The beauty of these recipes is that they are ridiculously easy + it's fun to
toss random things in.
Rareware decided to try their hand at the genre with Killer Instinct, a game that
tosses every random thing the kids were into those days into a fighting tournament: Ninja!
Not exact matches
Without more opportunity to craft cards with effects that can bounce off of each other all you're really doing is
tossing together something that does one or two
random things, rather than getting two separate cards that do the same
thing like you would in a typical deck - builder.
Who's to say the same
thing doesn't happen to the foes that plummet from the islands, or even the
random citizens who Kat might accidentally
toss over the neighborhood's edge if the player's careless with her powers?