To experience
the true feel of this game, you want to have both, and then you can truly appreciate this game.
Not exact matches
I know from my own experience that much
of what Cardone is saying is actually
true - being at the top
of your
game is not a walk in the park and success rarely comes without a burning obsession driving it - I
felt much
of what was valuable in the book really could be summed up in the title.
As a person who is totally indifferent to football, I am kind
of glad that food seems to be a big way to «get into the
game» because it makes me
feel like I am a
true Southerner who is actually celebrating
game day.
It isn't enough to simply get Under 21
games and a few cup matches with the first team, because those fixtures don't necessarily offer players the
true physicality,
feel and experience
of playing in the Premier League.
So...... about tonight's
game; Arsenal: hapless, hopeless City: dominant, confident BUT, there's a thing both teams have in common; their respective performances is a
true reflection
of their manager's abilities... For anyone to still want wenger at arsenal, that person has to really hate arsenal, be a troll, or a consummate idiot (I
feel sorry to say this)...... If only Stan would text him his sack letter this night... (he should send it at least twice, along with two emails too.....
It held a 24 - 14 edge in shots through two periods and finished with a 37 - 24 advantage, a measure that Avalanche coach Bednar
felt was a
true barometer
of the
game.
I really
feel the score line was not a
true reflection
of the
game.
Boston College's stretch - run offensive explosion (36 points per
game in the second half
of the regular season) still
feels too good to be
true, and a meeting with the Hawkeyes — traditionally a stylistic kindred spirit — inside a baseball stadium should remind the Eagles
of the first - to -14-points thrillers from whence they came.
Time for some brutal honesty... this team, as it stands, is in no better position to compete next season than they were 12 months ago, minus the fact that some fans have been easily snowed by the acquisition
of Lacazette, the free transfer LB and the release
of Sanogo... if you look at the facts carefully you will see a team that still has far more questions than answers... to better show what I mean by this statement I will briefly discuss the current state
of affairs on a position - by - position basis... in goal we have 4 potential candidates, but in reality we have only 1 option with any real future and somehow he's the only one we have actively tried to get rid
of for years because he and his father were a little too involved on social media and he got caught smoking (funny how people still defend Wiltshire under the same and far worse circumstances)... you would think we would want to keep any goaltender that Juventus had interest in, as they seem to have a pretty good history when it comes to that position... as far as the defenders on our current roster there are only a few individuals whom have the skill and / or youth worthy
of our time and / or investment, as such we should get rid
of anyone who doesn't meet those simple requirements, which means we should get rid
of DeBouchy, Gibbs, Gabriel, Mertz and loan out Chambers to see if last seasons foray with Middlesborough was an anomaly or a prediction
of things to come... some fans have lamented wildly about the return
of Mertz to the starting lineup due to his FA Cup performance but these sort
of pie in the sky meanderings are indicative
of what's wrong with this club and it's wishy - washy fan - base... in addition to these moves the club should aggressively pursue the acquisition
of dominant and mobile CB to stabilize an all too fragile defensive group that has self - destructed on numerous occasions over the past 5 seasons... moving forward and building on our need to re-establish our once dominant presence throughout the middle
of the park we need to target a CDM then do whatever it takes to get that player into the fold without any
of the usual nickel and diming we have become famous for (this kind
of ruthless haggling has cost us numerous special players and certainly can't help make the player in question
feel good about the way their future potential employer
feels about them)... in order for us to become dominant again we need to be strong up the middle again from Goalkeeper to CB to DM to ACM to striker, like we did in our most glorious years before and during Wenger's reign... with this in mind, if we want Ozil to be that dominant attacking midfielder we can't keep leaving him exposed to constant ridicule about his lack
of defensive prowess and provide him with the proper players in the final third... he was never a good defensive player in Real or with the German National squad and they certainly didn't suffer as a result
of his presence on the pitch... as for the rest
of the midfield the blame falls squarely in the hands
of Wenger and Gazidis, the fact that Ramsey, Ox, Sanchez and even Ozil were allowed to regularly start when none
of the aforementioned had more than a year left under contract is criminal for a club
of this size and financial might... the fact that we could find money for Walcott and Xhaka, who weren't even guaranteed starters, means that our whole business model needs a complete overhaul... for me it's time to get rid
of some serious deadweight, even if it means selling them below what you believe their market value is just to simply right this ship and change the stagnant culture that currently exists... this means saying goodbye to Wiltshire, Elneny, Carzola, Walcott and Ramsey... everyone, minus Elneny, have spent just as much time on the training table as on the field
of play, which would be manageable if they weren't so inconsistent from a performance standpoint (excluding Carzola, who is like the recent version
