L.A. Noire, Rockstar Games» decent into a hard - boiled 1940's pulp detective novel, has reached my favorite stage of the game development life cycle — the ERSB description, which reveals all sorts of story details, coupled with an as always way
too graphic description of the naughty bits.
This wonderful drawing provides a great
graphic description of the Passivhaus: 1) Provide a big heat recovery ventilator to bring in fresh air without losing
too much heat; 2) Design with carefully placed windows and thermal mass in the floors for passive heating; 3) Wrap it in a ton of insulation and seal it very carefully.