«We decided to take the full leap and publish HITMAN as
a truly episodic game experience.
«We decided to take the full leap and publish HITMAN as
a truly episodic game experience,» said Hannes Seifert, Head of Studio at Io - Interactive back in January of this year.
«We decided to take the full leap and publish HITMAN as
a truly episodic game experience,» said Hannes Seifert, Head of Studio at Io - Interactive.
Initially slated for a full retail release on PC, Xbox One, and PS4, IO Interactive later decided to release the game as
a truly episodic game with a major live component.
Not exact matches
Io - Interactive announces today that the Hitman title will have «a change to the release structure» meaning that the title will be a «
truly episodic AAA
game experience».