Sentences with phrase «to drive the physics»

The phrase "to drive the physics" means to control or manipulate the laws and principles of physics to achieve a certain outcome or result. It refers to taking intentional action based on the understanding of how objects and forces behave in the physical world. Full definition
The emphasis was on real - world cars and realistic driving physics with changing night and day conditions.
Together they provide a margin of safety for any situation in which a car might reach the limits of driving physics.
But that aside the strong comeback of the career, the presentation and the good driving physics make this the best Formula 1 game in quite some time.
* Enjoy the most realistic driving simulator featuring the most accurate car driving physics engine.
Fortunately, it looks fairly polished, and its large variety of tracks and customization options are sure to give fans of top down racers with realistic driving physics plenty to love.
The realistic driving physics require skill at the wheel to navigate the narrow stages, which are said to be mapped with 1:1 accuracy.
Indeed, Kunos Simlazioni became renowned for their ultra-realistic driving physics in their previous projects netKar Pro and Ferrari Racing Academy, and Assetto Corsa takes their components and uses them to craft a racing game with unprecedented sophistication and flamboyance.
Experience realistic driving physics as you maneuver 30 different cars through up - close - and - personal crashes with real - time
Including improved driving physics, improved graphics and new modes Young Driver Test and Challenge Mode.
And if you thought the console versions would be heavily compromised compared to the PC version, think again: our recent hands - on session confirmed that the console port won't be compromised compared to the PC version: the graphics look near identical, while the ultra-realistic driving physics.
Despite solid driving physics, WRC 2 fails to make significant improvements on last year's game, or keep up with its racing rivals.
On console Project CARS and Assetto Corsa have moved the game on massively for driving physics.
F1 2011 for the PS Vita is a racing game with great visual details with complex driving physics and rules that are ideal for motor racing experts.
Amidst the last console generation, Codemaster's DiRT franchise has become the dominant off - road racing title, thanks to its refined driving physics and accomplished visuals.
Driving physics don't appear to have been as simplified as they were in DiRT Rally VR, either.
This music driven physics - based racing game where you and up to three other players race against each other to reach -LSB-...]
However, I really don't see how this will differ from MNR other than the fear of floaty driving physics.
Especially that addon which updated driving physics a bit was something that made me liking this game even more.
Part of the difficulty factor of Sébastien Loeb Rally EVO lies in its demanding driving physics, which may come as a shock for anyone who previously played the more forgiving WRC games.
Most of the vehicles have distinct handling characteristics, which substitute neatly for anything resembling driving physics.
Distant visuals aside this game nails driving physics and VR makes this a must purchase.
While still being in alpha and gone through many iterations, it holds such high standards in its car destruction with tremendous details spewing from it, along side its great driving physics.
I think Shenmue «s gameplay definitely holds up, outside of a few hiccups like the Dreamcast not having dual - anlogue on the controller or some of the fork driving physics, it felt great.
Inspired by 16 - bit classics such as OutRun, Top Gear and Lotus Turbo Challenge, Horizon Chase plays like a love letter to the arcade racing games of yesteryear, with its comparatively simple graphics for modern - day standards, arcade - style driving physics and a globe - trotting tour taking you through over 70 different tracks.
Project CARS practically paved the way for hardcore racing simulations on consoles to follow, and while Assetto Corsa may not have dazzling dynamic weather effects or the comprehensive car lists of its competitors, it more than makes up for it with its sublime driving physics, making it one of the purest driving simulations on the market and a viable competitor to the console racing titans Forza Motorsport and Gran Turismo.
Old - school driving physics will either frustrate you or make you fondly remember the past Twisted Metals.
If the last few years have proved anything, players really love third - person shooters with huge maps, unwieldy driving physics and a vitriolic fight for gear that would make most of the characters in Mad Max wince.
The new hovercraft vehicle is a welcome addition, using Borderlands 2's horrible driving physics against itself by allowing you to simply hover over all kinds of terrain.
Everything here looks cheap: the visuals (late - PS3 at best, with poor effects), the overall lack of speed (inconsistent 30 frames per second), the sound (or lack thereof), the extremely barebones gameplay (with below average driving physics), and most importantly, the complete lack of proper content.
Thankfully, whereas the bike - based game aimed towards overly complicated simulation controls, Gravel aims for simplicity, with arcade - friendly controls and not exactly the most accurate driving physics you'll ever find.
While the realistic driving physics in Assetto Corsa are arguably unmatched and its car roster continues to grow with the release of regular car packs such as the Bonus Pack 3 released last month, there's still room for improvement.
Experience realistic driving physics as you maneuver 30 different cars through up - close - and - personal crashes with real - time deformation.
PSM with an extended range of functions Featured as standard equipment on the Cayenne, Porsche Stability Management (PSM) communicates permanently and consistently with Porsche Traction Management, but only intervenes when the Cayenne reaches the limits of driving physics.
In fact, it can be argued that GT4 has the best driving physics engine seen in a video game.
In addition to improved driving physics and controls, Reckless Racing 2 includes more cars, more tracks, more characters and more game modes than did its predecessor.
Clunky Physics By no means do I expect a game of this nature to have realistic driving physics but the way the car moves in this game is very clunky and everything feels heavy and junky.
Even as forms of radiation seemed to proliferate, theory was driving physics the other way, toward consolidation.
GT Sport's driving physics are a bit stiff and slightly unpredictable, but in a good way.
Forza's driving physics are more forgiving and casual friendly.
These are, by far, the most entertaining modes in the game because, in stark contrast to the driving physics, the game's crash physics aren't half bad.
I'm going to cut straight to the chase: The driving physics of a front - versus rear - wheel - drive car are vastly different.
As a result, Dynamic Stability Control is only required to cut in by applying the brakes electively on the appropriate wheel or wheels when the vehicle really reaches the extreme limits to driving physics.
Clearly most of the GT fans here have never played Forza, constantly bringing up the rewind feature and driving physics as if that can't be fully adjusted according to your skill level.
The driving physics are certainly interesting, focusing on sliding madly around corners using RT+X before blasting off again using the afterburner.
The driving physics are really good but somehow Gran Turismo 5 could not stand up to its previous hype in general.
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