Sentences with phrase «type of gameplay as»

Not exact matches

«As you're playing as classic Sonic or modern Sonic or the customizable hero avatar character, the unifying trend through all this gameplay and the reason we are having you play all these different types of games, it sort of goes all the way back to Sonic Adventure 2, and having the story being told from different perspectiveAs you're playing as classic Sonic or modern Sonic or the customizable hero avatar character, the unifying trend through all this gameplay and the reason we are having you play all these different types of games, it sort of goes all the way back to Sonic Adventure 2, and having the story being told from different perspectiveas classic Sonic or modern Sonic or the customizable hero avatar character, the unifying trend through all this gameplay and the reason we are having you play all these different types of games, it sort of goes all the way back to Sonic Adventure 2, and having the story being told from different perspectives.
We really enjoyed the game in our review, as it offered a fantastic visual style, heaps of content, and a variety of different types of gameplay.
That's part of what makes a Warriors game tick, but with Fire Emblem's own identity as a strategy game that formula might not have cut it for this type of gameplay.
For a second reason, it made me focus on a type of gameplay that has unfortunately long since been forgotten by many games and knowing this made me smile as I was playing.
As I mentioned earlier, the control really is solid, and your battle management — ranging from switching weapons on the fly to melee attacks — is easily handled by anyone familiar with this type of gameplay.
In many ways the Charge Blade can be seen as a sort of natural graduation from Sword and Shield when you've mastered that type of gameplay.
As a fan of these types of video games, Wulverblade enticed me with fantastic visuals and over-the-top violence but kept me hooked because of the title's relentless difficulty, stellar presentation, and intuitive gameplay.
The selection of courts varies, ranging from the standard three types of tennis court, to those themed upon Mario games, which adopt the aesthetic styles of the games on which they are based and feature thematic elements that influence how the match will be played on that surface (some of which manifest themselves as obstacles that hinder character movements or otherwise interfere with gameplay).
However, a few Mario puzzle games incorporate different types of gameplay such as Mario's Picross and mahjong.
As a Metal Gear Solid fan, I was among those who were scarred as hell with this new type of gameplay, which was completely different from what made me fall in love with the serieAs a Metal Gear Solid fan, I was among those who were scarred as hell with this new type of gameplay, which was completely different from what made me fall in love with the serieas hell with this new type of gameplay, which was completely different from what made me fall in love with the series.
The latest gameplay footage of Dead Island: Riptide introduces new zombie types and familiar faces from the first game as they find themselves back on a zombie infested island.
The game features close quarters combat; class - driven, cover - based enemy behavior; vehicular bosses; destructible environments; multiple mission types such as sabotage, espionage, assassination and assault; gameplay customization; authentic weaponry as well as exaggerated, over-the-top weapon effects; and «faithfully recreated theatres of conflict» including France, Norway, Greece and Poland.
Next to that we have several literature resources (Jos owns a large chunk the Osprey series on uniforms) which were extensively used to create the uniforms and find gameplay elements of the different squad types also the «world war I infantry in colour» served as a great inspiration of the impressive amount of character art and detail.
Wessman, then, went into more detail on the types of gameplay that should be expected out of the game, especially at these early stages, as well as details on future plans for updates.
The title of the game is «Broken Age» which features point and click type gameplay and storytelling as players follow two characters.
If you're the type of person who loves playing the old 80's retro games, you're going to love the style and gameplay; it will have you rage quitting, swearing and wanting to throw your Xbox out of the window, as you jump around avoiding different obstacles to get through each level and reach Oktarus!
Main Game Features: Play as a military vehicle or a drone; Numbers of levels offering different gameplay types and pace; Play in different types of worlds, including snow, water and air landscapes; Enjoy the various set of gameplay as you win the boss fights playing regular, runner, and survival modes.
If you missed the previous two videos, «How to Play» and «Game Types», be sure to go back and check those out as they'll give you a great overview of Unit 13's core gameplay mechanics and the various operation types that you'll come across in the game's numerous missTypes», be sure to go back and check those out as they'll give you a great overview of Unit 13's core gameplay mechanics and the various operation types that you'll come across in the game's numerous misstypes that you'll come across in the game's numerous missions.
I state all of this up front, as this particular type of gameplay is not for everyone and all of Conan's strongest aspects are found at the end of long periods of resource gathering and travelling.
I had to remind myself not to play it in front of my kids, as it's really not appropriate to run around with an adult toy the size of a baseball bat clubbing people to death — but that's the type of gameplay you can expect.
However, the Off - Road Masters varies the gameplay further by introducing smash - up to cross country events which sees the player attempting to avoid all of the red boards in favour of driving through the green boards on the way to setting a fast lap time to compete with another 7 competitor's lap times, while elimination is integrated into wild rush events as the driver in last place is eliminated every 30 seconds; time attack is included in multiple event types such as speed cross and wild rush as the player is tasked with setting the fastest lap time in competition with 7 drivers and only 3 laps to set the pace, alongside championships including differing event types.
The new anti-gravity mechanics of the title were influenced by other Nintendo games that used the type of gameplay, such as Super Mario Galaxy and F - Zero.
That type of humor is woven into the narrative as they play on not only the fantasy elements but the even the gameplay mechanics themselves.
As the name implies Chromatic Aberration bases it's gameplay mechanics off the type of optical distortion of the same name.
