In effect, even in times of peace defeating Israel was very much on the minds of the Syrians,
the traditional enemies of Israel.
Not exact matches
What proved to be the greatest
enemy of a
traditional approach to the Constitution wasn't just bad precedent, but the experience
of moral change: that is, the feeling
of one generation that it occupied a different moral universe than did previous generations.
We take no particular pleasure in engaging the militant feminists and homosexual activists, the Nietzschean deconstructionists and relativists, the
enemies of traditional morality and religious faith; indeed, the ongoing conflict with our various utopians and Gnostics is dirty business from which no one emerges with entirely clean hands or uncoarsened sensibilities.
The Negroes
of central Africa, and Israel's two
traditional enemies, the Philistines on one side and the Syrians on the other, as human beings stood on the same footing as the «chosen people» themselves.
This is a product
of the west, yet it was not planned by those proclaiming and defending Christianity; indeed,
traditional Christian preachers often treat secularism as one
of their chief
enemies.
What's coming is an administration in which the U.S. Agency for International Development, which dispenses billions
of dollars
of foreign aid, will continue to condition that aid on recipient nations» bowing to the LGBT agenda — thus making
enemies for America in
traditional societies and cultures that will learn to equate «democracy» with libertine bullying.
Nevertheless, it is reasonably unambiguous and this in spite
of the fact that this hope is preceded a few verses earlier by a reverse statement in which the
traditional view
of mortal man is applied to Israel s
enemies.
Small wonder that America's movies and music and television shows make us
enemies in
traditional societies around the world — and small wonder, too, that many cultural conservatives, despairing
of their country's future, embrace withdrawal from the world into a narrow, well - defended Christendom, where their families and their faith can be protected from the lowest - common - denominator swill that washes against the walls outside.
In public he would attack
enemies like the «old boy network» and the «elitism»
of Oxbridge while in private promising to be a more
traditional Labour prime minister once he took over.
Even though this game is a side scrolling arcade game, the developers have managed to successfully transform the
traditional boundaries
of this genre as gamers must also attack
enemies in other areas such, almost making the game a 360 side scrolling game.
The
traditional world map where you can see the objectives along with the
enemies or points
of interest remains intact.
There are a variety
of enemy types including powerful shotgun wielders and super-fast melee attackers to go along with the more
traditional baddies armed with guns.
It's difficult to say, if you want Dragon Quest Online this is the best game ever, if you want a more
traditional, challenging MMO, this is a great game, if you want all the modern conveniences
of WoW (level checks, easy repetitive
enemies and auto - regen) this game will look really dated and uninteresting.
The pacing
of the first few hours
of the game is a little strange, as it's likely to be at least 90 minutes before you encounter the first
enemy you can actually beat, in the
traditional sense (and it actually shows up after that game's first boss fight).
Unlike
traditional rhythm games where notes fall down from the top
of the screen for you to play, the «notes» are shots that your ship has fired at an
enemy.
Better is the
enemy of good said Voltaire back then, and Juliette seems to agree, suggesting that
traditional training methods have had their day and now it's time to move on to something new, something that fits with the way people learn, something that actually works!
The teachers unions now face an environment in which their
traditional enemies are emboldened, their
traditional allies are deserting, and some
of their most devoted activists are questioning the leadership
of their own officers.
The latest example
of this comes courtesy
of Charles Epps, the superintendent
of the woeful Jersey City school district, who declared on Wednesday that the young women attending the
traditional public schools there were «our worst
enemy» in his (abysmal) effort to improve education in the district and prevent school crime.
Fuller said, «Just because I don't support the
traditional delivery system doesn't mean I'm an
enemy of public education.»
Charters are not the
enemy of the city's
traditional public schools.
I don't care if some people are offended by this but I'm sick
of this «us» and «them» thing, as if successful people or
traditional publishers and the writers with them were the
enemy or that self - publishers were the
enemy.
A year ago, we were beset by self - publishing evangelists who (a) seemed to think there was some sort
of holy war to be won, and (b) were frequently their own worst
enemies because
of the nasty, foul - mouthed attacks they made on
traditional companies and / or personnel.
The practical lesson that I draw from all this is that it is a mistake for No Kill advocates to see the
traditional shelter industry as the
enemy, and it is an inaccurate view
of history to see No Kill advocates as white knights who had to fight and defeat an industry full
of lazy, incompetent people who liked to kill animals.
Enemy Within will be available as a
traditional downloadable expansion on November 12th for PC users, and on the same day as a complete download for console users under the moniker
of the Commander Edition, which will also feature all previously released DLC for XCOM:
Enemy Unknown.
For instance, the game was lacking the
traditional work element
of the initial trailer so we changed the
enemy art from pixel art to hand - drawn animation.
Instead
of using the
traditional Press Turn system where targeting an
enemy's weakness offers the player an additional turn, triggering a weakness forces a Demon Co-Op attack where everyone attacks the
enemy at once so long as they're all the same alignment.
