Sentences with phrase «to become a game developer»

To become a game developer means to acquire the necessary skills, knowledge and experience required to create video games. Full definition
If I ever become a game developer or publisher, someone better remind me to keep an eye on retail websites!
Becoming a game developer from there was definitely my dream job.
You've left a great impression on me and have inspired me to become a game developer even though I know nothing of the sort.
I went to college with the hopes of becoming a game developer, but the industry is tough to break into.
NextGen Skills Academy is to introduce a new programme designed to get teenagers interested in becoming games developers.
«I didn't become a games developer because I love stressing myself out.
I am among those who want Nintendo to become a game developer for other consoles.
Although you can become a games developer with any degree subject, employers often look for a degree, HND or foundation degree in:
Ready to become a game developer?
Become game developers, it seems.
When I was 10 years old I decided that I was going to become a game developer.
The IGDA and the Future of Game Development: It's never been easier to become a game developer, or harder to succeed -LSB-...]
That's why I decided to become a game developer and hoped to make people feel the same way I did.
Andy's dream as a child was to become a game developer.
Ming Tung: I've always been an avid gamer but never really expected myself to become a game developer.
A lot of people want to get started making games but don't really know how to take that first step, and having such a prominent jam with a welcoming and helpful community provides a great resource for anyone wanting to become a game developer
DONNA was founded at the computer game development programs at University of Skövde in 2011 with the purpose of inspiring more women to become game developers.
In 1997, he decided to change career to become a game developer.
Pongkasem Natprasert (Sem)- Being an avid gamer since early childhood Sem always knew what he wanted to become a game developer.
Founded by a group of eager gamers from Sweden with a dream to become game developers themselves, the company attracted much media attention in 2006 when it released (initially with little fanfare) a tech demo that was disguised as a game called Penumbra.
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