Sentences with phrase «to port the title»

The phrase "to port the title" means to transfer or adapt a video game, software, or other form of media from one platform or system to another. Full definition
It's common to see longer interregional release delays for Japanese Fighters, not just for localization, but the added process of porting titles from arcade distribution to home consoles and / or PC.
But gradually, publishers like SEGA, Nippon Ichi Software, Koei - Tecmo, and Bandai - Namco began porting their titles to...
This week, game director for The Evil Within 2 Shinji Mikami expressed interest in porting the title to the Switch.
I have also already seen a great number of indie developers hoping to start working on porting their titles now.
From the looks of it Straight Right has done a pretty good job of porting the title across to the other systems.
We took their code base and assets ported the title over, working with both Microsoft and Panic Button along the way.
In 1999, Midway released Hydro Thunder, a powerboat racing game for the arcade, and they later ported the title as a Sega Dreamcast launch game.
Last month, SMITE arrived on the XBox One which is a third person action multiplayer online battle arena (MOBA) game which successfully ported this title from the PC.
Games credited to the studio include Tom Clancy's H.A.W.X and Tom Clancy's H.A.W.X 2, in addition to co-producing and porting titles such as Assassin's Creed III, Ghost Recon Future Soldier, ZombiU and others.
This version of the game first released in 1987 and was developed by Technos, who ported the title to the NES the following year, where it gained even more popularity.
Can Capcom port this title to the PlayStation Vita and PlayStation TV consoles?
Atlus USA released the original Shin Megami Tensei: Devil Survivor Nintendo DS game in June 2009 in North America, and then released the enhanced port titled Shin Megami Tensei: Devil Survivor Overclocked in August 2011.
2013's critically acclaimed Vita platformer Tearaway will be getting a PS4 port titled Tearaway Unfolded.
Many are chalking the deficit up to the debacle that was the games initial Wii U exclusivity and the delay that followed in order to port the title multi-platform, but there are more factors to consider.
Sure, studios will do «HD remakes» (I can't make a one - on - one comparison to Ted Turner's «colorization» of black - and - white movies, but there are some parallels) of beloved, well - remembered games, but they'll let the obscure, difficult - to - port titles fall through the net.
Among the list of games are replicated ported titles for the Super Nintendo that may strike a nostalgic chord, games that redefined the industry with interactive controls and unexplored genres and even games that were never supposed to exist.
It's fair to say that some of the «big boys» (the publishers we all know who make their names on the big, hi - def «next - gen» consoles) haven't had the greatest of runs on iPhone so far, either porting titles fairly unsuccessfully or failing to grasp the community - based nature of success on the App Store in the first place.
Despite Valve's rallying call, not many game developers have scrambled to make or even port their titles to the OS.
But steadily, a number of perceptive publishers also began porting their titles to PC.
The challenges in porting this title to any modern platform were numerous.
Abstraction CEO Ralph Egas says that performance for Nintendo Switch «is not really the issue» when it comes to porting titles from PlayStation 4 and [See the full post at: Performance «not really the issue» for Switch, says Abstraction CEO]
Although I don't think the dismal sales initially forced Rockstar to port the title over to Sony's handheld, but it certainly didn't discourage them either.
Telltale games, who created games like The Walking Dead, The Wolf Among Us, Game of Thrones, Tales from the Borderlands and, most recently, Minecraft: Story Mode, have explained their ease of porting their titles to the Windows store.
Even so, I have a feeling several of these thirds will have no choice but to port their titles to WiiU over in Japan if they want to make more money.
The developer unveiled its intentions to port the title to Sony's handheld PlayStation Vita... Read More
The former Sony PlayStation executive followed up by tweeting that porting the title will be hard, but surely not impossible.
Boyes, who now serves as CEO of Iron Galaxy Studios, acknowledges that porting the title to Nintendo's new platform won't be easy, but he's sure that his team will be up to the task.
During the interview, translated by Siliconera, Tsujimoto said there are «no [plans] for now,» to port the title.
It seems that Telltale's eagerness to port their titles to whatever platforms they can always exceeds their programmers» ability to make it run well.
Media Molecule stated they didn't just want to port the title, but they also wanted to utilise the -LSB-...]
As a common sceptic from a visual perspective on ported titles, Pokken Tournament DX really does appear just as clean in Handheld mode on the Switch as it once did on a full - size screen on the Wii U, which is compliments to Bandai Namco on their ported title.
Despite Mario Kart 8 being a hit title for the Wii U, it was still something of a bold decision on Nintendo's port to port the title to the Switch, instead of creating an all new instalment and already that decision has paid off!
Because of the popularity, the developer, Rovio, has ported the title to various other phones and has seen the same type of success.
Releasing games in the Atelier series since the 90s, Gust only recently started to port their titles to the PC platform with their growing IP collection - including Nights of Azure and Blue Reflection.
Abstraction CEO Ralph Egas says that performance for Nintendo Switch «is not really the issue» when it comes to porting titles from PlayStation 4 and Xbox One to the platform.
In a post this morning on Sony's PlayStation blog, Curve Studios» Rob Clarke announced that the company is collaborating with Key to port the title to Sony platforms.
But seeing as Capcom have already said they're not interested in porting titles to the Wii U, Nintendo may have seen the last of the cash for Resi Revelations.
A year later, Capcom has decided to port the title to home consoles.
Software developers eagerly began porting titles to Linux in anticipation, and at CES 2014, more than a dozen prominent PC makers revealed Steam Machines of all shapes, sizes, and capabilities.
Resident Evil 1 and 2 is coming to the device whereas some important and easy to port titles are not coming owing to Nintendo's lukewarm support for third party titles.
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