Sentences with phrase «told ign»

Here's what Square Enix told IGN:
«Microsoft already confirmed Gwent's cross-play feature not only between Xbox One and PC, but also other consoles if they allow it,» Iwi?ski told IGN.
A company rep told IGN that the NES Classic was never «intended to be an ongoing, long - term product.»
This impossibly foolish logic seems to be guiding Nintendo, which just told IGN it will stop shipping the popular NES Classic.
DICE General Manager Patrick Bach told IGN: «The core of Star Wars battles — the Endors, the Hoths, et cetera — you want to take that to perfection.
«There was actually a time when I planned a new title called Chrono Break,» Tokita told IGN.
«I think the technology is really interesting,» Spencer told IGN, «and it's definitely something we've been playing with for quite a while.»
Here is what Joe Neate, executive producer at Rare told IGN: «Our focus at...
Square Enix's Tetsuya Nomura has told IGN that his team is focusing on Xbox One and PS4 releases first, but a possible Nintendo Switch release is still on the cards.
«We'll have more agility,» he told IGN.
SCE CEO Andrew House told IGN the handheld's status as a «AAA» console has been secured in Japan by the strong uptake and the differing marketplace dynamic.
«Well, the reason we are making a sequel to Knack is just that the team had a whole lot of ideas that they just didn't manage to get into the first game,» creative director Mark Cerny told IGN.
«Sources close to the project» have told IGN that Microsoft will be using a Radeon 6000 card GPU, rather than the more advanced 7000 series.
We have no idea what it is but according to Miyazaki, he told IGN...
«There is something we're doing with the Steel Diver idea that I think is going to open things up with that game,» he told IGN in an interview.
They've built great expansion packs, but more importantly they've created an identity for us in LA», Soderlund told IGN back in October of this year.
«I think, once again, the interface is very attractive,» Guillemot told IGN.
«The main thing is we are not... we are a third - party publisher,» Houser told IGN.
When Houser was asked about why the game hasn't been confirmed for other platforms, Houser told IGN, «Everything else is up for consideration.
Nintendo has told IGN that its Nintendo Direct videos, lovable PR blasts that became synonymous with
Shigeru Miyamoto told IGN, «I certainly don't think we've seen the last of Pikmin.
If you're depressed over the cancellation of Silent Hills, you're not alone; Guillermo Del Toro is too, he told IGN this week.
Nintendo has told IGN that its Nintendo Direct videos, lovable PR blasts that became synonymous with former President Satoru Iwata, will continue, though «we have no details to provide now on who will be featured».
«SCEA can confirm that we have completed a reduction in workforce at Santa Monica Studio,» the company told IGN.
During an interview with IGN, Rocksteady founder and Arkham Knight game director Sefton Hill told IGN «we never wrote it or made it with a rating in mind.
They even told IGN at DQ event that the Switch version would definitely not be released in 2018, and could end up being released much later.
Here's what the famed developer told IGN at E3: «We haven't quite decided yet, whether we're going to do A Link to the Past, because there's also the possibility of doing a remake of Majora's Mask.
Todd Stashwick, the man who provided the voiceover for the game's debut trailer told IGN today that «They [Naughty Dog] recast my role.»
Instead Codemasters wants to focus on their current engine that's optimized for previous consoles, releasing on the new platforms would almost feel like a «port job» lead designer James Nicholls told IGN.
Iwinski told IGN: «There is a lot of power...
«[Firesprite] came about organically, but we all had a shared vision,» Firesprite managing director Graeme Ankers told IGN, in part.
«I want to find a great Gears game, and I thought we did a good job with Judgment but I don't think it hit the level of quality we saw in the previous games,» Spencer told IGN.
Ubisoft CEO Yves Guillemot has told IGN in a press roundtable that Ubisoft has titles set to release for Holiday 2014 (Watch Dogs, Just Dance 2015), while other titles will have to wait until the Wii U itself has become» more popular».
«I'm actually really happy to be able to announce that Allison Road will continue,» Kesler told IGN, «We had a lot of support online and some folks out there are just incredibly nice.»
«For our gameplay trailer, I did all the modeling, texturing, shaders, lighting, etc., and thankfully a lot of the mechanics are already implemented from the previous development phase, so I can comfortably take the game forward by myself,» Kesler told IGN.
At CES Bioware told IGN
While it's not set in stone yet, the developers are experimenting with both Kinect and PlayStation Move, Matsuyama's told IGN.
The artist told IGN in 2008 that the proto - Tomb Raider began life as a «sociopathic blonde» before morphing into a muscle woman, a «flat topped hip hopster,» and a «Nazi - like militant in a baseball cap.»
Flying past it at 100mph it holds up, but if you stop and stare at it, it doesn't so much,» Rockstar North co-studio head Rob Nelson told IGN.
We are keeping our fingers crossed for Rocket League paving the way,» CEO Marcin Iwinski told IGN.
«Yes, Spark Unlimited is closing as a video game developer,» Butrovich told IGN.
However, there are limits to what can be achieved using it, he told IGN in an interview.
Sony has since told IGN that the listing was actually a reference to the PS4 adventure game Rime and not SCE Japan's horror series.
«The development team is currently exploring another patch for Bloodborne, seeking ways to improve load time duration, in addition to other performance optimizations and miscellaneous bug fixes,» Sony told IGN.
Laura Scholl, producer on the game's Mental Mill technology, told IGN overnight that she had meant to say «multiplatform» and not «multiplayer».
SCE's Worldwide Studios president Shuhei Yoshida told IGN, «Santa Monica Studios had the brilliant idea to upgrade and improve God of War for PS3 with the God of War Collection that we released last year,» Yoshida said.
«I think what really will be the separating factor is something that we can't update through a DLC is something that obviously has to be saved for GT6,» he told IGN.
I feel like it's the best for this generation,» Miyamoto told IGN.
You can actually complete the game without killing anyone,» co-creative director Harvey Smith told IGN (via).
And that's exactly the reason for the delay, as Ken Levine told IGN that they chose to push the game back that extra month to ensure it was as polished and tested as it could be.
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