One of the arguments often used to justify skins gambling is that virtual items aren't a real currency and thus aren't subject to traditional gaming laws.
Client expectations and an incoming generation of lawyers weaned on technology, gaming, and the Internet, are forcing the traditionallaw firm and ways of practice to change.
Gaminglaw is not a branch of law in the traditional sense but rather a collection of several areas of law that include criminal law, regulatory law, constitutional law, administrative law, company law, contract law, and competition law.