Not exact matches
Those robots do indeed look pretty convincing, and director Shawn Levy uses both animatronic and
motion -
capture technology to give them weight, both
of the literal (about a
ton, more or less) and figurative (palpable hits, if you will) variety.
(Ready Player One didn't replace him apparently because
of his
motion -
capture performance as I - R0k, but that doesn't make a
ton of sense because they still could have dubbed over his voice.
Sure, we had a
ton of Full
Motion Video games in the early 90's (thanks, Sega), but even though they had actual live action actors, they didn't quite
capture the cinematic feel that the first Metal Gear Solid did at the time.