This type of character progression shows in other party members as well.
Not exact matches
Rare have thrown out the notion
of character progression, you can only pick your avatar from a randomly generated lineup, there's no overarching story, no real end goal outside
of becoming Legendary, and the few
types of quest in the game are merely there to feed the delights and monstrosities
of human interactions.
 In addition, the unique traits and abilities
of the three
character types in Trine 2 mean more now than ever before, with enhanced skill trees and
progression ensuring perfect balance.
There are size limitations in place on your deck, plus certain restrictions on what card
types can be used based on the
character, but its clear that this customization is going to be one
of the most enjoyable aspects
of the entire game since it brings a real sense
of progression and ownership.
Character Progression with three
types of necromancer talents trees that determine different styles
of gameplay using alchemy, magical talents, or tactical skills.
There are three event
types including a race against three A.I. controlled opponents throughout a 3, 5, 7, 9 or 15 lap duration and the ability to have Nerf power - ups on or off, while elimination returns to the series» routes by having a round based system in which the
character who is out
of sight from their opponents gains
progression towards winning the event with the ability to utilise an airstrike and have Nerf power - ups on or off.