While the explorable world isn't comparable in size to
truly open world titles, the buildings and interiors are extremely detailed; this helps greatly in making Prague look like a real place.
Not exact matches
We're confident that if any developer can pull off a
truly immersive and vibrant
open world, it's Rockstar, and we're eager to learn anything new about the upcoming
title.
Despite the Zelda games always having sizable
worlds to explore, many believe the Wii U game is the first
truly open -
world title in the series since the first gameplay footage was shown during the 2014 Video Game Awards.
Control as fluid as the motion of the Great Sea, multi-avenue combat that never grows dull, inventive and immersive dungeons, items that don't have a use - by date and the closest thing to a
truly open world that the Zelda franchise has ever seen all make the criminally underplayed Gamecube
title a bona fide masterpiece.
Whether a
truly open world as in GTA IV, or just a
title with numerous styles of play (as in Ratchet and Clank: Tools of Destruction) ever - more elaborate artifice seems to be the trend.
- And now, what everyone has been waiting for, a peak at the new Legend of Zelda
title for the Wii U. Series producer Eiji Aonuma starts off by discussing how he and his fellow Zelda developers have struggled throughout the years to create a
truly open world in a 3D setting, something that the power of the Wii U has finally enabled them to achieve.