Sentences with phrase «time for imaginative play»

In Waldorf School, the young child is given much time for imaginative play.

Not exact matches

This is always a struggle for me with imaginative play creations, I hate throwing them away but we have such a small house that we just can't keep things around for long periods of time.
Is it okay for children to make up imaginative scenarios during play time?
These are great for play time, and will also improve your toddler's motor and fine development skills, as well as improve concentration, thinking power, imaginative play, social skills and creativity.
Many times, this allows for few (if any) imaginative play opportunities.
In this time, encourage them to be imaginative with play and try not to let your children rely on technology for entertainment.
Play spaces will typically involve combinations of: • Large areas of hard surfaces (for a range of ball games, rebound walls, etc.); • Smaller hard surfaced areas for hop - scotch, elastics and other small group games; • Large grassed area for running, ball games, athletics and other activities; • Play equipment for different aged students, catering for potentially large groups of students at any one time and providing a range of types of activities; • Small spaces with seating for individuals and small groups; • Smaller grassed areas for a variety of activities requiring intimate spaces; • Sand play areas, dirt, water and planting for creative activities; • Areas suitable for marbles, small cars and toys, digging, and play with loose materials and surfaces; • Areas for dramatic / role play which might include decks, cubbies and planting; • Shade and shelter, drinking water and other utilities; • Shrubs and trees for hiding, shelter, imaginative games; • Tables and seats for a range of group activities; • Gathering spaces for assemblies, performances and community activities; and, • Quiet spaces as well as busy spaPlay spaces will typically involve combinations of: • Large areas of hard surfaces (for a range of ball games, rebound walls, etc.); • Smaller hard surfaced areas for hop - scotch, elastics and other small group games; • Large grassed area for running, ball games, athletics and other activities; • Play equipment for different aged students, catering for potentially large groups of students at any one time and providing a range of types of activities; • Small spaces with seating for individuals and small groups; • Smaller grassed areas for a variety of activities requiring intimate spaces; • Sand play areas, dirt, water and planting for creative activities; • Areas suitable for marbles, small cars and toys, digging, and play with loose materials and surfaces; • Areas for dramatic / role play which might include decks, cubbies and planting; • Shade and shelter, drinking water and other utilities; • Shrubs and trees for hiding, shelter, imaginative games; • Tables and seats for a range of group activities; • Gathering spaces for assemblies, performances and community activities; and, • Quiet spaces as well as busy spaPlay equipment for different aged students, catering for potentially large groups of students at any one time and providing a range of types of activities; • Small spaces with seating for individuals and small groups; • Smaller grassed areas for a variety of activities requiring intimate spaces; • Sand play areas, dirt, water and planting for creative activities; • Areas suitable for marbles, small cars and toys, digging, and play with loose materials and surfaces; • Areas for dramatic / role play which might include decks, cubbies and planting; • Shade and shelter, drinking water and other utilities; • Shrubs and trees for hiding, shelter, imaginative games; • Tables and seats for a range of group activities; • Gathering spaces for assemblies, performances and community activities; and, • Quiet spaces as well as busy spaplay areas, dirt, water and planting for creative activities; • Areas suitable for marbles, small cars and toys, digging, and play with loose materials and surfaces; • Areas for dramatic / role play which might include decks, cubbies and planting; • Shade and shelter, drinking water and other utilities; • Shrubs and trees for hiding, shelter, imaginative games; • Tables and seats for a range of group activities; • Gathering spaces for assemblies, performances and community activities; and, • Quiet spaces as well as busy spaplay with loose materials and surfaces; • Areas for dramatic / role play which might include decks, cubbies and planting; • Shade and shelter, drinking water and other utilities; • Shrubs and trees for hiding, shelter, imaginative games; • Tables and seats for a range of group activities; • Gathering spaces for assemblies, performances and community activities; and, • Quiet spaces as well as busy spaplay which might include decks, cubbies and planting; • Shade and shelter, drinking water and other utilities; • Shrubs and trees for hiding, shelter, imaginative games; • Tables and seats for a range of group activities; • Gathering spaces for assemblies, performances and community activities; and, • Quiet spaces as well as busy spaces.
This may include some structured extracurricular activities, but «playtime» should also include unstructured time for imaginative and social play (which for teens is often time to «play» with friends, either in person or via social media).
Principal Stephanie Carroll, whose own children attended the progressive Midtown West School in Manhattan, encourages teachers to create imaginative lessons with plenty of time for play and exploration.
In an analysis published in May 2011 in the Creativity Research Journal researchers found elementary school children in 2008 were significantly more imaginative and more comfortable playing make - believe than their counterparts in 1985 despite having less time for free play.
It is supposed to be a time for learning to socialize with others, to work and play with others, to engage in imaginative activities, to plan with building blocks and games.
And the Telltale games actually have some really imaginative puzzle design when they're at their best — stuff like trying to act out a scene in a sitcom with room for the advertising break, or A Christmas Carol - ing Santa Claus himself, or the brilliant time - jumping mystery on the Disorient Express, where you have to play the story out of order in order to get clues for the present from the past and future.
This intimate, immersive film hub space will feature three chambers; beginning with an extensive library, engaging in film history and theory, curated attentively by participating artists from their personal book collections and intended for browsing and perusing; leading further on to a single screen darkroom, a pulsating digital heart, showcasing a sequence of 115 imaginative short films programmed to play on a continuous loop; and on to the final imaginary space, the Virtual Reality port which will evolve over time in collaboration with various artists.
This intimate, immersive film hub space will feature three chambers; beginning with an extensive library, engaging in film history and theory, curated attentively by participating artists from their personal book collections and intended for browsing and perusing; leading further on to a single screen darkroom, a pulsating digital heart, showcasing a sequence of 115 imaginative short films programmed to play on the continuous loop; and on to the final imaginary space, the Virtual Reality port which will evolve over time in collaboration with various artists.
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