Works
with game designers, engineers and artists to help make the design vision come to life; helps balance and
tune the game play mechanics to suit the target audience and age Maintains the vision and ideals of Retro's software products Maintains constant communication about development status
with the Design Supervisor, Creative Director, and
other Design Staff Remains current
with competitor's products to ensure the best quality product from Retro's development team Develops concepts, writes treatments, flow charts and game scripts Participates in developing prototypes Performs game design revisions to achieve highest quality Helps bring the creative vision and technical specifications for assigned video games