Sentences with phrase «traditional gameplay in»

It will also be a departure from traditional gameplay in the series, with the open - world setting allowing for much more exploration and freedom to tackle the dungeons in whatever order players want, while voice - acting and new weapons also make an appearance.
This opens up the traditional gameplay in so many ways, and really breathes life into a world never before seen from a 3D perspective.

Not exact matches

Bastion hides a fun traditional gameplay under gorgeous and innovative visuals, that on the long run could come short in variety.
On the other hand, in a single box, you'll find all the traditional gameplay of the Might and Magic Heroes brand.
Should the servers stabilize and become reliable, there isn't a better pure gameplay experience in the genre, and there's also a lot of content and value to be found in the traditional modes as well as its live services.
Unlike other titles in the genre, Storm offers up a new take on the traditional puzzle gameplay.
The game, as an installment in the Mario Tennis franchise, features traditional tennis gameplay with various Mario series elements mixed in, such as the playable characters and the gimmicks introduced in courts.
«But we kind of also built a traditional game, like an entire traditional game, in the Cauldrons and in the bunkers [all underground], and it was a huge risk for us because we had to build completely new lighting technology and we had to design all these holograms too, to light those spaces and completely new art assets and gameplay and delivering narrative.»
Interactive Entertainment, TT Games and The LEGO Group today announced LEGO ® Dimensions, an all - new entertainment experience that breaks the rules of traditional gaming to merge physical LEGO brick building with interactive console gameplay in a manner only imaginable in the world of LEGO games.
There is currently no gameplay footage available but the game looks to be a traditional platformer in the same vein as Super Mario Bros or The Great Giana Sisters.
Omega Force pulled a U-turn, ditching the new gameplay formula established in Dynasty Warriors 6 for something more traditional and refined.
If anyone's wondering about the gameplay being «strategic», my understanding is that it's not in the same way as the good old strategy RPGS, like the Shining Force games, but a mix of more traditional J - RPGs, with the ability to customise your team's formation — adopting different positions to stand in your formation, to best suit attacks or defences for your team members and the party overall.
At Sony's E3 press conference today, the company showed off Uncharted: Golden Abyss gameplay, showing how traditional controls and touch controls factor in.
Shattered Memories ditched any sort of traditional Silent Hill gameplay in favor of requiring players to run from and shake off meat monsters while navigating through bland labyrinthine environments.
As far as the gameplay is concerned, it more or less uses the same traditional turn - based battle systems that were seen in Demon Gaze and Operation Abyss.
Offline, players can participate in a traditional marathon of increasingly fast and more challenging gameplay or «40 Lines» which has the player simply eliminating 40 lines of blocks in the fastest time possible.
The gameplay of Shadow Hearts is your traditional Japanese RPG game where the player must engage in a variety of creatures in order to gain the powers needed to challenge the madness behind this entertaining game.
Dynasty Warriors: Godseekers caught me by surprise because before I jumped in, I didn't know the gameplay was a huge departure from the traditional Dynasty Warriors games.
Though the Virtual Boy Mario's Tennis simply focused on tennis fundamentals, Camelot's Mario Tennis series adds gameplay elements not present in traditional tennis, such as power - up items, power shots, and external obstacles interfering with the game.
With a chapter - based tale culminating in an epic tale that weaves everything before it into an amazing adventure, DQ IV is about as traditional as it gets in terms of the DQ gameplay, but that just makes it even more appealing in my book.
Young / Toon Link seems to fit better with the overhead traditional gameplay, while adult Link is more suitable for the open exploration approach introduced in Ocarina of Time.
The backgrounds which act as your warzones are fully rendered in 3D, giving levels a sense of depth, while the gameplay remains firmly in traditional 2D.
Nor do they seem to fit in very well thematically, indicating that the developer perhaps struggled to meld more traditional gameplay mechanics with the experience they were aiming for.
Mutants in Manhattan follows the traditional comic book style gameplay and game design with Shredder and Krang at the helm of their take over the world type ship.
Widely considered the missing link between traditional 2D fighter gameplay and the over-the-top craziness of «anime» fighters, Under Night In - Birth Exe: Late [st] is the new fighting game by developer French Bread, creators of Melty Blood, the cult - classic fighting game that's been a staple of Japanese arcades for years.
In terms of gameplay, Fleish & Cherry in Crazy Hotel promises to follow in the steps of traditional adventure games, with a few twists to keep everything fresh whilst you plaIn terms of gameplay, Fleish & Cherry in Crazy Hotel promises to follow in the steps of traditional adventure games, with a few twists to keep everything fresh whilst you plain Crazy Hotel promises to follow in the steps of traditional adventure games, with a few twists to keep everything fresh whilst you plain the steps of traditional adventure games, with a few twists to keep everything fresh whilst you play.
