Sentences with phrase «to work on consoles»

The third track will focus on working on very large content updates and work on the console versions.
Our developers have worked on console games dating back to the 32 - bit era, and have created games in many different genres.
Around this time they had finally been given the opportunity to get their first dev kit («the box») and start working on a console for the first time.
There was once a time when it was thought first - person shooters would never work on consoles.
The big challenge will actually be getting Assassin's of Kings to work on consoles without something blowing up or catching fire.
The PC version is almost 100 % finished, so parts of the team are already working on the console ports.
It's a simple tweak but one that makes the controls feel less like a poor excuse for an arcade cabinet to something that actually works on the consoles.
I'm just glad no one bothered to tell them that this genre doesn't work on consoles.
Any $ 5 USB keyboard in the world has been working on consoles for multiple generations now: there's no excuse.
Headquartered in Helsinki, Finland, Housemarque is a game developer working on console and PC.
Apart from all these, TAGS is also working on a console game which is in Pre-Production right now.
The original Halo Wars, while not a classic, was an excellent attempt at getting the traditionally mouse heavy genre of RTS working on the console.
As everyone knows, resolution reductions have been a key tool for developers to get Xbox One games running at similar levels to their PS4 equivalents, so clearly, what works on PC can work on console too.
«We were spread too thin trying to fix areas of the game while simultaneously getting the game to work on the console hardware
In fact the game was in such a poor state, thanks to being developed by Iron Galaxy Studios, a company that usually works on console releases, that Warner Bros. made the unprecedented move of taking the game off of Steam entirely until it met what they deemed to be their quality standards.
* RTS Games - Real Time Strategy games have never really worked on consoles with very few exceptions (see Halo Wars) and that is simply because the traditional controller set up is not accurate / fluid enough to handle the kind of unit management demanded by RTS».
But yes, we are really working on the console version, on both of them - Xbox One and PlayStation 4 too.
«We weren't keen to break away from console development per say, that wasn't the reason, and we're not saying that we'd never work on consoles again; it's just a new challenge and a new opportunity really,» says Brand.
It might be that it released when I was getting ready for EGX, but the good news is there is a demo available on Steam and developers Bedtime Digital Games are hard at work on console versions, including a Switch version.
Not really, if 3rd parties were team up and make their own console and out cut out the middle man, Sony and Microsoft would close up shop, none of them sell as well as Nintendo first party, and this not the Wii u situation anymore, both the handheld and console team are together on the switch, this why the vita fail Sony didn't want to spend money on a handheld team which put more work on console team, this and the memory card was the reason for failing.
Scorpio will support 4K Gaming and High - fidelity VR but the most important statement of the night is that the three consoles will all be compatibly — all Xbox software will work on all consoles in the «Xbox Family».
Talking about the future of video games, Langdale described how he believed DLC and episodic content represented the best opportunities for developers working on consoles over the coming years.
In terms of its mainstream appeal and cultural crossover, the next most influential shooter was probably Goldeneye, which proved that FPS could truly work on a console, delivering the most cinematic action game of its era.
The only thing that we've really announced is we're working on console stuff, and we'll see where it goes.»
He says that in order for the game to work on the console Sony would have to look into the problem and «it doesn't look like Sony has any plans to address that issue.»
In fact the game was in such a poor state, thanks to being developed by Iron Galaxy Studios, a company that usually works on console -LSB-...]
Andrew 85, Graham 70, Shawn 95, Eric 35 Valve working on a console: confirmed (technically).
More than anything, that's what Halo demonstrated: That a First - Person Shooter could not only work on a console but work well.
RTS elements very rarely work on a console, and a third person view makes it even more difficult.
Will MW3 be the title to make 32 - man firefights work on a console?
Ninja Theory is an independent developer that has previously worked on console games such as Heavenly Sword, Enslaved: Odyssey to the West and Devil May Cry.
However, getting out the DX11 version with all the features included that we didn't have time to develop while working on the console versions, took much longer than expected.
One developer I speak to, who prefers to remain anonymous, is currently PC focused and yet to work on a console project, but does see Sony's E3 «blanking» of indies as potentially harmful.
Cerny will also discuss his motivations behind creating PS4 launch title Knack alongside working on the console, and the insights he has gained performing both hardware and software development roles.
THis means direct USB connection or using a USB adapter does not work on console systems.
The key thing is how the RTS gameplay works on console, of course it should be solid on PC.
So I joined hands with a few other developers and started work on a console backend for the framework I'm using, OpenFL / HaxeFlixel.
Patrick Cook: We feel like working on a console title is going to mean a very different approach to the twitch mobile games we've released recently, however I think in Death Squared you'll very quickly notice a possibly familiar «one more try» kind of situation.
«We also see opportunity to empower developers who work on console, PC and mobile games to use our cloud infrastructure and services to enhance their game - play and community.
Mighty Rabbit Studios is currently wrapping up work on console ports of Saturday Morning RPG and Breach & Clear: Deadline.
RTS can work on a console if the controls are actually made for it from the ground up, but no one is risking that so far.
Californian developer Ready At Dawn, creators of the award winning God of War: Chains of Olympus on the PSP, may be working on «an original PS3 / Xbox 360 title», as well as on an «unannounced console platform», but that hasn't stopped the independant developer announcing that they are also working on a console game engine.
We're not in the NES era where the weak soundchip limited us to chiptunes, nor the SNES / Mega Drive one where MIDI songs with samples were the only thing that could work on the console hardware.
How has it been different to work on consoles with Overwatch?
True, the controls do take a little while to get used to, but you'll soon discover plenty of shortcuts and also realise that smart decisions have been made in regard to assuring that the game would work on consoles without it feeling clunky.
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