Sentences with phrase «traditional game elements»

In fact, many of the games don't even have traditional game elements like puzzles or over-the-top action.
Although PixelJunk 4 am may have a lack of traditional game elements, that same lack of traditional game elements is what makes it great and one of the most fascinating and intuitive experiences available for PlayStation Move.
Such are the ways of Hotline Miami, a game that merges fairly traditional game elements - running, shooting, snippets of dialogue, high scores - in incredibly gratifying, effective ways that make it more than a summation of its sublime parts.
They combine traditional game elements, such as levels and points, with learning materials.
The lack of challenging puzzles and other traditional game elements will be a major stumbling point for some, and that's perfectly understandable — you must go into it knowing what to expect, and that's a very straightforward puzzle - adventure game.
Part of our ethos at Chaos Created for Ali and I is that whatever we create for Windows Phone will always be narrative driven, feature live action video and have a twist on the traditional game element, whatever that might be.

Not exact matches

Tactical role - playing games (abbreviated as TRPG) are a genre of video game which incorporates elements of traditional role - playing video games with that This category is the best source for sim dating and role playing adult games.
Tactical role - playing games (abbreviated as TRPG) are a genre of video game which incorporates elements of traditional role - playing video games with that Find your perfect dress, get a beautiful hairdo, get a complete makeover, and get ready for that dream date!
Your aim in this games is to pick up the hottest girls in town, try to seduce Tactical role - playing games (abbreviated as TRPG) are a genre of video game which incorporates elements of traditional role - playing video games with that
Happn announced Tactical role - playing games (abbreviated as TRPG) are a genre of video game which incorporates elements of traditional role - playing video games with that
This episode also brings more puzzle elements than before, making it feel more like a traditional adventure game than an interactive graphic novel.
The game will mostly be played in the traditional overhead perspective, but with 3 - D elements.
The game, as an installment in the Mario Tennis franchise, features traditional tennis gameplay with various Mario series elements mixed in, such as the playable characters and the gimmicks introduced in courts.
They ease traditional gamers into the experience with traditional story structure and familiar elements such as skill trees (also now available for all Disney Infinity 1.0 figures), fighting combos and super moves.
Although there's a way to extend the boss battle countdown timer, both the roguelike and timer aspects of The Swords of Ditto - undeniably the two hooks that make the game unique - feel slightly at odds with the traditional RPG elements.
In this way, Dragon Warrior became the simplest template for a traditional RPG, and a lot of its elements survive today in current - generation games.
Codemaster's Dirt games have leaned toward the arcade side of things and include hyper - realized elements like Gymkhana where traditional autocross events are mixed with stunts such as reversals, 180 and 360 degree spins, parking boxes, figure 8s, and drifting.
The game quite literally blends the traditional gameplay elements of both the Puyo Puyo series and Tetris to create an ungodly mash - up of epic proportions.
It's an adventure game with puzzle and platforming elements but not in a traditional sense and more Metroidvania - style exploration.
Various other games have RPG elements fused into them, but are not traditional RPGs in the sense the aforementioned series are, such as some of the handheld Mario Tennis and Mario Golf games; namely Mario Tennis and Mario Golf for the Game Boy Color, Mario Tennis: Power Tour and Mario Golf: Advance Tour for the Game Boy Advance, and Mario Golf: World Tour for the Nintendo 3DS.
Spector and his team delivered in spades, introducing PC gamers (and later, Xbox «ers) to a cyberpunk action title that blended elements of stealth, role - playing, and traditional first - person shooter elements to massive cult success.
Combat has been redesigned in order to combine traditional RPG elements with the speed and precision of a dedicated fighting game.
Though the Virtual Boy Mario's Tennis simply focused on tennis fundamentals, Camelot's Mario Tennis series adds gameplay elements not present in traditional tennis, such as power - up items, power shots, and external obstacles interfering with the game.
As for stranger elements, this is one of the first Mario games that actually considered appeal of a Western audience in addition to the traditional Japanese audience.
Get Out turns out to be more fun, and more provocative, than it is scary, at least in the traditional midnight - movie sense: The film works so well as a gauntlet of social horror that Peele almost didn't need the more traditional thriller elements he introduces in the third act, when a carefully calibrated build in just - because - you're - paranoid dread gives way to some disappointingly conventional survival games.
