Sentences with phrase «typical game objectives»

Not exact matches

A typical game round goes something like this: You get your initial hand, place unit cards on your baseline, move units to neutral tiles (perhaps capturing a nearby town or objective tile as you go) and use any Ability cards you want.
Along with Survival Mode, you have a typical death match game and some objective based modes.
While I had no problem wrapping my mind around the objective - based modes on display in Splatoon, I can see this game being unappealing to the typical shooter fan who sucks at understanding how to play this kind of game type.
I didn't see any enemies, like the typical crab, during my trial run of the game; mostly, your objective is to gather coins and not fall to your death.
Sure you have the typical objectives that point players in the right direction, but with vague descriptions and gameplay that is repetitive, as well as objectives that offer nothing in the way of story progression past the prologue, I can't help but feel the only real meat of the game comes from the uninspiring cutscenes.
I was treating No Man's Sky like a typical open - world game, reluctant to jettison myself from an active planet because I wanted to check off as many objectives as I could before moving on.
Travel in Time plays out like your typical platform game where the objective is to jump, kick, and swing your way from point A to point B.
In any given game of Dominion — the typical hold - three - objectives game type — you'll find your chosen hero waddling across the map to capture points and encounter an enemy hero to do battle with once you arrive — that's if you're lucky.
I immediately understand with any typical shooter game that I need to aim my weapons, click my mouse button, and possibly proceed to an objective to win.
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