Charge Blade In many ways the Charge Blade can be seen as a sort of natural graduation from Sword and Shield when you've mastered that type of gameplay.
In his book Why Videogames Matter, Tom Bissell refers to these types of experiences as a ludo - narrative or a story you create based on your decisions and experiences regarding your gameplay.
Fans who wanted the classic style of play from the past Mario Party games were delighted to see that the car was not returning in this installment, but it was a bit short lived as players realized that a new type of gameplay was being introduced once again.
The gameplay on offer is simple, but it's an oddly compelling type of gameplay that simply kept me playing for almost 5 hours straight as it's simply relaxing to explore and build up towns.
This was very impressive gameplay at the time and very likely paved the way for the hit game Heavy Rain and undoubtedly influenced other game studios such as Telltale Games and the types of games that they develop.
Shelter 2 includes more elaborate gameplay features than its predecessor, such as stamina, different types of movements, jumps and a variety of prey to kill.
Infinite levels of the exact same type of gameplay that just gets more difficult as you do them.
PS4 Version has: • 1080p at 60 fps • There is a «side story» after each chapter now — this gives you more insight into the main cast • There is the After Story I mentioned — this is a new chapter with about 4 - 6 hours gameplay • You can now play as the White Shadow and a new version of Asuka • New dungeons • New enemy types • A new difficulty called Calamity (which is very hard and required for the platinum) • A time attack mode • A Boss Rush mode for taking on the bosses (accessed from the main menu) • A new page of NPCs to interact within the NiAR • Other changes within the game for balance and progression.
Fossil Fighters starts off as one would expect from a game of this type, with a gradual introduction to the title's gameplay mechanics.
If one guard do spot you there is a chance for you to take them out, however should be played as a 100 % stealth game, if more guards attack you at once it is only a matter of seconds before you are killed if you do not manage to escape, if this is not your type of gameplay then Thief is not your game as combat when discovered is repetitive and lacklustre.
There's plenty of options to choose from, such as gameplay types, kill types, useable classes, and more, so players can tinker around till their hearts are content and feel right at home with their own arenas.
Every once in a while, a game comes along that brings something revolutionary to the table, such as a new gameplay mechanic, an interesting method of storytelling, a new type of control scheme, or any number of other innovations.
While the game isn't as technically complex as Super Smash Bros.» gameplay, it's the same type of chaotic madness.
This is the type of gameplay I'm looking forward to very much with chibi robo zip lash, and with the amiibo packaged with the game then availability for the amiibo individually is as much of a problem as if they have the game in stock.
Three types of gameplay: fast paced action as modern Sonic, thrilling platforming as classic Sonic, and utilize powerful gadgets as your own Customer hero character!
Lara Croft GO's replayability stems from the collectibles such as varying types of gems that are scattered throughout levels which are required to unlock Lara Croft's outfits, therefore creating a gameplay design choice that provides a reward for exploring the secondary objectives contained within each of the 115 levels spread across 7 chapters including two post-release chapters which will have players returning to levels multiple times over.
The episodic format of the main missions is a welcome one, as it not only allows players to prepare their gear for a specific type of mission, but it also breaks down the gameplay into more time - friendly sessions.
* A haunting cyberpunk / dark sci - fi setting * Fast - paced, old - school shooter gameplay * Hordes of enemies to destroy * Epic boss fights * A deep, experience - based weapon upgrade system * High - fidelity graphics with full dynamic lighting * Extensive use of physics and dynamic environments * Exclusive in the extended edition: four new creature types, a new boss monster, five new campaign levels with a total of about three additional hours playing time as well as two new levels for the survival mode and an improved graphics engine.
In this enhanced edition of the game, players will encounter new hero weapons and abilities, new monster types, and additional features that increase team dynamics and strategy, including spin attacks, shield throws, summoning, and magic abilities for the iconic characters, as well as a new, anticipated Endless gameplay mode.
If you're worried about having the same type of gameplay shooting mechanics in every chapter, don't be as you will be surprised how fleshed out the campaign actually is.
Although some might claim that the series have dropped some of its entertaining gameplay aspect in the latest releases such as All 4 One, which focused heavily on multiplayer aspects, or Full Frontal Assault which turned into a more Tower Defence type of Ratchet & Clank game, or the Playstation Move Heroes which brought the Move into play and, well, it wasn't the Ratchet & Clank we came to love.
Game Freak is discussing the gameplay, the starter Pokemon, the games» release date and more, but they are yet to start talking about the Pokemon Sun and Moon Gym Leaders as well as their types, but they are known to leave breadcrumbs that you can pick up and figure out at least some of the stuff yourself.
It is something that anyone interested in game or art design should pick up and play through as it gives a great run - through of all the different types of art and gameplay styles.
On top of that, we had to make sure that each machine type remained recognizable, yet coherent as a whole, while offering readable cues for gameplay - critical moments.
The game tries to mix things up on occasion by throwing some different types of goals your way, such as finding some treasure hidden in the rock or escorting some weak creatures while protecting them from hero attacks, but these tend to be even more tedious than the already tedious basic gameplay.
«As such, we considered consumers would understand the images and videos to be representative of the type of content they would encounter during gameplay, but would not generally expect to see those specific creatures, landscapes, battles and structures.
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