In an age where the difference in graphics between console generations has become less and less noticeable, and with rumours of an end to
the traditional iterative console lifecycle floating around, Takeda's comments regarding the futility of an industry powered by nothing more than graphical prowess couldn't hold truer.
Not exact matches
Microsoft is going to have to take the lead of selling gamers on the idea that the
traditional 5 + year
console generation has given way to a more
iterative model of two years, similar to mobile platforms.
Since it will be the first to show the world what their
iterative system is all about, the onus falls on Microsoft to convince those of us who prefer
traditional console cycles why we need to buy into
iterative machines.