Sentences with phrase «total gaming revenues»

However, while del Lago Resort Casino has substantially grown total gaming revenues generated in its primary market area, the property's revenue ramp - up so far has been well below our expectations,» Foley said.
Fuelled by China's flourishing wealth and liberalisation, Macao overtook Las Vegas in terms of total gaming revenue in 2006 to become the largest gaming economy in the world.
In contrast the PlayStation Network accounts for around 35 % of Sony's total gaming revenue and Xbox Live no doubt accounts for a large chunk of Microsoft's gaming revenue as well.

Not exact matches

Even without it, Nvidia's revenue from gaming rose 29 percent to $ 1.74 billion in the fourth quarter, accounting for more than half of its total revenue.
-- gaming applications, which represent more than half the Santa Clara, Calif., company's total revenue.
The sector still features prominently in the family controlled business; gaming and hotel revenues from the former Portuguese colony amounted to more than HK$ 670 million for the 2017 fiscal year, some 23 % of total sales, according to Kingston's annual report.
Tencent's mobile games business accounted for RMB 9.9 billion of revenue in Q3 2016, that's up 87 percent annually and a large chunk of the RMB 18.2 billion that Tencent's total gaming business — PC and mobile — clocked in the quarter.
The three casinos could end their first year with about $ 220 million less in total revenue than they projected when they won the bids for their gaming licenses in 2014, according to a review by the USA Today's Albany Bureau.
It's worth noting that NetEase's gaming segment accounted for 67 % of total revenues, a decline from 73 % in the prior year due to fast e-commerce growth in 2017.
We don't know how much of EA's PC gaming revenue comes from triple - A titles like the latest Crysis, for example, or how much casual and web - based titles contribute to the total.
Revenue from console and PC gaming accessories was # 453 million, which is a 17 % drop over 2010 with total sales reaching 22.4 million units, down 13 %.
Competition Interactive CEO Paul Steelman echoes the sentiment, saying that 20 years ago gaming revenue was 90 % of a casino's revenue, but today it is typically less than 30 % of the total revenue generated.
Our China Games Market Data Report states that total TV games revenue will account for 1.2 % of the total gaming market in China by 2021.
Ensured the growth of gaming revenues through flawless execution of all the functions performed at the Total Rewards, Bus Operations, and Promotions Centers.
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