Sentences with phrase «tyre model»

In particular our new tyre model is a superb step forward towards realism, letting you explore where the limit is and allowing you to instantly feel much more connected with the car.
Project CARS arrived on the scene with bold claims: detailed vehicle physics, a cutting - edge tyre model, and handling tuned with the help of ex -» Stig» Ben Collins and Nic Hamilton, and several other pro drivers; track surfaces would evolve as you race, with the grip changing due to weather, time of day, the amount of rubber being laid down, and so on; dynamic weather and a 24 - hour lighting system tied everything together.
The sequel makes very similar claims, but this time, thanks mainly to a completely overhauled tyre model, it actually works pretty well.
Michelin has had a habit of introducing its new tyre models on soon - to - be-launched cars.
Slightly Mad Studios developed Need for Speed: Shift and they're using an improved Madness engine for the physics in Project CARS, such as a dynamic tyre model called «SETA».
The original Project CARS had similar ambitions, but was flawed by psychotic AI, a moody tyre model and more glitches than a Southern Trains schedule.
But with an all new and heavily expanded car and circuit roster, new tyre model, and a raft of other promising improvements, Project Cars 2 is set to put up a solid fight against the rest of the pack.
Irritating bugs, a slim car roster with some notable absences, a tyre model that didn't like being pushed beyond the limit and issues with gamepad controls meant that, despite selling over -LSB-...]
Inspired by the old fashioned top down racers, Rush Rally has realistic physics, tyre model, great graphics and competition against friends all presented in the retro style of the classic games that everyone loves to play!
And just some of the adjustments that we made to the tyre model specifically, it really improved the fidelity of the model, and even James [Hinchcliffe] himself said that after those adjustments were made, the car responded like the actual IR - 12.»
Jumping into their full kitted out racing rig, complete with a Logitech wheel and pedals as well as triple screens and a D - Box motion platform, I could immediately feel the difference in the tyre model.
Irritating bugs, a slim car roster with some notable absences, a tyre model that didn't like being pushed beyond the limit and issues with gamepad controls meant that, despite selling over 2 million copies, Slightly Mad Studios acknowledged they had some work to do.
That's when I started to push, and it was here that I ticked off my biggest bugbear with Project Cars — the tyre model.
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