The Premier Blackjack series is known for its high - quality graphics and gameplay, offering players one of the best experiences in the realm of online gambling, while also introducing new mechanics into the traditional blackjack genre.
SingStar Dance — The newest installment in the multi-million selling franchise, SingStar Dance adds dancing to the traditional vocal gameplay for a completely fresh SingStar experience.
The player will find the gameplay versatility and speed traditional to dual - stick shooters but with the weapons and enemies diversity normally found in shoot»em ups, providing a more varied and interesting gameplay.
In Metal Gear Solid 4, gameplay and cutscenes have finally reversed their traditional roles of substance and filler.
I see games like TLoU and Beyond getting all this positive media attention because Sony are doing something different, something more in line with traditional storytelling based gameplay (before every game had to a be CoD MP clone).
Secondly, traditional MOBA gameplay involves moving down three lanes pushing your own non-controllable minions along them, destroying enemy towers that stand in the way.
Niji takes that basic idea, adds some key elements (including multiplayer), and takes an already addictive concept to the next level, all in a visual style influenced by traditional Japanese art and at least one gameplay element that reminded me of playing Jet Grind Radio and Jet Set Radio Future.
Though MGSV has a refreshingly new take on the traditional MGS formula with it's base development, recruiting and buddy system, the lack of cutscenes and open - world gameplay might give the impression that the missions are somewhat repetitive in nature, usually missions boil down to, extracting somebody, acquiring something or plain old killing — at least compared to past editions, MGSV might leave the player asking: «Wait, why am I doing this again?»
In traditional P&C style, gameplay consists of tapping on various elements in the environment to interact with any objects or people in the areIn traditional P&C style, gameplay consists of tapping on various elements in the environment to interact with any objects or people in the arein the environment to interact with any objects or people in the arein the area.
When the team went back to play Warcraft 2 and 3 for designing Warfronts, what elements were they excited to bring back and were there any challenges in trying to incorporate the traditional RTS gameplay into WoW?
Young Conker is unique because it takes traditional platform gaming mechanics and sets them loose in your real world environment as the gameplay level.
Brawler, Hardcore, Dirty, Showman, Powerhouse, High Flyer, and Technician are the available styles, and they affect the traditional SVR gameplay in a pretty substantial way.
These moves add a lot to the traditional gameplay and offer new layers to the strategy and team effort, they actually helped me out in a number of different battles.
These sort of features might seem minimal in a traditional game, but when used with Nidhogg 2's simplistic style of gameplay they feel quite significant.
In Tomb Raider we see Square Enix and Crystal Dynamics refusing to step away from the traditional bad - ass hero template during the gameplay, and thus Lara is portrayed in a typical fashion purely for the benefit of the playeIn Tomb Raider we see Square Enix and Crystal Dynamics refusing to step away from the traditional bad - ass hero template during the gameplay, and thus Lara is portrayed in a typical fashion purely for the benefit of the playein a typical fashion purely for the benefit of the player.
In terms of gameplay, The Sacred Tears TRUE plays out, as I said earlier, like a traditional, old - school RPG.
A combat - free, third - person platformer from an indie developer may sound like it doesn't have much to offer, and if you're only interested in incentive - based gameplay you'd be right What is does have in spades is mood, using traditional gameplay mechanics to draw you deep into its non-traditional, high - score eschewing world.
Mutant Mudds is very literal when it comes to its layers of gameplay, offering a kind of depth not often seen in traditional 2D platforming.
The game also incorporates «Monster - Hunting» gameplay in addition to its traditional side - scrolling shooter mechanics, allowing players to hunt down the terrifying monsters hidden deep below the waves in the game's Hunter mode.
Then we envisioned Portal 2 In Motion as a new game experience (including a new campaign) built for motion control — not just the addition of motion controls on top of existing gameplay that was designed for a traditional PS3 controller.
[20][21] According to series producer Tomm Hulett, Book of Memories» gameplay «will be largely different from the one established in previous installments in the series, focusing on cooperative multiplayer action rather than traditional psychological horror.»
In terms of gameplay, LISA is a fairly traditional turn - based RPG with an Earthbound styled combat system, but it's not really the gameplay that stands out in LISA, even if it is fuIn terms of gameplay, LISA is a fairly traditional turn - based RPG with an Earthbound styled combat system, but it's not really the gameplay that stands out in LISA, even if it is fuin LISA, even if it is fun.
Each designer (Kojima, Nakamura, and Tajiri) was at full - stride in their careers, so it's interesting to hear their different perspectives: the emphasis on cinematic devices and themes from Kojima (who was working on Metal Gear Solid at the time) contrasts sharply with Tajiri and Nakamura's more «traditional» conception of design as rules and gameplay.
Mario + Rabbids: Kingdom Battle takes the familiar world that is the Mushroom Kingdom and mixes up the traditional gameplay formula in what has to be the most fun turn based system I've experienced.
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