The «Beacon Run» is like a
traditional race
of reaching a series
of checkpoints while defeating
enemies in your path.
Unusually for a turn - based game there's no overhead view that provides a constant bird's - eye view except for when bringing up the strategic map for a better look at the situation, rather characters are moved using WASD and a
traditional third - person camera angle that firmly places emphasis on line
of sight and spotting
enemies, because once a foe moves out
of your vision he / she / it can no longer be tracked.
It's the last
of these that's stirring up controversy, as it replaces the
traditional flag with a «babe» who must be stolen from your
enemy's base and carried caveman - style back to yours, and who along the way will «sometimes freak out» and need a «reassuring slap.»
The Switch System from RE: Hollow Fragment is gone in favor
of a more
traditional action RPG system, where you and two allies explore and fight
enemies together.
The dungeon segments make good use
of the right analog stick on the new 3DS, and while moving in this manner
enemies you make contact with will trigger the
traditional turn based strategy combat for which the series is known.
[5] Plunder is similar to the
traditional capture the flag game mode, and sees each team attempt to capture the treasure from a central point in the map and return it to their base; the player carrying the treasure is slowed down a great deal, and may also choose to hurl the treasure away at any point, in order to keep it out
of reach
of the
enemy, or to pass it to a teammate.
Finding his way to a rural village in Europe, he faces new threats that are a departure from the
traditional lumbering zombie
enemies of the earlier installments in the series.
- no compass - chests do not feature the
traditional music when Link opens them - there will be green clothing in the game, but not specifically confirmed to be Link's familiar tunic - earn rupees by selling off treasures you find throughout the game - rupees aren't found by chopping grass - cutting grass will sometimes unearth grasshoppers - has a dedicated jump button - horses can die in battle - you don't acquire weapons in the dungeons - Link's
enemies will pounce whenever they see a good opportunity, instead
of circling around and waiting - all
of the bombs in the game are detonated remotely
- Martina: a noble female warrior - Rou: a mysterious old man with a rather impressive white mustache - battle on PlayStation 4 / Switch: «Free Move Battle» lets characters move freely during battle & has «Automatic Camera Battle» option - battle on 3DS lets you chose between 3D Mode and 2D Mode - in 3D mode, you get to see your characters on the screen - in 2D mode, you only see the sprite
of enemies, with a text box just below the battle screen - uses the
traditional command - based battle system - one screen shows the protagonist covered in a mysterious blue aura, but it is not explained - new monsters include Mandra and Ocovolt
On the more
traditional side
of combat, also known as smacking people in the face, there are three combat styles that you can switch between on the fly; a staff that's good for dealing damage to multiple foes, along with a kick that knocks an
enemy off balance; a knife and pistol combo for some quicker offensive work; and finally a mace and shield for those that prefer a heavier defense.
You'll get to create and customise your very own wannabe villain or hero using insane costumes and embark on a quest to kill the
enemy using a variety
of weaponry and gadgets, some
traditional and some entirely imagined.
Instead
of using a
traditional gun to battle
enemies Wagon now uses a water gun to put out fires.
The game follows the
traditional hack & slash gameplay methodology
of combo - ing
enemies into pieces with basic attacks on one button.
On the one hand, it's entertaining to switch combat styles between Sora and Riku, who each have a different rhythm and spin on the
traditional Kingdom Hearts combat, but the order
of levels is set up the same for both characters, and there's no way to deviate from this string
of locales without the
enemies being too strong.
The main
enemy of the «Molded» just isn't as interesting as the
traditional zombies, or the intelligent Plaga from RE4.
Company
of Heroes 2 features an intense multiplayer experience which includes the Victory Point mode similar to the first game involving capturing and holding strategic points against
enemies as well as the
traditional annihilation mode.
Whether it was cutting down logs to collapse on them, shooting explosives barrels, rigging explosions, crafting and using a Molotov, or even the
traditional mowing down
enemies by spraying them with a machine gun, all
of it combined together has never looked so seamless, fun, and kickass.
Later on, the range
of weaponry includes all the
traditional Dragon Quest repertoire, and so do the
enemies.
Customizing decks, upgrading cards and even capturing
enemy monsters Pokémon - style all combine with more
traditional action - RPG elements to make Lost Kingdoms 2 something more than the sum
of its parts.
i guess the game designers decided to make up for the lame AI and fall back to the
traditional tride and true method
of boring gamers by throwing mass's
of enemies at them.
At its heart, Pokken Tournament DX is a faux 3D fighter that uses the
traditional side - on 2D environment known as duel with some 3D elements called field to challenge your virtual
enemies and friends as you pummel the absolute Pokémon out
of them.
There are
traditional Tower modes, where players select a character and battle their way through a gauntlet
of enemies.
After selecting a character, the players make their way through a five to six - hour campaign, navigating in a
traditional left - to - right brawler fashion and mowing down
enemies to reach the end -
of - the level bosses.
He has his
traditional Dragon Sword, but the host
of other abilities allow him to attack
enemies from afar, making the traversal that much more important.