I'd like to see companies like EA be more smart with their DLC where excluding players by adding DLC locked extra's is not the way to go, instead do what so many others are doing (Killer Instinct, SFV, League of Legends, etc) and
treat their games as a service where deciding not to buy certain DLC will not exclude them from actually playing.
One of the major proponents of
treating games as a service is Electronic Arts (EA), which has emphasized player engagement as a core feature with many of its games.
When asked about what
treating a game as a service meant, Ubisoft's vice president of live operations, Anne Blondel - Jouin, said: «Games as a service, or live games, refer to games that offer an evolving long - term, entertaining experience for our players.
Part of
treating a game as a service is having a strong plan at launch.
Not exact matches
In doing so, they're rejecting the notion that the «coins» sold in ICOs are simply tokens to access a
game or a
service, and
treating them instead
as investments.
The pocket edition of Minecraft will also be updated regularly too, where Mojang has stated it is
treating game development
as a
service to ensure players always have the best possible gaming experience.
Camp activities may include crafts and
games, guest speakers (for example, a police dog demonstration, a therapy dog animal, etc.), and
service projects such
as making beds, blankets, toys, or
treats for shelter animals; decorating bandanas to spruce up shelter dogs; building bird feeders for wildlife; or designing posters or other materials to educate the public about issues regarding animal welfare.
Seeing these larger - than - life personalities interact with one another is a
treat indeed for fans, and even though the story is forgettable, the
game has plenty of humorous moments and situations that are intended
as fan
service.
The associate producer for Plants vs. Zombies: Garden Warfare 2, Marcel Kuhn, speaks to [a] listdaily about what it means to
treat a competitive
game as a
service and how the approach impacts the engagement and lifespan of the title.
Whether it's through regular DLC updates or eSports promotion,
treating a video
game as a
service and catering to the players» needs can significantly extend a
game's lifecycle well past its launch year.
We asked Kuhn how a
game like Garden Warfare 2 competes for long - term engagement at a time when an increasing number of
games are being
treated as a
service, thereby extending their lifecycles.
Turns out, outside of shilling their property for a re-skin licensed mobile
game that I won't stop seeing ads about until the day that I die within every single app on my phone, the plan was to
treat the actual
game itself like a
service, with story and gameplay elements added on later
as the player (supposedly) grew with the characters and the world,
as well
as episodic story DLC.
And Judith repeats her pattern with how she
treats propaganda — paying lip
service to the notion being even - handed even
as she fails to step up her
game on occasion after occasion to call out propaganda among «skeptics.»
Common pet
services include: walking one or several dogs, feeding animals, cleaning cages, supplying
treats, stimulating pets through mental
games and physical activity, and providing grooming
services, such
as fur brushing and nail clipping.