The addition of Linux support from
top game development tools like Unreal, Unity 3D, and more helps ease developers» pain and anxiety.
've told the xbutts time and time again that the right
tools to make full use of the CELL do nt exsits, or are in
development, the CELL is «VERY NEW» so to have
tools that can make a
game have 4 player split screen running at 60 fps with REALY good graphics in NATIVE 1080p is hard, you see PS3 developers have to «WORK» to get good results, but the 360 developers «SLEEP ON THE JOB» hence why GeOW2 looks exactly like GeOW1, and to someone on
top, the difference between 60 and 30 fps is quite big, at 30 fps evrything runs like a normale
game, but at 60 fps everything becomes very fluent in its motions and everything seems to jump out at you (kindda hard to explain), and alot of you xbutts are bashing MotorStorm2 when no racing
game on the crap box even comes close to GT5P, letalon its 1080p 60 fps