Sentences with phrase «to save points»

This gives you the advantage of saving your points for higher value rewards.
This allows players to reset the game or create a restore point, which saves that point in the game and can be loaded at any time.
There are plenty of save points so players can start or stop the game at any time without fear of losing progress.
If you want to play it safe and not risk losing all off your experience, you can «bank» your points at save points which will protect them from being lost.
It leaves no room for error as players will have to load up their last save point to continue.
The fires also double as save points, which we'd suggest doing often, as you WILL die.
In fact, he's saved us points on many occasions.
Levels with save points * midway * through them?
One issue with playing alone is the inconsistent save points which did become frustrating, particularly with some of the lengthy gaps until the next save.
The new save point system even allows me to jump into a title for a few minutes, and then hop back out again after getting up and pressing the reset button.
Choose games from the menu, create save points, and more.
The game has many save points spread throughout its areas.
It's almost impossible to believe, but decades after the birth of the platformer, we still have games that insist on throwing you to a distant save point if you die.
That's a lot of progress to potentially lose, and not being able to save or even offer save points makes no sense.
The save system is the same as previous games and you must look for save points throughout the game in order to save.
After you do this a few times, you will start to see the pattern: optimistic plans without save points along the way are extremely risky.
There weren't even save points back then; you had to leave the unit on if you couldn't play through the entire game in one sitting.
Its been a while but i think they added in some extra save points since its on a handheld but do nt hold me to that.
This leads to frustrating situations, although the generous save points help.
Those were my 7 favourite save points in gaming history.
Most people don't have the ability to manufacture unlimited quantities of points and would be better served saving their points for high value redemptions (at least two cents per point).
The base also plays hosts to several save points and areas to upgrade armor and weapons.
One you've hit a few save points, your game is going to be in great shape.
The points you earn can be converted to onboard credits for your next cruise, or you can save your points until you accumulate enough for a free cruise.
Are you able to save at anytime you wish or are there predetermined save points?
It's not always better to have auto save vs save points, that is also pure opinion.
It doesn't feel like there are too many save points either though.
Why separate save points from check points in the first place?
The most important reward is unique among platform games, and it's the ability of the player to generate their own save points and to place them wherever they want.
I've been saving my points waiting for something like this.
Will you remember the mechanics and controls that got you to your most recent save point, or be able to pick them back up fairly quickly?
Of course, you could turn it back on again to return to a previous save point, but it was never the same.
Due to the long nature of the genre, many games include save points.
At least they put save points close to bosses!
Now I've played plenty of older RPGs and totally accept that there was a time where you had to depend on specific save points — believe me, I get it.
But having played games for the past 20 years, I expect to see save points at key parts of the game.
The genre needs to embrace auto - saving like every single other game and save points need to die.
Well first I'd like to clarify what save points are for those out there not in the know.
Do you miss save points or do you prefer auto - saves?
Having save points along the way helps a lot.
If you like a challenge and you're happy dying 10 + times in every scene before you get somewhere with rare save points then looks like a decent game.
You can't eat what you don't have And I usually save my points plus for homemade sweet stuff, which is more work, but always tastes so much better.
I love bacon, but am always looking to save a point here and there where I can, or maybe enjoy a larger serving for the same number of points.
I also find it horrible, specially the locked save points on the biggest dungeons.
How, for instance, will I convince anyone to come play with me if they know I'm the only one who gets the campaign save point?
In this case, I would definitely save some points and go with the cash and points if it's an option.
Thus, I probably would just save my points rather than using them for an economy ticket for this route.
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