The map size is great but just like with SPG2 I do find the long journey times (especially with the slower early - game ships) to be fairly tedious, though
travelling through enemy sectors does lead to a lot of enemy encounters (not necessarily a good thing, depends on how much you like the game's combat).
Not exact matches
Moses, the most humble man who had ever lived on Earth to that point (Numbers 12:3), follows the Lord's Spirit as the people followed Moses, leading them out from the place in which they were saved from death by the blood of a lamb,
through the waters of the Red Sea where their
enemies were swallowed up forever,
traveling on in a new identity as God's chosen people — free and sent on to serve and worship Him.
Here's the plan, one so crazy it just might work — cross the country and along the way seek out the
enemy in his home territory and on his own terms: «From October
through November 2008, I will
travel to over 30 cities across the United States to meet, interview and report how young people are using the Internet to leverage their social and political power.»
[Xbox Live Arcade] Pilot a jet fighter with the capability to
travel through time to destroy wave after wave of
enemies.
Enemy encounters are constant, impeding your progress as you cautiously stalk
through new environments in search of bonfires that, when lit, allow you to fast
travel between areas at the cost of resetting the
enemies in the area.
Players will
travel through veins, bones, lungs, and every other part of the human body to eradicate the
enemies.
He's not limited to that one mechanic though, and can also switch into vehicle form to take advantage of numerous spots that allow him to
travel through passages in walls, predicting
enemy routes and taking them out one by one.
According to historian Candice Shy Hooper, during the four years of the Civil War Julia
traveled more than 10,000 miles to be with her husband, sometimes
through enemy territory.
If you like the look and sound to the latest Tron movie and enjoy
traveling through space shooting down the
enemies you're going to love Pew Pew 2 for the BlackBerry PlayBook.
Ever and Damen have
traveled through countless past lives and fought off the world's darkest
enemies to be together forever, but just as their long - awaited destiny is finally within reach, a powerful curse threatens them.
As the world's cutest pink ball, your goal is to
travel through different themed stages, collecting items, clearing
enemies and fighting bosses at the end of each stage.
Players will have to
travel through multiple dungeons that feature a variety of
enemies and cool themes.
Time Carnage is a survival wave shooter and sees you
travelling through time and combating all manner of
enemies, from dinosaurs and monsters to robots... [Read full story]
Here is a list of all the
enemies that Link encounters as he
travels through the Lakebed Temple in search of the final Fused Shadow:
Time Carnage is a survival wave shooter and sees you
travelling through time and combating all manner of
enemies, from dinosaurs and monsters to robots and zombies!
Travelling quickly
through your own ink is great but
enemies can use the trail to track you for example.
Each arena is a different layout and size, and all have various weapons to pick up that work in different ways such as grenade launchers that bounce around and explode after few seconds, or immediately upon touching an
enemy player, and the phase beam that can
travel through walls.
The major changes are that Fetch can now go
through neon gas rings littered around the city in order to
travel faster, she can hit
enemy weak points to turn them into your allies, and she also her own super move that can wipe out a whole block in a matter of seconds.
Search the solar system,
travel through time and space, and infiltrate
enemy bases in Gyruss, Time Pilot, Rush»n Attack, and Scramble.
Search the solar system,
travel through time and space, and infiltrate
enemy bases in Gyruss, Time Pilot,
Using a variety of superpowers such as telekinesis and time
travel, Cassandra must battle her way
through an
enemy - filled underground facility called The Quarry in order to save her abducted friend and solve a family mystery.
As Link, you must
travel across the lands of Hyrule and soar
through the sky, slicing each
enemy with precision.
This time Nom
travels through the realms of the mind as he runs, leaps, and fights his way
through a wide range of obstacles and
enemies.
Enemy encounters are constant, impeding your progress as you cautiously stalk
through new environments in search of bonfires that, when lit, allow you to fast
travel between areas at the cost of resetting the
enemies in the area.
-- Nintendo previously made Zelda games by making small areas and connecting them together — For Breath of the Wild, the team first had to figure out what needed to be placed on the map — Groups were created out of the over 300 devs to work on specific sections of the world — Game Informer's demo starts at Serenne Stable — Yammo runs this place — Link can rest in bed and restore health here — Stable also lets you store horses, meet with merchants, NPCs — Stables are located throughout the world — Each one is run by a distinct character — You can spend rupees on a more expensive bed, giving you an extra heart the next morning — These hearts are yellow and can't be recovered if you're hit in combat — Spending time by fires in the world passes time — Dynamic weather system in the game, with the world reacting as a result — Ex: when it starts raining, NPCs outside the stable quickly go inside — Beedle is back to sell you goods — Have to be careful during a thunderstorm, since your metal items can attract thunder — Metal weapons and shields can be discarded or thrown at
enemies — Link can get killed by lightning — Difficulty dips / spikes depending on where you are, since you can go around it and avoid it until you're stronger — Over 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine for it to be a fast -
travel point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move
through the snow — You can get overwhelmed by
enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care of horses to raise their stats — Can call horses over to you, but horses need to be within a certain proximity to be called — Horses can be killed by
enemies — Aonuma «wanted players to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the world
This right here is a new special weapon called Sting Ray that fires a ray of pressurised ink that shoots
through walls and
travels long distances, splatting any
enemy players it touches.
