Sentences with phrase «turn based system»

One is combat an interesting turn based system where you must balance breaking characters armor and lowering their strength.
While the system isn't overly intuitive or innovative compared to other great turn based systems of our day, it certainly is a welcomed improvement over the original iteration.
It uses a fairly standard turn based system, but the position of your characters on the field is also important since you can only target enemies that are within range.
Player can command the units with turn based system from the third person action perspective, develop a pilot, customize their own mechs squad to finish the mission and find the secret parts, weapons and story.
Overall, I started the game with a bit of skepticism since I was only familiar with it's turn based system which I quite enjoyed for the setting it was in, as it presented you with time to think and was more of an RTS, tactical kind of approach which I enjoyed greatly.
Like Brave Frontier, the combat is like a basic RPG turn based system where you select an enemy to attack and tap your units you wish to attack it.
Mario + Rabbids: Kingdom Battle takes the familiar world that is the Mushroom Kingdom and mixes up the traditional gameplay formula in what has to be the most fun turn based system I've experienced.
Overall, I started the game with a bit of skepticism since I was only familiar with it's turn based system which I quite enjoyed for the setting it was in, as it presented you with time to think and was more of an RTS, tactical kind of approach which I enjoyed greatly.
At first it was a little odd to adjust to, but the faster pace gameplay fits the setting better than a turn based system would with all the options for combat they've put in and it actually gets quite addicting to play the different class roles, I miss the old play style, but I can enjoy both quite easily so I don't feel I'm losing out.
At first it was a little odd to adjust to, but the faster pace gameplay fits the setting better than a turn based system would with all the options for combat they've put in and it actually gets quite addicting to play the different class roles, I miss the old play style, but I can enjoy both quite easily so I don't feel I'm losing out.
It may be a real time action game, but try and think of it as a turn based system.
While on your away missions, the game uses an isometric, turn based system.
The battle system for Unsung Story is a turn based system that puts importance on speed for each units actions.
The battle system is still a turn based system and you use a sticker each move.
It uses a turn based system, so you can take as long as you wish to plan your actions.
The problem with its use in A Witch's Tale is that it takes all the negative aspects of using a turn based system and crams them into one very flawed battle system.
Drawing a majority of the battle system from Shin Megami Tensei with a turned based system with characters and enemies having strengths and weakness to balance and exploit.
However, unlike other games in the series that used a turn based system you can only control one character with the need to rely on the A.I controlling your characters.
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