The Kinect only title, which is more of an «experience» than a traditional game, consists of 18 minigames that involve players watching themselves on screen with various elements such as lava, snow or water.
The addition of game elements fused with a traditional learning environment is a way to leverage the power of engagement and imagination.
Gamification involves traditional eLearning elements and engaging game mechanics, such as badges and leaderboards.
The competitive elements of a game are generally not found in traditional learning methods like a classroom lecture or discussion.
Frequent, intense feedback is one of the elements that distinguish video games, board games, and other kinds of games from traditional learning environments.
To that end I'm going to talk about the remaster specific elements first for those of you who just want to know if its worth double - dipping, and then tackle the rest of the game from a traditional review standpoint, asking if it's something worth buying over other games currently available on the market.
For instance, the game was lacking the traditional work element of the initial trailer so we changed the enemy art from pixel art to hand - drawn animation.
For the uninitiated, these games are a blend of traditional RTS controls with some RPG elements.
The game is a sequel in a very traditional way, choosing to build upon and refine on elements of the original, rather than re-inventing the wheel.
The game includes the elements of traditional farming games such as animal care and husbandry, crop growing, relationships with townsfolk etc..
The other elements I personally enjoyed, mixing up the stages — the mine cart sections reminding me of the classic Master System games — but some people might not enjoy them since they do break up the traditional speed - run feel of the stages.
The Sonic Boom titles deliver totally different experiences than previous Sonic games with collaborative gameplay at their core, all while featuring the traditional element of Sonic and his adventures — SPEED.
The slice of the match shown at the Apple event revealed that Vainglory bears all of the elements of a traditional MOBA game, though precision controls through touch displays and high fidelity graphics set the game apart from a pack of competitors.
Fable: Coin Golf draws upon the wealth of traditional British pub games like Shove Haâ $ ™ Penny, Bar Billiards, and Skittles, and combines them with elements from very popular modern puzzle games to create an addictive skill - based game that is entirely in keeping with the Fable pub game universe.
Nogami: So when it came time to create the next Animal Crossing, it turned out as a spin - off that focuses on an element of the Animal Crossing instead of being a traditional game.
When it comes to multiplayer modes, the game has it all from traditional modes such as Team Deathmacth to something more unique like Beast Mode and players can tweak the conditions of the gaming environment via mutators such as turning on friendly fire or other interesting elements.
The genre isn't for everyone — dedicated action gamers aren't too keen on dozens of menus and the character - building elements and traditional RPG fans bemoan the lack of a narrative, often too difficult tasks and the absence of androgynous heroes — but those who love it are about as die - hard as gamers get.
Stranger of Sword City (Vita): From the dungeon crawling geniuses behind Demon Gaze, this new title takes a decidedly more Western approach to the traditional dungeon crawler and infuses the game with dark fantasy themes, new gameplay elements, and the ability to compete with fellow players through a leaderboard system.
Super MadNES is a heavy metal entertainment system consisting of gamer musicians which is designed to load an extremely exciting experience to all gamers and music lovers with a unique melodic, dynamic and riff - oriented approach to some of your favorite NES, SNES and Arcade soundtracks using elements from traditional 70s / 80s rock and heavy metal music.
Fast forward a couple years and Q - Games has spun elements from that game into a new title that plays more like a traditional shooter but, in a small twist of irony, is called PixelJunk SideScroller to set it apart from its less shootery siblings.
The game's score, by Joris de Man and The Flight, mixes traditional orchestral arrangements with electronic elements and vocals to create perhaps the best «cinematic» score of the year.
Still, by incorporating a lot of the more traditional elements of open - world games, such as a regular map, waypoint system, and lengthy cutscenes, the game has lost some of the abstract charm seen in the original.
If you like traditional RPGs in the spirit of the early Final Fantasy games, mixed with the strategic elements of something like Final Fantasy Tactics, with a big world and many dungeons to crawl, you'll love Rainbow Moon.
Having the player repeat the game works in a loot - focused RPG like Diablo since the main goal in playing is to gain power & to acquire powerful equipment (which has a random element); in an otherwise traditional JRPG, having to repeat the game over and over feels cheap & tedious.
Indeed, the aforementioned collectible items are where the vast majority of the difficulty in this game comes from - and even then, it tends to be in the form of head - scratching puzzle elements rather than traditional adrenaline - pumping platforming gameplay.
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