Quest Maker — allowing you to make your own quests for others to play • 3D Open world sandbox environment allows you to free roam an entire school • Fully customize your character with over 5 billion different possibilities • Real - time market that enables true economy • Over 30 different fighting moves to crush your enemies with in real - time • Loads of weapons and armors to aid you along your journey • Upgrade your equipment to make them more powerful • Meet friends, or enemies • Create or join a clan to wage wars • Buy houses, furniture, then throw a house party with friends • Buy pets and train them to fight for you • Craft rare items of various types • Actively under development which means this game will evolve greatly to meet your MMORPG desires
- Cross-play support for VR & Non-VR platforms on PS4, Steam, and the Oculus Store - 50 + hours of single player campaign gameplay - Fully customizable skills and tech trees - Crafting system that allows the creation of unique weapons and items - A Companion system where you raise and customize your own pets to fight along your side - Co-op multiplayer raids that allow 3 fellow hunters to fight against EPIC bosses - Co-op campaigns to challenge the most impossible campaigns together with a friend - An auction house system to sell, buy, and trade your items in real - time - Multiple point of views - Interactive movies for each character
Crafting upgrades for weapons is one of the biggest reasons why you should always take time away to hunt and gather items, as the only way to upgrade weapons is to stock up on the resources required rather than paying for it with an in game currency.
For the first time there's weapon crafting, too, and a conscious effort to reward players for attempting different match - types, not to mention a neat 1980s theme park reboot of zombie survival.
Last year at this time, Warframe went Open Beta on PC and just over 300,000 registered players crafted 31 Warframes and 2,419 weapons.
Infinite Warfare introduces weapon crafting for the first time ever in Call of Duty.
As the Builder claims materials for the first time, they'll unlock recipes for fresh creations, learning to fashion a variety of walls, doors, weapons, crafting stations, edible dishes, and more.
Others will be rewarded for taking the time to explore each area thoroughly, often coming across helpful supplies, crafting materials, and weapons they otherwise would have missed out on.
CLASH OF KINGS FEATURES: Online Multiplayer PVP war battles — Play PVP online against millions of other players — Train massive armies and lead them into epic battles — Attack enemies, conquer their castles and plunder their resources — Attack and occupy the Throne to become the King MMO universe with massive online battles — Enter an amazing online world where kingdoms battle for control of a PVP fantasy kingdom — Amazing world map to explore with lots of PVE monsters to defeat — Real time resource management — Talk to your friends with 1 - on - 1 messaging, kingdom chat and alliance chat Real time strategy and leveling — Fight and level up your Lord — Forge amazing weapons and armor for your Lord as you level up — Craft new equipment sets, equip magical items such as Dragonglass to increase attributes.
I was never one for zombie games, but the parkour dodging, weapon crafting, dynamic time, and general storyline kept me coming back.
This time round, not solely will gamers be given extra crafting choices and the power to scrub their weapons this time round, however the workforce at 4A Games goes above and past to make sure that the weapons may very well be inbuilt the true world.
If you are looking for all special legendary weapons, crafting items, or anything of value, it will take some time.
You can craft arrows on the fly with resources you collect in the world right in the middle of a fight (time slows down when you have the weapon selection menu up) and you can get right back into it.
Monster Hunter is a series that rewards patience and dedicating plenty of time to putting together that perfect set of armor or crafting that ultimate weapon — even with the insane combat, gamers looking for a quick, action - packed fix should probably look elsewhere.
To survive, you'll need to upgrade or craft new armor at the same time you're building deadlier weapons.
The Quick Craft wheel, which allows you to restock ammo on the fly for any of your weapons while merely slowing down the action, keeps the time spent in menus down and the tempo up.
«It's all these elements — the unpredictability of monster hunts, the variety and challenge of weapons, the fact you can spend more time hunting and less time crafting — that will appeal to so many types of new players.»
a b c d e f g h i j k l m n o p q r s t u v w x y z