Sentences with phrase «tutorial section»

A tutorial section refers to a part or division of educational content that provides guidance or instructions on how to do something. It is a section designed to teach and help people understand a particular topic or skill through step-by-step instructions and explanations. Full definition
The next hour is one of the most engaging tutorial sections in recent years.
There is also a welcome tutorial section that is expanded from previous versions, which should be welcome news for players new to the series.
If your experience has been primarily as a graduate instructor, clearly distinguish among courses where you served as grader, tutorial section instructor and course director.
The Elder Scrolls Online: Summerset allows a new start for players to jump into The Elder Scrolls Online world with a brand new tutorial section of the game that walks the player through everything they'll need to know about the adventure that awaits them.
For more details on how the tech works, we recently published a video guide on getting started with PlayCanvas in our new tutorials section.
You begin the game with a short tutorial section that will get you acquainted with the simple controls and clever crafting system, and you will then be let loose on a raft downstream with little guidance for the rest of the game.
As soon as players are left on their own, following a frankly excessively long tutorial section, they can control of their fully crewed ship, the Morrigan, and pretty much go wherever they want, which is a big change from previous entries in the franchise.
You'll select a pair of characters at the get - go — I went with squabbling siblings Andrea and LaShay — and guide them through a discount brand tutorial section.
The game gives some harder dungeons in its four - hour tutorial section, allows you to start recruiting and using Pokémon significantly above your current level right after, becomes extremely easy as a result, and then throws some disproportionally hard story missions in your way sprinkled throughout the 20 + hour story.
NASA Goddard Space Flight Center Remote Sensing Tutorial Section 20.
(A video Tutorial is also available in the Workout manager Tutorial section about this feature)
It's also possible — for a very intelligent player — to read and comprehend every scrap of information out of the expansive tutorial section, and thus feel utterly unchallenged for the entirety of the game.
That's not to say that it's all about the points, though, as The Splatters actually features three different modes: the first is simply titled Become a Talent and serves as the games tutorial section, carefully teaching you the techniques that are required to advance and the many subtleties, most of which are hard to actually describe, of the game.
The clip was exclusive to the recent VGX Awards, and features what appears to be a flatulent tutorial section of the game.
If you're buying this game expecting a wealth of content, you'll be disappointed: there aren't a whole lot of modes (Story Mode is pointless, the «dungeon crawling» type mode is basically just a big menu with fights in and the standard tutorial section clearly doesn't have the commitment sibling series BlazBlue has received in the last few instalments).
Tutorial sections nailed (sort of), Phil and Joel get to grips with some Forza Horizon 3's other features, namely the rewind feature because Phil's still having problems with cornering.
After a long 60 gigabyte install I loaded into the games prequel / tutorial section swiftly gunning down enemies before making it to a getaway vehicle, that's when I saw it, the thick yellow line placed within the minimap, it was there with distorted, jagged edges.
The controls could stand to be just a bit more predictable, not to mention having an actual tutorial section that teaches me why I'd even want to use certain moves, and how to combine them for cool moves instead of button mashing and hoping for the best.
There are a lot of different things to learn here, but don't despair because there is an excellent tutorial section with videos explaining each aspect of play.
As I am always trying to learn more about GameMaker; frequently I find myself visiting the great GameMaker Community tutorials section to see what new gems the community may have posted up.
If you're curious about the initial process of using the engine, there are a multitude of guides available for beginners including several on how to build your game using Unity, and the comprehensive tutorial section found on Unity's website.
To start the first of Horizon Zero Dawn's DLC quests in Monster Hunter World, you'll first need to clear the opening tutorial section of the game.
There is a short tutorial section that teaches how to play and mildly explains how destroying enemies generates XP, but it is meager at best.
As soon as players are left on their own, following a frankly excessively long tutorial section, they can control of their fully crewed ship, the Morrigan, and pretty much go wherever they want, which is a big change from previous entries in the franchise.
If you hated Dark Souls, considering it cheap and broken, you're almost certainly going to remain on that side of the fence, but the new tutorial section that I call Newbie Canyon helps matters in a very Dark Souls manner that, at the very least, is a damn sight better than the Undead Asylum.
We are also working on the new tutorials for our administration area and keep adding them to the Tutorials section and uploading them to our forum.
If there is anything you would like to know or need to be covered in our Tutorials section, please ask your Account manager and we will be happy to explain it a.s.a.p.. All the ideas you have are always welcome — please send them on and we will keep working on the new subjects!
I was lucky enough to spend just over another hour with the Nintendo 3DS exclusive, exploring Area 1, as I was told is how Samus uncreatively labels it, that lies immediately after the tutorial section shown at E3 2017.
I wasn't able to get my hands on the single player part of the game as of the writing of this review, and so I can't attest to the role - playing elements of, but I have to say I thoroughly enjoyed the tactical segment of the game (which has no tutorial section whatsoever, which is another downside).
As soon as you finish the games intro and tutorial section, you're let loose upon the world, free to do whatever you want.
The Phantom Pain introduces the controls over several hours with a tutorial section and basic areas of increasing difficulty.
And while Ground Zeroes is essentially the tutorial section of the main entry, enemy tactics can be pretty unforgiving.
Logging into the game for the first time, I was surprised to see they had added a tutorial section for beginners.
Not only that but you have to play the game for a very long time before your able to seriously master the fighting in this, in all the Dragonball games I have played before the tutorial section always helped to master the controls and all of the advanced moves but with that removed from the game it all becomes boring as you can only do the same moves.
Then there's the fighting mechanics, normally you would have either a tutorial section in the menu or there will be extensive training in the first couple of levels of the story mode.
Just walk over that birds nest in the tutorial section of the game and you will know exactly what I mean.
The tutorial section of the game drags on a bit, the entire middle (Mexican Revolution) portion of the game felt out of place and didn't really add much to the story, and the gameplay has fits of schizophrenia (3 different versions of the dead eye mechanic??? not good).
A tutorial section is included which allows newcomers to the series to get used to both the basics, as well as the advanced commands and features within the game.
And oh yeah, I need to say this again: the tutorial section is multiple hours long.
I'd have replayed the game more than once if only the introduction and tutorial sections weren't longer than many entire AAA release campaigns.
Despite the fact that the tutorial section tells us to try lots of attack combinations, there aren't many.
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