of Rosicky — too bad, both will be deeply missed)... in their places we need to bring in some proven performers with no history
of injuries... up front, although I do like the possibilities that a player like Lacazette presents, the fact that we had to wait so many years to acquire some
true quality at the striker position falls once again squarely at the feet
of Wenger... this issue highlights the ultimate scam being perpetrated by this club since the arrival
of Kroenke: pretend your a small market club when it comes to making purchases but milk your fans like a big market club when it comes to ticket prices and merchandising... I believe the reason why Wenger hasn't pursued someone
of Henry's quality, minus a fairly inexpensive RVP, was that he knew that they would demand players
of a similar ilk to be brought on board and that wasn't possible when the business model was that
of a «selling» club... does it really make sense that we could only make a cheeky bid for Suarez, or that we couldn't get Higuain over the line when he was being offered up for half the price he eventually went to Juve for, or that we've only paid any interest to strikers who were clearly not going to press their current teams to let them go to Arsenal like Benzema or Cavani... just part
of the facade that finally came crashing down when Sanchez finally called their bluff... the fact remains that no one wants to win more than Sanchez, including Wenger, and although I don't agree with everything that he has done off the field, I would much rather have Alexis front and center than a manager who has clearly bought into the Kroenke model in large part due to the fact that his enormous ego suggests that only he could accomplish great things without breaking the bank... unfortunately that isn't possible anymore as the
game has changed quite dramatically in the last 15 years, which has left a largely complacent and complicit Wenger on the outside looking in... so don't blame those players who demanded more and were left wanting... don't blame those fans who have tried desperately to raise awareness for several years when cracks began to appear... place the blame at the feet
of those who were well aware all along
of the potential pitfalls
of just such a plan but continued to follow it even when it was no longer a financial necessity, like it ever really was...
Minus some flashes from both Sead and Iwobi, and a workingman - like effort from Elneny, we learned very little... so here are a few
of my observations from today's
game, which highlight my concerns about this team moving forward... the fact that Mertz started this
game, regardless
of our injuries or those being «rested», should be a serious red flag for any
true Arsenal fan... if Wenger is preparing to use Mertz with any regularity then the whole thing is a moot point because we are in deep shit... the fact is no quality team would ever have this tin soldier anywhere near there starting eleven except to groom their youthful players, who in turn should be playing in this type
of game instead... I can only hope he was simply throwing him a bone for the FA appearance and for agreeing to stay on following the season, but I think the most likely answer is that Wenger's fragile relationship with the fan - base can't be ignored so he
felt his experience was a safer bet... unfortunately not a positive choice for a team trying to move forward (same old, same old)
Some were saying that Bolton didn't play that bad against Arsenal at the weekend, which is
true to a certain extent, but their poor start to
game and their lacklustre showing in the middle
of the park gave us a completely different after - viewing in that we
felt Bolton massively underperformed, although there were big signs that the Owen Coyle affect is already taken place at The Reebok.
More than 100 children came and did what children do under a hot afternoon sun: They chased one another, skipped rope, played
games, blew bubbles, climbed on playground equipment, and
felt the freedom
of running through the streets with
true abandon.
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If the
game play was better the
game would
of been the real deal, and whats better than
feeling like your in a
true story.
This is a
game where satisfaction can be had with a podium finish and one where you'll
feel a
true sense
of pride and joy for every hard - earned victory... as rare as they may be.
By combining authentic gameplay, intuitive play controls and an enhanced presentation with the fast, fluid, hard - hitting intensity
of arcade style play, Gretzky NHL for the PSP delivers the look,
feel and passion
of hockey and provides
gamers with a
true - to - life simulation.
Steep is a very good looking
game on the Xbox One with some exceptional attention to detail that really makes it
feel you are on some distant snow encrusted mountain that also creates a sense
of speed and a
true to life winter sporting experience as you engage in these sports.
More then anything in NASCAR 09 you never get the
feeling like in many other EA titles that your really getting an accurate view
of the sport where in this
game you
feel like the competition is far to passive and the
game feels more like a standard racing
game rather then a
true NASCAR experience.
It is not a dead ringer for Hyrule Warriors as the
game does actually try to be a
true Fire Emblem adventure, whilst living up to what we expect from a
game based on the Warriors brand, but despite a lot
of the originality all parties tried to give it to make it
feel like something entirely new, there is no denying one little fact.
Dotemu has worked closely with original creator and industry visionary Eric Chahi on the Switch version, staying
true to the original
feel of the
game and its deep sci - fi universe setting.
Putting that way also
feels reductive, but it's
true: something about this
game doesn't have the air
of a triple - A
game about it, and it's especially strange when Street Fighter 5 absolutely does.
