It's a straightforward, simple, fun game which does
get repetitive quickly and is probably best played in small doses.
The game really never tries to mix up the action, and while some of the moves that the two super heroes contain are quite cool, they
do get repetitive after sometime.
Full disclosure: I'm not very good at first - person shooters and I usually don't like them because the shooting mechanics start
getting repetitive fast in my experience.
Second, if you have a lot of safety experience in your background, make sure you do
n't get repetitive with your work experience.
After a while, the
game gets repetitive, and it could've used some more variety in content, but it's still really fun to play, and sometimes compelling too.
Due to the lack of variety in the weapons, the action
gets repetitive in the later levels.
Although the game may
get repetitive at times, the story mode really in my eyes tops it all off giving wrestling fans in my eyes the ultimate wrestling experience.
The film starts off well but then really takes a turn for the worst about 30 minutes in where it
just gets repetitive and boring.
There are some problems with steam achievements unlocking (of which there is hundreds) and the game can
get repetitive when played for hundreds of hours.
Game looks interesting, but much like Platinum's other games it will probably be short and
start getting repetitive toward the end of the game.
The music was fitting, but did not aid in the lack of suspense, and would
get repetitive if I was stuck on puzzles.
This saves you
from getting repetitive pain injury by the time you reach page 50, even if you can't afford a secretary.
And the new features and controls for designing a home are a massive improvement for the series, even if the act can
get repetitive sometimes.
We like the idea, but we hope stuff like that doesn't
get repetitive as we continue to play through the sandbox game.
Playing the same sport year - round can
get repetitive for youth athletes and cause them to lose interest.
I don't think the battle system is really all that great especially the enemy design can
get repetitive easily so it starts to feel like a grind.
The combat
music gets repetitive and can eventually get on your nerves given how often you will find it playing.
Although it would take a long time to go through every single team's story, it's still generally the same experience over and over again
which gets repetitive fast.
The music was nice, ambient and battle sounds were good, but as with much of the game, everything
got repetitive fairly quickly.
As a direct result of this, the soundtrack
often gets repetitive as the music doesn't really change until you progress to the next rank and its respective landscape.
There are only 20 levels, it can
get repetitive repeating levels over and over again and because there are no save points it can be extremely challenging — still, great fun.
These sequences are terribly annoying, and running away for 5 - 10 minutes through glowing
doors gets repetitive fast.
Having to play against the same opponent five times in a
row gets repetitive fast, even with the slight change in difficulty each match.
There are typically a handful of time - specific events, like a monthly bug - catching contest, but day - to - day
interactions got repetitive when the script ran out.
The fighting mechanics are fairly simple because the take into context the environment and enemy's position it
never gets repetitive.