Dead Star offers many different
ships, each with its own unique set
of powers and roles in
combat, broken down into the following
types:
It features: — 3D real - time sandbox game built with Unity game engine — metallic shader, lighting, particle effects, lens flare, explosions, fx — space
combat RPG with extensive skill tree — open and living universe where 600 +
ships fly around autonomously — epic story with dialogue system that allows real choices — recruit 6 wingmen and 2 can fly with you at a time — even discover romance with another wing pilot — recruit 5 corporate pilots who can fly trade routes on your behalf — trade, fight, mine, pirate, scan for derelict
ships and wormholes — many mission
types: epic, freelance, dynamic, wingman acquisition, faction loyalty — deep
combat mechanics, AI, and faction standings — 20 +
ships, 180 + modules, 33 solar systems with a unique follow - through - warp mechanic — 15 + factions to vie favor or destroy — cinematic camera shows you the action when it happens — fly manually with or without Newtonian physics or use autopilots exclusively — 22 track theatrical - quality award - winning soundtrack by renown composer, Sean Beeson — cloud save lets you continue your game at home or on the go MEMORY: Dangerous uses a lot
of memory during play, so if you have an older device, please close extraneous programs and reboot prior to playing.
Assuming they don't integrate
ship combat with the multiplayer, there could be multiple gun
types, engine parts and all sorts
of what Destiny does best fitted in to your
ship.
Go back in time to the 20th century, and be prepared to take on your enemies on the high seas, by commanding your naval vessel and destroying your opponent \'s
ships.World Warships
Combat is a battleship shooting game with several
types of military
ships fulfilling different roles.The game provides players with a huge...
In the single - player campaign, there are four different
types of racing events, from a simple race, to
combat, to zone racing, which requires the player to focus on controlling the
ship and less on
combat and / or speed.