Not exact matches
Bug Heroes reminds me a lot of Cave's Mushihimesama Bug Panic [$ 4.99 / Lite]
in that it adds a ton of skill and strategy to the dual - stick
shooter formula, instead of the
typical mindless killing, and it's going to be really hard to ever find a way to enjoy a
typical dual - stick
shooter again.
What Project: Snowblind does
in its single player campaign is what many other games have tried yet failed at before, and this combining stealth missions alongside a pretty
typical first person
shooter.
If you're
in the market for a new
shooter to play with some friends and experience something a bit more original than the
typical FPS, this game is for you.
Fairly
typical fantasy fluff then, but whereas you might be picturing some stuffy RPG
in your mind right now, Gryphon Knight Epic is actually a side - scrolling arcade
shooter that takes those RPG elements and expertly blends it
in with a hefty dose of comedy and enough retro charm to make you forget that polygons ever existed.
In her upcoming game, Lara Croft and the Guardian of Light, she's moving from her
typical 3D platforming to more of an arcade - style
shooter.
The game and its mechanics are
typical of old - school arcade
shooters, similar to that Tron tank game where you went around
in those 3D vector maps shooting down the Recognizers.
PopCap's foray onto major consoles with a title larger
in size than their
typical tower defense and simple puzzles was inevitable, but most wouldn't have guessed that their next big title would send their unassuming franchise directly into the
shooter genre.
These situations aren't as memorable as your
typical encounters
in Halo simply because of how frequent they are, yet they offer a something that feels unique compared to other
shooters.
While I had no problem wrapping my mind around the objective - based modes on display
in Splatoon, I can see this game being unappealing to the
typical shooter fan who sucks at understanding how to play this kind of game type.
While it's not your
typical first - person twitch
shooter, it still allows me to gauge how well a
shooter performs
in terms of aiming and firing, and whether or not latency affects the outcome.
For an arcade
shooter game like this, it's
typical for it to appear on the Xbox LIVE Arcade rather than
in retail packaging.
As a fan of the previous two games, I was disappointed with the gameplay changes that Lost Planet 3 bring to the series — rather than building upon the core gameplay features and upgrading the exciting action gameplay I've grown to love, the game instead seems to conform to a more
typical third - person
shooter style and sacrifices many of the features that make the series stand out as unique and exciting
in my eyes.
Initially released
in December of 2013, Starborn Anarkist isn't your
typical dual - stick space
shooter, of which you can find many on the App Store already.
Cons: - Combat has been changed to a more
typical third - person
shooter style, losing the «Lost Planet» feel
in the process - Travelling both
in the Rig and on foot can become tedious at times - Lost the co-op features and replay value that Lost Planet 2 brought to the series
Released
in early 2015, Particle Mace on first blush looks like your
typical retro - inspired top - down space
shooter.
In typical Ninty fashion this shooter has a bit of twist in that your goal is to shoot enemies and reduce their phyiscal mas
In typical Ninty fashion this
shooter has a bit of twist
in that your goal is to shoot enemies and reduce their phyiscal mas
in that your goal is to shoot enemies and reduce their phyiscal mass.
It offers a deeper gameplay experience than your
typical arcade - style
shooter, and the variety of its missions (and the ways
in which you can unlock them) make this a joy to play.
Many years ago, the
typical third - person
shooter involved running around various flat levels while jumping and strafing
in random directions and then ducking behind walls, while shooting at enemies that -LSB-...]
There are a few scenes
in this game that raise the narrative bar far above your
typical first - person
shooter story, and I hope other developers consider spending more time on story and gameplay
in the future, rather than dividing their time shoe - horning
in multiplayer functionality.
These shrines are captured just like a
typical control point seen
in first person
shooters, you must stay on or close to the area until the capture is complete.
While not a
typical shooter by any stretch of the imagination, I think it's safe to say that Superhot is one of the most innovative
shooters to come along
in a long time.
Set
in 2069, it plays like a
typical sci - fi
shooter with advanced weapons and useful player abilities.
Fairly
typical fantasy fluff then, but whereas you might be picturing some stuffy RPG
in your mind right now, Gryphon Knight Epic is actually a side - scrolling arcade
shooter that takes those RPG elements and expertly blends it
in with a hefty dose of comedy and enough retro charm to make you forget that polygons ever existed.
Perhaps something more familiar like a team deathmatch style of mode would be good
in welcoming those already accustomed with the
typical shooter.
For those of you not familiar with the term SHUMP, it's just a short for for «Shoot «Em Up» which are arcade
shooters that are a little more challenging than your
typical game
in the arcade
shooter genre, but not as difficult as a true Bullet Hell one.
This ongoing ebb and flow forces you to think more strategically
in the midst of the action and elevates the game's combat past that of the
typical run - and - gun
shooter.
Yes, Bioshock is a game that cleverly defies the «
typical» first - person
shooter genre
in which it is branded.
The game itself is your
typical 3rd person
shooter set
in the Star Wars universe, which instantly makes it enticing to gamers and fanboys alike.
Playing as Point - Man gives you the
typical first person
shooter experience as you go
in guns blazing.
The game features all the hallmarks of a first person
shooter with
typical controls and
in - game features such as sprinting, jumping and more.
Armored Warfare is the
typical tank
shooter game, but it may not be sufficient to be obvious
in the eyes of the general audience.
Unlike the
typical high score»em up wave
shooter, where the goal is to survive as many waves as possible to post a huge high score, the waves
in this game are like sub-levels that make up larger overall levels, ending
in epic boss fights.
Vanguard Ace: Vertical Madness 1997 Set
in the near future, Vanguard Ace is your
typical vertical
shooter similar to games like Raptor and Xenon.
This installment is a
typical rail
shooter developed with PlayStation VR goggles
in mind.
«Multi-player
in particular has been shaped by the fantasy of being a Spartan and the more sci - fi elements of gameplay that go beyond just a
typical military
shooter.
Bowguns
in the game has been revamped to work like a
typical third - person
shooter along with the gunner class now able to wear the same armor as melee - weapon users.