Sentences with phrase «tone of games into»

But smart filmmakers have found ways to integrate the rhythms, moves, feel and tone of games into their pictures while still ensuring they feel cinematic.

Not exact matches

It was actually a gift to a player of Alexis quality in that kind of position and the forward did not waste time to beat the goalkeeper and convert into the empty net to set the tone for Arsenal in the game.
The expertise, the wit, the accents... all of the predictable factors play into my appreciation of men like Darke and Tyler; but really, what I appreciate most is simply the conversational, practical tone they bring to the game.
The opening cinematic just sets the tone for the whole game, visually stunning an unbeatable story that not just intrigues you and makes you want to go the extra mile by scanning objects so you can dig deeper into the universe of Metroid.
While the process of jumping into custom maps requires a lot of patience to cater to potentially lengthy download and loading times, Arcade allows for the possibilities of a diverse array of levels and game modes that are far removed from the tone and rules of the main game (Although, the Hope County denizen that pimps Far Cry Arcade deserves a mention as the most irritating character in the game).
Completely ignoring the personalities and whimsical tone of the Super Mario video game series, the film is a bizarre mess that attempts to shoehorn some of the series concepts into a realistic setting, and the result is barely recognizable as the property that gamers around the world know and love.
Essentially, you're stepping into the boots of the pussycat - like AI Felyne that normally accompany you on your single player jaunts, with a number of gameplay elements toned down to better suit a novice's entry point into the game.
«Silent Hill» manages to tap into the phenomenal look and tone of the games, while also being a pretty decent movie otherwise — despite a big boring exposition dump right before the climax.
One of the reasons of the track's rejection might be because the style of music didn't fit into the game's tone, but the song should definitely be a treat for the fans as they would be able to imagine how the game would have been with the song in it.
The Rules of the Game has a tone that could be symbolized by the escalating merry - go - round that prominently plays into the climax of Strangers on a Train — up and down, all around and seemingly totally out of control.
As I stated the start of this long - winded review Playground have transplanted the handling model of Forza 4 straight into Horizon with just a few tweaks made along the way to ensure that it suits the more accessible and fun tone of their game.
There are certainly other notes that we're trying to hit as well, and the reason we did this is always to allow the player to experience that emotion — to give them a chance to hook into the emotional tone of this scene and react to it and feel like they want to accomplish something in the game as a result.»
While previous games focused on the power fantasy and rage of Kratos, the addition of Atreus into the game alters the narrative tone, but there are gameplay implications as well.
Devil May Cry 3 being the very title to get me into the hack and slash genre and indeed the best title of the series in my opinion, that particular game had one of the most bad ass protagonists I had ever seen, plus an amazing battle system and a really good story line that had Dante's Devine Comedy over tones mixed with good humour and some good old - fashioned demon slaying.
Whilst PUBG Corp. mentioned that they'd like to tone down their skin offering to avoid turning their game into a mess of colors like H1Z1 has become, it seems they might now be moving away from that initial plan.
Questions about the setting, about the maturity level and the tone of the storytelling, and about the ways it ties back into the first game.
After an initial opening mission which sets up the tone of the story, Valkyrie splits into two game modes.
Story and tone isn't enough to carry a game and to that end, Rockstar has tweaked the game's signature gunplay to near perfection, turning the once so - so combat into an incredible spectacle of bullets and blood.
The way that they were weaved into the story matches the fanciful and fun tone, and it never really felt too ridiculous or out of place, due to the game's pervasive sense of levity.
It was nothing like the trailer that got me into the game, sure, but I had all but forgotten about all of that, glued instead to this very solitary, foreign, cold world, where everything seemed to have been aligned in tones of green and black.
Considered by Sushee to be the «fourth» installment of the series following the unreleased third game Fear Effect: Inferno, Fear Effect Sedna will take the franchise into unexpected territory; the crowdfunding campaign promises a third - person isometric tactical - action game with the familiar tones of the Fear Effect saga.
The reboot absolutely nailed it, keeping the tone of the originals while developing Lara's character from one note video game cliche into a believable character, with her own fears and insecurities.
Capcom's latest entry into the series is a bipolar experiment as its perspective and overall tone are a relative far cry from the series» renowned tendencies; while it rekindles certain gameplay and design elements that are not only reminiscent to the series» golden age, but seamlessly blends the core fundamentals of the genre and the powerless implementation that has been popularized in modern survival horror game design, ushering a harmonic balance of the new and old.
If the game is capable of maintaining that tone throughout, without devolving into camp or bloody rampage, Naughty Dog will have achieved something truly impressive for an action game.
Their last game to land on consoles came in the form of Tiny Brains, a journey that led players into the world of rodents caught in scientific lab experiments — their newest game has a slightly different tone.
As a twenty - year fan of Mystery Science Theater 3000, and particularly of its old sci - fi movies like The Creeping Terror and Prince of Space, I jumped at the chance to edit a game that captured that same tone; earnest to the point of cheesiness, but still giddy and fun if you let yourself get into it.
Most gratifyingly, is the variety found in Project DIVA Future Tone song list, with tracks that transcend the typical energetic J - pop numbers, venturing into genres like samba, rock, and even quirky iterations of game music.
The game seems to put more energy into its setting, tone and mood through its soundtrack, and its use of texture and color.
Speaking of the game's design, the level of detail put into the various areas you'll explore on SR388 is really impressive, with a rich colour palette subtly altering tone as you venture further into the interior of the planet.
Once you get into the game you will notice the level of detail is toned down a few notches from the cut scenes but things do look pretty sharp.
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