The eponymous land
of Skyrim has always
felt a bit like a tourist destination, with a host
of distractions to delight and entice anyone that would set foot in it, but the
game's
true strength doesn't come from the density
of potential experiences and quests.
There is a ton
of content to wade through, and this definitely does not
feel like a lowly add - on, instead acting as a
true expansion
of the
game proper.
It
feels like a film about the importance
of looking not to the present, but to the future for
true salvation — which nicely chimes with King's vocal hatred
of an American commander in chief, a man who seems violently obsessed with the short
game.
This is the sort
of follow - up that's bigger than an expansion pack but far lesser in scope than a
true sequel; it simply
feels like a full - length
game's worth
of additional content shoved into the previous
game's framework.
I'd argue that the
true, uncompromising version
of this
game comes in the Ultimate Edition, but I
feel that no matter which you decide upon, you'll have a lot
of fun.
This version
of Catan most certainly captures the
feel of this classic
game; in both visuals and gameplay it's
true to its roots.
And yet, with every passing time I've seen the
game, I've seen many
of my worries addressed by (most notably) making ESO
feel more like a
true entry into the Elder Scrolls franchise.
«Featuring an original storyline, trademark over-the-top open - world gameplay, and the look - and -
feel of a distinctive superhero cosmos, Agents
of Mayhem is a
true Volition
game,» said publisher Deep Silver.
If you are in the mood to play a
game that gives you a
true feeling of what classic pinball arcade
games should be like with a touchscreen, modern, RPG - inspired twist, then give Monster Strike a try and download it for free now.
Beyond the awesome stars
of the
game, the interface is sophisticated enough to deliver a
true feeling of being a martial - arts fighter (at least virtually, anyway).
It
feels like the creators had to do a lot
of concessions there to get this
game out on time (which is probably
true..).
Because
of this system, Never Stop Sneakin»
feels more like an arcade
game than a
true stealth - action adventure.
The core engine and bulk
of game assets are done from the Wii U
game, so I
feel this will be more
of a «Smash 4.5» rather than a
true «Smash 5».
The argument has often been made in the past that Suda 51
games are all flash with little substance, something that I
felt rang
true with Lollipop Chainsaw, but this time round he and Grasshopper have proven that they can produce the substance to match style, at least in terms
of the combat.
This title has a
true arcade
feel and it's first iteration with it's sci - fi / western theming was the first
game of its kind to arrive on home console.
This is a subject I won't be touching on in this review, except to say that there's really no «best» ending in a
true sense
of the word It's certainly an interesting concept, but one that the
game itself doesn't do a very good job
of explaining, and one that I was left
feeling mostly neutral about, neither really loving it or hating it.
The main priority for us has been to ensure that the new
game stays
true to the purity
of experience
of the first
game; that it has just as much (if not more) gameplay innovation as the first one, to keep that fresh, enchanting
feel.
The tough but fair mechanic still seems to be holding
true because I accepted each one
of these deaths as my own failure and never once
felt that the
game was being cheap.
These
games need to encapsulate the
feeling of being a
true man in all
of its facial hair, steroid infused, irrational glory.
While it is
true that the action
game formula is somewhat familiar, it still
felt like the
game required an impressively minuscule amount
of time to get used to.
A lack
of challenge also robs the
game of intensity as even when wading into literally hundreds
of zombies they never
feel like a
true threat to your well being, even before you've started to upgrade your various skills and health.
The
game feels like it was stuck in the middle
of modernizing the experience too much and sticking
true to the roots, opting to stay around the middle.
True, the amount
of fetch quests is way overdone and the story
feels like it has been put together from scraps, though the mini
games and casting spells with the stylus are enjoyable activities, whilst exploring Hogwarts will be delightful for fans.
It may not be a
true MMO, but Pokemon Go as a Massively Local Multiplayer
Game feels like a logical evolution
of our genre.
While this was perhaps more
true of gamers than critics, one
of our own reviewers, Michael N., reviewed it favorably, though some
felt his...
This quote from Sean Murray in the above video pretty much says it all: «We had the idea
of making a
game that
felt true to the kind
of sci - fi books that we'd grown up with.
It's as old school as it can get yet never
feels dated, which is a
true triumph
of game design.
When you drop into the world it
feels fairly linear, like wide corridors that lead you forward, and while that's
true for the most part the
game does a great job
of making you
feel like there's more to your surroundings than meets the eye, and there's plenty
of opportunities to go off the beaten track and unlock treasure chests by beating local monsters.
Some people say The Vanishing
of Ethan Carter does look and
feel already like a
game designed for VR, and that is somewhat
true.