The phrase
"to get the player" means to trick or deceive someone, usually by making them believe something that is not true.
Full definition
If you ca
n't get a player in, in the current transfer window you are taking a gamble not buying hoping to sign the player in the next window.
When we did
get our players back and with new faces bedding in I think we showed a good account of ourselves.
Teams that win
get players at or below their value, not over paying for a «name».
When they are in possession that goes out of the window and it's
about getting players into certain key areas where they can be their most destructive.
Then get players from there to fill in pending when those injured will come back.
There are faster weaker ships that specialize in doing a lot of damage from long range, and ships that have forward facing shields intended to
get players up close and personal.
Let's push on
by getting the players we need, releasing the players we don't, sorting the injury situation and really challenging for the title.
I would prefer a manager who knows the meaning of the word motivation, and who
gets the players so fired up before a game, that we start strong instead of weak.
Considering the success, not only of that game, but also of its sequels, it is of no surprise that this one would still
get players excited for it.
At this stage of the season it's all about trying new things and
getting players fit for the new campaign.
That being said, most games also have a decent story mode used to
get the player invested in the world of the game.
The point is to design a game that focuses on engagement not only to initially
get the player involved, but to maintain his or her interest throughout the course of the game.
We are obviously operating in an a market where we can
only get players no one in any division wants.
The Bills, as a team, can address numerous needs while
also getting players with, at the very least, adequate starter potential, if not franchise potential.
But it's the norm in major college football, where programs get 85 scholarships and sometimes try hard to
get players off the books if they're down on the depth chart.
It helps
get players hooked and excited for a game just as much as a title screen or opening cinematic does.
It's a simple but clever way to
get the player used to using the abilities the game throws at them.
Zombies are rarely a challenge to fight on an intellectual level, and an enemy that doesn't
get players thinking isn't an enemy worth fighting.
A game such as this relies entirely up the writing and the acting to convey the emotion, to
get the player engaged.
The club is working hard behind the scenes to
get the players right but we're not going to rush anyone back — we need everyone at 100 %.
That's what we should be looking for... i mean why are other
clubs getting the players we used to have and instead it's us going to buy from them?
This sitting on your hands business and squeezing your lips together whilst we are losing doesn't seem to
get the players motivated boss?
I've
got players without boots that have got their children's names on them and mean a lot to them.
We've still
got players coming back from injury but we've never complained about it, that is the main reason for our success.
We also regularly show the game at events and festivals to
get player feedback while we're still in development.
He had no service into the box and most of the time we were trying to be too intricate around the box to
get players free.