Sentences with phrase «to replay the game»

"To replay the game" means to play a game again from the beginning after it has already been played once. Full definition
I don't have the time nor the desire to replay the game on different difficulties.
But your point is a good one — I don't know if I'd have the patience to replay games in order to gain «mastery» of them.
The amount of times you die can be viewed on the bottom screen of the 3DS version, to encourage you to replay the game with fewer deaths.
As somebody who'll frequently replay a game for a second or third time instead of moving on to a new title, this appealed to me.
Thousands of people literally replay this game as subscribers over and over and over simply to explore the stories.
I loved the fact that you could replay the game over and over, and have stronger weapons each time you went through the campaign.
The combat is rewarding, and the completely alternate paths and side - quests provide more than enough incentive to replay the game once you finish it.
Otherwise, most people will probably not feel compelled to replay the game if they can even get through the difficult final levels.
The third installment even has multiple endings so you can replay the game again.
I've been fortunate enough to replay this game at various stages of my life, and I get something different out of it each time.
There is little to no reason to replay the game after the first time.
People have complained about the length but achievements wise, you have to replay the game many times, and u get to study each map so for me the length is perfect.
You will do doubt replay this game more than once.
In terms of difficulty, the list is not bad, but a good co-op buddy is a must as is the willingness to replay the game multiple times.
It's weird to remember a time when I'd literally play and replay games dozens upon dozens of times, but back then, that's what I did.
And you say, okay, but what if I want to replay the game later on a higher difficulty setting, just to see what it's like?
It is because of gameplay as a second reason that we return to these games and feel compelled to replay the game however many times over.
You can replay the game in another difficulty or play the unlocked score attack mode where you go around fighting bosses again at fixed levels to earn points.
I don't find them particularly interesting, but for those wanting to replay the game with a different style, it is good to have.
While we liked these opportunities to replay the game for even higher scores, it seems like you can cheat on the leaderboards by just spending real money on power - ups.
Real world adult responsibilities have meant that in recent years I've been unable to replay the game as I once did, but the love of the game persists regardless.
It's also been called a bit tedious, as you have to replay the game once (from a different perspective) to access the rest of the story.
So perhaps more important then lasting appeal to replay the game after you've finished it, is the desire to finish the game at least once.
I'm not going to pretend this game is some amazing example of mindblowing design or gameplay or anything, and there are some issues; there are no difficulty modes, and there is no real point of replaying the game outside of the intrinsic enjoyment.
The original Gran Turismo was a landmark title, but it's clear from replaying the game just how constrained Polyphony Digital must have felt in putting it together.
It isn't enough incentive to replay the game just to see it from each angle, and it is by no means as great as the multiple takes from each character in Suikoden III.
The recent addition of coop mode and a built in map editor will certainly help to make replaying the game more interesting.
Haven't replayed games in ages and worth it
A lot of times players will be required to either repeat or even change history by replaying a game from a certain point which is detailed in the summary.
Speaking of which, I've put about 137 hours into that version at this point, so I was quite surprised to have ended up actually enjoying replaying the game on Switch.
EDIT Forgot to mention how fundamentally great the entire Bioshock series so far is, first picked it up a few years ago and just recently replayed both games.
I actually got Ayla's Bronze Fist from replaying that game so much.
I was so glad to be done with it and as someone who replays games quite a bit, I honestly say I will never play Horizon again.
It \'s not that I have to replay the game using Midna in every possible area that I can, it \'s that I will need to.
But since you can't earn trophies in new game + and Kratos is already fully upgraded and powerful, you're better off replaying the game on harder difficulties using the regular old new game option.
It's also questionable that you can unlock styles to make the game easier so you can replay the game all over again, as money isn't that hard to accumulate, making the styles fairly easy to unlock.
I was so glad to be done with it and as someone who replays games quite a bit, I honestly say I will never play Horizon again.
The world was amazing, the story engaging the choices very good and even replayability (and I normally never replay games!).
We all know going in that we \'ll be replaying the game through its multiple difficulties, once we \'ve gotten comfortable with the combat system and learned our way around chaining together our favorite combos.
The former was to give players an easier time with the game, while the latter remixed enemy and item placement for players to have a new experience while replaying the game.
We usually talk about replaying games in a positive light — but what about the games that force us to keep coming back to get us to actually enjoy them?
«I'm still replaying the game in my head, things we could have done better, how we could have gotten off to a good start,» Carr said in a telephone interview on Thursday night from Dallas.
Just replay the game last 15 and see how Gibbs never won a tackle or passed to an Arsenal player.
Sarah Brosnan, at Georgia State University in Atlanta, and colleagues replayed the game with humans, chimps and capuchin monkeys, but made all participants learn the rules by trial and error.
Another consequence are the experiments with video assistant refereeing, whereby video assistant referees (VARs) support the referees and check the accuracy of decisions by replaying game situations in real time and in slow motion.
Completed on GameCube some years ago, can't wait to play again in HD glory and I'm not one to replay games simply cus I like too many games.
Options are also available to replay the game music in the game through the Luca theather feature.Its almost like having your own FFX soundtrack!!
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