A surprise launch title from Oculus VR, Farlands comes from Oculus Studio as a free videogame experience inspired by some of the most popular casual
titles on console platforms.
Not exact matches
The Nintendo Switch has received a fair share of
platform games in its first year, and it seems like another highly praised
title is going to be released soon
on the
console.
Whether a
title historically suited to touch based devices can find success
on a home
console platform remains to be seen.
Video game giant EA chose to abstain from participating
on the Dreamcast
platform, reportedly due to Sega's hesitation to grant EA exclusive rights to sport
titles on the
console.
Codemasters might be developing a new IP for «true next - gen
consoles» — according to the resume of a former employee, which states that she was working «
on an unannounced AAA
title spanning at least 6
platforms and true «next - gen»
consoles».
when you start seeing different frame rates between cross
platform titles on consoles.
Debuting alongside the Nintendo Switch
console launch
on all
platforms, the game is also getting a massive
title update, bringing a whole host of community - requested features to the arena.
From the
console constantly selling out and reports of games being ported to it, selling more copies
on Switch compared to other
platforms, and Nintendo's latest financial results revealing just how popular their million seller
titles are, the Switch is even more of a success than most would realize.»
While some of them have appeared
on other
platforms previously, this is the first time most of these
titles will be appearing
on a PlayStation system, or a
console of any kind for that matter.
Berserk Is Coming With Berserk Musou around the corner for release
on all major
consoles and
platforms, the buzz for this
title seems to be growing daily.
With Berserk Musou around the corner for release
on all major
consoles and
platforms, the buzz for this
title seems to be growing daily.
When the original Killzone came out for PS2
on November 2nd, 2004, we had no way of knowing its red - goggled antagonists would go
on to invade four additional
console platforms, five more Killzone games, nine other PlayStation
titles, a toy line, a novelization and a manga.
Bandai has had an affiliation with Digimon videogame adaptations since they began in 1999 with an RPG
titled Digimon World
on PS1, while numerous RPG, 2.5 D fighting games in the style of Super Smash Bros and spin - offs based directly
on the trading card gameplay have released
on almost every
platform throughout each
console generation totalling to over 40 Digimon games.
It also has that classic Mario charm and the sound effects and background noises are reminiscent of the Mario melodies we've had the pleasure of listening too when playing a Mario
title on home
console platforms.
While these shouldn't be considered terrible ports, as they are mostly unique
titles on varying
platforms, it is safe to say that they aren't up to snuff with what can be expected from the
console counterparts.
Developed for Wii U by WB Games Montréal, the game builds upon the critically acclaimed, award - winning action game of 2011 created by Rocksteady Studios and makes its first appearance
on any Nintendo
platform as a launch
title for the revolutionary new home
console that hits Australian stores today.
Rose City Games will show off «The World Next Door» at March's Game Developers» Conference in hopes of gauging interest for a
console release after the
title hits the Steam distribution
platform on PC.
Active
on all major
platforms such as
consoles, mobile devices, and PC, the company has released over 100
titles since its establishment in 2009.
Platforms PS4 / Xbox One Developer Green Lava Studios Publisher Reverb Triple XP Genre Action Platformer
Platform Played Xbox One Despite already existing
on Steam under the
title Fenix Rage, the
console version, complete with added features, suffered a name change due to an aggressive lawsuit over the word «Rage.»
I would easily say that the PlayStation Vita's biggest strength is its ability to play
console - quality
titles on a portable
platform — while it's always good to see games developed specifically for the handheld
platform, I think the way to the future of gaming is one where
console and portable gaming are interchangeable.
Past experiences
on consoles have slowly turned some developers to mobile
platforms, where restrictions are kept to a minimum and hold little - to - no red tape preventing game creators from updating their
titles and crafting experiences how they want to.
Marco Corbetta:
On Crysis 2, a decision was made to focus on console, launching the title on all platforms simultaneously and bringing the same console UI menu experience to PC, but with a plan to release a dedicated DX11 PC version right after launch of the multiplatform versio
On Crysis 2, a decision was made to focus
on console, launching the title on all platforms simultaneously and bringing the same console UI menu experience to PC, but with a plan to release a dedicated DX11 PC version right after launch of the multiplatform versio
on console, launching the
title on all platforms simultaneously and bringing the same console UI menu experience to PC, but with a plan to release a dedicated DX11 PC version right after launch of the multiplatform versio
on all
platforms simultaneously and bringing the same
console UI menu experience to PC, but with a plan to release a dedicated DX11 PC version right after launch of the multiplatform version.
For the most part, cross
platform titles are purchased for the 360, but in this case I actually purchased Batman: Arkham Asylum for the PS3 purely
on the
console exclusive «Play as the Joker» feature.
At this point we are focused entirely
on developing and publishing our own original
titles for core gaming
platforms - PC and
consoles.