As he
travels through the CPU, help him recover his memories and destroy the different
enemy types sent to hunt him.
Graphically, Time Recoil on PS4 looks as good as you would anticipate a top - down shooter to be with fluent animations from your character and
enemies, while the weaponry and special moves produce some amazing visual effects and explosions within the destructible environments, alongside the highlight of the time
travel effects in slow motion and moving between timelines
through a time vortex reminiscent of the time displacement unit in Terminator Genisys.
Instead, you have to
travel the long distance
through the game world until you get to the Mirage Tower, a tower filled with various floors and
enemies that you can tackle as either a single player or with others in multiplayer.
These portions of the game are all about
travelling from the left to the right of the screen and shooting your way
through enemies.
This opens the door to a variety of weapons and abilities which include throwing smoke projectiles, using smoke clouds to immobilizes
enemies, and also turning into a cloud of smoke in order to teleport,
travel through air vents situated around the city and even glide for a short time.
Players control a capable hero and cunning eagle,
travelling through various lands and fortresses that challenge the player's ability to solve puzzles, engage
enemies and traverse platforms.
Once players get used to the simple mechanics, players then
travel through the procedurally generated dungeon floor, facing off against a variety of
enemies, unlocking chests and doors, avoiding hazards like lava, poison, pitfalls and more, and collecting items, weapon codex and letters.
As you
travel through each region, you'll see different kinds of
enemies and will take different paths that make you do unique things in each one of them.
Actually there is quite a lot of variety: you have to eat to stay alive, there are speed levels, puzzle levels, disasters, special moves, boss fights, diamonds to collect, flaming tyres to jump
through, boats to
travel on,
enemies and so on.
Unbound Saga is a 3D side - scrolling brawler set in a satirical comic book universe, where
enemies are drawn onto the screen and madcap battles
travel from panel to panel
through a twisted, post-apocalyptic landscape — break off a weapon and RAGE OFF THE PAGE!
Libby's frame rate often drops below the minimum of 30 FPS when
travelling through the busy streets of New Orleans or when engaged in combat with multiple
enemies, but it never renders the game unplayable and hasn't frustrated me.
I Hate Running Backwards is a never - ending adrenaline packed shoot»em down roguelite that puts the emphasis on destruction and fighting never ending waves of
enemies while time
traveling through procedurally generated, fully destructible worlds!
Joined by your closest friends, you will take the wheel and experience a voyage like no other,
travelling through the breath - taking world of Eos encountering larger - than - life beasts and unforgiving
enemies.
Lining up the trajectory of your returning axe to
travel through three or four
enemies in a row never stops being a satisfying method of dispatch, and the THWACK!
Along the way, this misfit band of characters will
travel through various worlds and partake in battles against other
enemies and demons.
Using what little energy source that remains to get
through each level, Vesta has to
travel through various puzzles, challenges,
enemies and traps in order to get to MUM, the main intelligence that oversees the whole complex.
A preview of World 1, World 3 and World 5 where Ayo encounters countless
enemies and obstacles as he
travels through the Factory to chase after Bo.
As a squid you can swiftly
travel through ink to cover more ground or cleverly sneak past unsuspecting
enemies.
To do this you
travel through Sierra Tarahumara locations to collect items to open doors, solve puzzles and poke at
enemies.
You'll still
travel through huge multi-layered dungeons, solving puzzles and taking on
enemies in ferocious combat, but not as War this time around, but as his more frightening masked brother, fellow Horseman of the Apocalypse, Death.
As you
travel through it, slaying hollowed
enemies and monsters, the environments are decayed and decrepit.
In DEXED, you
travel through a dream shooting
enemies with two blasters.
As you
travel through Russia and hunt down the evildoers, the story is told and explained in live action cutscenes taking place days later, taking a lot of editing inspiration from action director Tony Scott (mainly
Enemy of the State and Man on Fire).
Throughout the game, you'll
travel through over 600 screens filled with spikes,
enemies, moving platforms, and much more.