It gives reason enough to keep going back to
replay the levels in order to keep gathering more jewels for the upgrades.
With that said, the target audience — younger gamers — are probably more willing to
replay levels over and over again.
This, in turn, affected the design of the stages, and gave people a chance to
replay levels for different results.
Throw in a no death rule and you are set up for an interesting way to go back and
replay levels from the game.
This game has a
high replay level and constant action plus great teamwork and friendship themes.
You can
always replay levels and get more rings, so you always have an option other than paying to advance.
Players will be able to
replay levels in the new Score Attack mode, where they can try and set the best time possible and compete with friends.
The addition of death routes, optional areas if you have thus far survived the level, also encourage you to
replay levels with added challenge and incentive.
Throw in a no death rule and you are set up for an interesting way to go back and
replay levels from the game.
Joe Danger 2 would still be fun without the visual polish Hello Games has put behind it, but the game's luminescent colour pallet combined with its aforementioned tendency to put smiling faces on every possible object
makes replaying its levels over and over again absolutely joyous.
My final little note is that this game does feel a little repetitious after awhile, especially when you
include replaying levels upon death and is best played in smaller doses.
Granted, it does feature some grinding segments which are a bit annoying, but the overall charm is so appealing and the gameplay so well - designed that it made me want to
replay levels just for the sake of it.
There's also an option available
when replaying levels to use the same tree layout as in a previous attempt.
With a total of twelve levels, including two bosses, Swarm may not be the longest game in its price range, but you'll be
replaying each level at least a few times in order to collect the five DNA strands scattered across each needed to unlock the bosses, as well as to earn those coveted Death Medals.
It was the first game in the Mario franchise to let
players replay levels a second time to find secret exits or hidden coins.
With little - to - no depth on offer and a levelling system that forces players into
replaying levels numerous times ad nauseam, Aces of the Luftwaffe is a solid yet uninspired experience.
Grueling in its difficulty, yet cunning in its delivery more so, the necessity on getting every split - second move or decision right may put off some, but those keen to stick with it —
even replay a level a few more times thereafter — will quickly discover Tropical Freeze's loop isn't so easy to put down.
Replaying the levels becomes addictive as they're short and sweet, allowing you to easily memories them and focus on simply getting the best run you can.
Replaying levels means that it's possible to grab all of the gold in one run, finding the key and chest on the next and finally nabbing the gold cartridge to unlock the retro level on the third.
Collecting the Teensies unlocks more stages, and each stage has 3 cups you can earn by collecting a certain amount of Lums (I always went for the Gold Cup,
replaying levels until everything was perfect, PLEASE HELP).
I haven't played the encore or deluxe versions but played the first in 2008 and don't
mind replaying the levels I'd completed on PS3.
The game puts a focus on
replaying levels multiple times in order to achieve higher scores and earn more scrap from fallen foes that is used to upgrade the player's robot and weapons.
Multiplayer is also fun, but online would've been better...
Replaying levels doesn't get boring, at least not for me, especially when you're challenging people's records.
This game really does its best to do everything right like including multiple secret costumes (some from the previous movies), the ability to
replay levels which can be selected from your apartment, and even more options become available after you complete the game.
There's a wide variety of towers to choose from and this can make
replaying levels feel new and fresh, or at least it should.
If you like past LEGO games,
enjoy replaying levels over and over with different characters to get 100 % completion or want to entertain your child for hours on end, this one's for you.
For now completing the varied Challenges the game offers up as an incentive to
replay the level grants a few bonuses to choose from in the planning stage, namely you can Agency caches stashed around the level that contain things like a sniper rifle, or you can opt to start the mission undercover, perhaps as a member of the kitchen staff or as a makeup artist behind the scene.
I mean since we can
replay the levels anytime we want it would be awesome to experience snow, rain fall ect in some levels to make the feeling different & give it some challenging movements?
The levels can all be completed fairly quickly, making for a perfect game for score hunters to go
back replay each level, especially as they can do so with all the equipment they've looted from later levels.
Rainbows are extremely important as they work as the game's unlocking mechanism
so replaying levels to get a better score is mandatory.
I have completed ten missions so far and they have all taken me anywhere from an hour to three hours each to complete, so if the remaining ten missions have as much content then I can easily see this being a 30 - 40 hr campaign (not including the time
spent replaying levels for the objectives or to try and take on the level differently if you keep dying).
Tomes are in limited supply, however, and are shared amongst the entire large cast of characters, so you either have to ration the Tomes out carefully, or
replay levels several times if you want to unlock all abilities for each character.
Super Mario World stands out for us because it was one of the first Mario games to
encourage replaying levels and looking for levels looking for secrets.
Unless you are a Donkey Kong genius you will
probably replay levels many, many times before you succeed in making it to the end.