Based in the North East of England, Coatsink are currently working
on some new and exciting original projects for VR
platforms, and PC /
console as well as continuing their work
on released
titles Augmented Empire, Shu, and Esper.
He said unlike in the past when developers and publishers needed teams of hundreds to work
on a
console game, teams of ten to 20 developers could now create a successful
title on more accessible
platforms.
While Skyrim is going to be releasing a while after the actual launch
titles of the Nintendo Switch, and will be just one of the many third - party
titles that are going to be coming to the
console among the steady stream of games reputed to come for it, hopefully the Skyrim Nintendo Switch port will be just as good
on the Switch as it is
on other
platforms.
Since the release of the new generation of
consoles, many developers have seen a way to relaunch and re-release our previously - loved
titles on the new
platforms.
Michael consults for multiple video game and computer museums and has worked
on nearly a hundred game
titles on Atari, Coleco, Sega and other
console platforms.
This week we discuss what the Xbox Game Pass could mean for indie games and share our thoughts
on what
console platforms we thing support indie
titles the best.
So Nintendo themselves will have to pull their own weight in validating their
console by providing a diversity of
titles for the Wii U. It's definitely high - time for Nintendo to go deep within their vault and pull from their dormant IPs for their developers to make more games that you can only see
on their
platforms.
Street Fighter V marks the latest third - party
title exclusive by one new - gen
console platform or another, and yet there seems to be little sign of the massive backlash that accompanied Microsoft's Tomb Raider exclusivity announcement at Gamescom, nor the outrage that met the news that Bayonetta 2 would only be available
on Wii U.
The
platform has been infected by numerous
titles that were often pretty good
console games, but utter garbage when they appeared
on home rigs.
TWEWY: Solo Remix feels at home
on the iOS
platform, retaining the revolutionary combat system of the DS original and pairing it with visuals that are
on par with modern 2D
console titles.
There are plenty of non-violent games
on the other
platforms, but the Wii is the only
console that garners the complaint from gamers that there aren't enough brutal, sadistic
title.
Announced in July of this year, EPOCH is an action
title that the company has been trumpeting as an example of triple - A,
console - quality gaming
on mobile
platforms.
The
title will be launching
on June 5th, 2018 available
on Xbox One and Playstation 4
platforms which no current mentions of either game receiving enhancements for their premium
console offering.
Nintendo has made classic
titles like The Legend of Zelda: Ocarina of Time available
on five separate
consoles, including the original
platform it was made for.
Today, ports are done for multiple purposes, such as preserving innovative
titles across
console generations, or to seek new audiences
on new
platforms.
Wolfenstein joins Skyrim and DOOM as Bethesda games available
on Nintendo's
platform which are the first of Bethesda's
titles to be released
on a Nintendo
console.
Puyo Puyo series have been published for 24 years, leaving a legacy of over 40
titles,
on more than 30
platforms, with at least 2
titles per SEGA
console since the Mega Drive era.
The company has been involved as a subcontractor
on several AAA
titles on all major
platforms and has also self - published several
titles for mobile, PC, Mac and
consoles.
Following its original success
on PC with more than one million copies sold across
platforms, I am Bread is Bossa's debut
title on Xbox One (with the help of our partner JAW Ltd.) and it's also the first time that
console players can get their muffins
on the included Starch Wars DLC, inspired by a particularly well - known and beloved franchise.
Unlike many indie
titles on the
console, it was developed solely for Nintendo's
platform.
Compare with the DS / 3DS, which has very strong 3rd - party support; nobody who owns a 3DS owns only Nintendo - made games, and the
console is a haven for unusual
titles and genres that struggle
on other
platforms.
It's got the pacing of a
console - caliber
title with the fun of a game genre that is especially successful
on mobile
platforms.
I've often touted the Nintendo Switch as my new favorite
platform to enjoy Indie
titles on, as Nintendo has been focusing a lot of their efforts
on delivering Indie content
on a
console with only a handful of exclusives.
The franchise is even present
on platforms not known for their
console titles.
How it works: Members are able to browse through over 100
titles on the
platform and download them directly
on the Xbox One
console.
• Microsoft's first
console transition • More details
on the Silver and Gold subscriptions • What will be new with gameplay - «Gotham TV» etc • New gameplay ingredient called «approachability» in all games to make games easier for novice players • Video chat, movies, music integrated into the
platform • 160
titles in development - «great experiences every month» • Titles at launch and the launch window plan... • Connectivity - «we want 50 % of users subscribed» • Media Center in the box, including recorded TV
titles in development - «great experiences every month» •
Titles at launch and the launch window plan... • Connectivity - «we want 50 % of users subscribed» • Media Center in the box, including recorded TV
Titles at launch and the launch window plan... • Connectivity - «we want 50 % of users subscribed» • Media Center in the box, including recorded TV shows.