I can play it merrily without grousing about the auction house or
unbalanced character builds or the endgame grind or the storyline or whatever.
Unfortunately, the game itself is remarkably difficult thanks to its» extremely
unbalanced character roster and lack of explanation.
It's a rote and bathetic production from top to bottom, from Douglas's successful man violated from without (The Game, Fatal Attraction) to Murphy's all - too familiar turn (see
her unbalanced character in Girl, Interrupted); from Esposito's underwritten cliché of a cop to the laughably stock band of cardboard cut - out villains.
Cyrus introduces a mentally
unbalanced character.
The game combines sloppy controls, stiff animation and
unbalanced characters.
I haven't seen notable
unbalanced characters other than when I get upset after playing online.
While some were kinder to it, others slammed the game for
its unbalanced characters, terrible camera and for just not being fun to play.
Not exact matches
I could easily show you these regions if I had here a picture of the brain.1 Moreover, the diminished or exaggerated associations of what this author calls the Köperfühlshäre with the other regions, accounts, according to him, for the complexion of our emotional life, and eventually decides whether one shall be a callous brute or criminal, an
unbalanced sentimentalist, or a
character accessible to feeling, and yet well poised.
The
characters are a bit
unbalanced with Ultimate Naruto, but other then that it's an amazing game.
Unlike the Naruto: Ultimate Ninja Storm series which is more and more a mess of technical, balance and gameplay issues these days, Brave Soldiers delivers what is a nice, franchise - based fighting game, at first, i was expecting a simple fighting game with some button mashing, however, the game proved me wrong and i fell in love, the combo system, while easy, is a lot more deep than the one in the Naruto games, with all of the
characters having two special attacks, two «burst attacks», a knock - away and a launcher respectively, a throw and an ultimate attack (called a «Big Bang Attack»), every
character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the
characters are nicely balanced, with every
character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics,
character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like
character introductions and outros being intact (fun fact: the
characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely
unbalanced in the later game, every
character simply gains a damage / defense boost, with the conditions being the same for all
characters, eliminating situations when one
character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock
characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle modes.
The flashback structure gives extra shape not only to his
character, but also to the fim's structure — it preserves a kind of symmetry in the narrative that would be
unbalanced if the stuff at Monaco were appended as a coda, though it also defuses what could have been a source of tension in the body of the film, namely the question of whether Sol would make it out of the camp alive.
The
characters can feel kind of samey between one another, the fights can easily feel
unbalanced, and since your attacks have no one - to - one ratio it's difficult to feel great at the game as opposed to great with a
character.
This one takes a look at that edge, shrugs, and walks away, while its main
character looks over the edge of her own reason, takes a few steps back, runs head on, and swan dives past the border dividing cute - quirky and psychologically -
unbalanced - quirky.
Unbalanced difficulty and other issues cast a shadow on Tales of Graces f, but deep combat and endearing
characters still shine through.
Watching it, I thought about the fact that we don't learn too much about the backstories of the
characters, especially protagonist Rebecca (Teresa Palmer), a wayward daughter who tries to protect her younger brother, Martin (Gabriel Bateman), from her psychologically
unbalanced mother, Sophie (Maria Bello).
Spock is turning into a tricky one to get right, seeing as he is clearly the most intriguing of the
characters we have at hand here, but it is always too easy to use him as your main event, which has caused the biggest problems with an
unbalanced ensemble with the past two sequels.
As I said «I think you and others are forgetting most of them would be cloned
characters anyway so it wouldn't really cause any balancing issues» It was to counter your point on how you said more
characters would make it
unbalanced and I just said knowing Nintendo with their past Smash games they would probably be cloned anyways.
There is a host of issues, from strange dialogue derailing scenes and blurred
character models to the game being rather short and heavily
unbalanced in the party's favor that removes any sort of difficulty outside the very hardest setting.
I'm talking about shiny high resolution boxers and semi-realistic blood spatter being the reason for an
unbalanced defensive game, poor AI, cookie - cutter
characters, physical controls that feel tacked on (that's unusual), and a boxing experience that — despite using the Unreal Engine — feels as though it lacks power.
The Halo-esque competitive multiplayer modes are fast and exciting if not extraordinarily tactical or inventive — you can use the weapons you've earned in single - player but
character stats are evened out so right now, it doesn't feel
unbalanced.
For example, if they saw certain
characters that has
unbalanced moves, they might disagree with us taking a feature out for the betterment of the game.
Unbalanced damage scaling is a huge issue precisely because a
character could hit less and cause still damage more than another
character would, making one significantly less viable than another.
You'll have to slog through the poor dialog and unlikable
characters in the story because of the economy being
unbalanced towards grinding Speed Cards to remain competitive.
The game was poorly received due to its lack of originality,
character simplification and
unbalanced roster.
If you are new to the series like I was, beginning in the Story Mode helps you understand why
characters are so different and
unbalanced.
Battlefront 2 added hero
characters to the original game, and sure, they're crazy
unbalanced.
Looking very nice, but it seems like these support
characters don't have a 3d model, only images that grant some effects, akin to the dissidia FF summons, I hope there's a way to disable them, or maybe it could become very
unbalanced.
Touhou Genso Rondo doesn't play well to begin with, so the
characters feeling totally
unbalanced doesn't exactly help things.
Super Street Fighter IV AE DLC — 2 new
characters, rebalanced (aka
unbalanced) the gameplay, improved replay channel for $ 14.99.
It's
unbalanced during platforming sections and Ian's just an annoying
character that makes you invest very little in the story.
Sure, they're a little
unbalanced, but then Street Fighter is no stranger to cheap
characters.
Landers» work has been included in numerous museum exhibitions including: «Slightly
Unbalanced,» organized by the Independent Curators International, «Superconscious, Automatisms Now,» at the Contemporary Arts Museum Houston, «Destroy Athens,» 1st Athens Biennial, Greece, and «Defamation of
Character» at the P.S. 1 Contemporary Art Center, New York.