While these modes are both fun and add to the game's content, they sadly don't have
too much replay value.
The minigame modes are lacking, the unlockables are laughable, and the new Bowser Tower mode is nice, but doesn't offer
too much replay value.
Not exact matches
I have enjoyed it but its» all over far
too quickly and after the initial play through there is not
much replay value.
It has some work put into the atmosphere, and the retro - style graphics have obviously gotten a facelift, but it's just
too shallow to have
much replay value.
There is some
replay value in it as you can play over and over again if you feel the need to inspect areas where you may have missed something, but the reward in that is
too much of an anti climax.
I didn't put
too much time into this mode as I'm not
much of a content creator, however, it did seem easy enough dabbling with some of the user - friendly tools and can provide some
much - needed
replay value.
Given the digital price of Star Fox Guard, it's an okay casual game but it doesn't have
too much depth or
replay value once you have completed.
I agree with the objectives being genius; without
too much effort, it made the game have enormous
replay value, and it also made you have to approach levels in completely different ways.
This game costs way
too much for the length of time you'll be playing it, and to be honest, I'm not seeing a lot of
replay value here.