It's a very
unbalanced game mode that is a crap shoot based on what side you're given.
The game still included a paid unlock system and
unbalanced game mechanics.
That said, you can still end up in a completely
unbalanced game and get beaten easily.
Of course, they are more menacing on Heroic Strikes, but that only highlights how awfully
unbalanced the game is for this new expansion.
This game blows, i haven't seen a more
unbalanced game in my life.
I am giving it a totally unbalanced 0, because it was a totally
unbalanced game, and because people seem to be throwing out 10s misleadingly lol.
But yeah, I guess a bit better balancing wouldn't ve hurt here but then again,
unbalanced games often are far more interesting for me.
The Elder Scrolls Online has to be one of the most
unbalanced games ever to be designed.
It also encouraged
UNBALANCED games.
Not exact matches
This constant experimentation of Gunners in the striker and the wing positions has
unbalanced the Gunners playing in their recent
games.
Remember first three
games with teams so
unbalanced because he tried to appease him and Sanchez?
Veteran Drazen Dalipagic missed 13 of 21 shots, and rookie Drazen Petrovic, the erstwhile Notre Dame recruit who Gamba had said would «become mentally
unbalanced» in tough
games (sounds like a born Golden Domer), got just two baskets in the second half before fouling out.
As the appearance figures of the duo are
unbalanced, the focus towards their statistical performances was made via a per
game basis.
If Cazorla plays b2b then we are
unbalanced as a team and is why we've been playing not great as a team the last few
games.
Couldn't agree more with you regards the negative postings however I think it's more a reflection on how divided our fans are, bad results and wenger out posts get thumbs up, a win of any kind and wenger out posts get thumbs down.me personally a wins a win and I actually thought we did ol but I'm very much in the wenger out brigade, the wins really do cloud the reality in my opinion which is wenger has built a squad so
unbalanced its scary, miss managed it and not focused at all on the defensive side of the
game, I do however feel that some though not all on both sides are guilty of stepping over the edge as regards personal abuse and it's all getting a bit ott
Indianapolis Colts OL Anthony Castonzo came into the
game as an eligible receiver and the
unbalanced offensive line helped him get...
Ramsey not getting into the
game... Such an
unbalanced side..
We look
unbalanced when Alexis and Oxlade or Welbeck are chasing everything down, but then you see Giroud, Ozil, Walcott and Iwobi virtually watching the
game.
Excellent analysis; I was at the
game and I hadn't quite twigged that Rooney playing high up had
unbalanced Everton so much.
Admittedly that run has included
games with Chelsea, Man City and Arsenal, but the Spurs midfield has looked
unbalanced since the Belgian has been out.
An
unbalanced adolescent often embellishes his daydreams with details of the venue and manner of the imagined massacre — in some cases, amassing ideas from violent or violence - promoting movies,
games and Web sites.
Fun
game killed by bugs an
unbalanced weapons.
The historical accuracy is a nice touch, but unfortunately the
game will likely turn off the fans that aims to attract (historical sim buffs) with
unbalanced controls and weak missions and a tepid presentation.
How can I review a
game which is so solid, gameplay wise, but is so
unbalanced that it just becomes frustrating?.
The characters are a bit
unbalanced with Ultimate Naruto, but other then that it's an amazing
game.
It suffers from a few issues (sloppy lip - syncing, repetitive music,
unbalanced difficulty), but Ghostbusters: The Video
Game is a must play for fans as well as
gamers in search of a new shooter.
I've been playing the
game for 20 hours, it's very hard to control, it's so
unbalanced as it can be, starters can meet people at the highest lvl, so you just keep running around and getting 0 points.
People hating on the
game because of
unbalanced gods don't realize that they are most balanced in conquest.
The result: a broken,
unbalanced rendition of a good
game.
Capcom declared that Revelations 2 Raid mode would have a mix of Resident Evil 6, Resident Evil Revelations and Resident Evil Revelations 2 content but it's shocking to see the
unbalanced proportion of content: a different
game essentially highlights Revelations 2 Raid mode.
Vehicle riding may be considered
unbalanced in most
games, but considering the scale of most of the maps, and the fact that BF2 was developed on realism, and in the real world you may see up 10 or even 20 soldiers piled onto a moving tank or APC like penguins on a melting iceburg, the concept should have been kept.
Unlike the Naruto: Ultimate Ninja Storm series which is more and more a mess of technical, balance and gameplay issues these days, Brave Soldiers delivers what is a nice, franchise - based fighting
game, at first, i was expecting a simple fighting
game with some button mashing, however, the
game proved me wrong and i fell in love, the combo system, while easy, is a lot more deep than the one in the Naruto
games, with all of the characters having two special attacks, two «burst attacks», a knock - away and a launcher respectively, a throw and an ultimate attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the
game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the
game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely
unbalanced in the later
game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the
game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle modes.
Combat is still clunky and
unbalanced, dialogue is awful, the UI is appalling, quests are linear and forgetful, the
game engine (Gamebryo not «Creation»!)
I never thought I'd like this
game as much as I do - but it's difficult to overlook the main flaws of
unbalanced difficulty, a lack of levels (there are only about a dozen) and only three chances to play as Voltron.
Escape Dead Island has a fairly liberal checkpoint system though, so I never found myself with too much time lost, and certainly not as much time lost as some of the
unbalanced later encounters in the
game that were only beaten through enemies getting stuck, about 45 rounds of shotgun ammo fired wildly in no certain direction, and perhaps my wife doing some kind of voodoo magic so that I would stop cursing at the TV.
The characters can feel kind of samey between one another, the fights can easily feel
unbalanced, and since your attacks have no one - to - one ratio it's difficult to feel great at the
game as opposed to great with a character.
The
game featured some truly crazy,
unbalanced boards, and the random dice blocks didn't help much.
Forced to play both sides against the antagonists, the hero maneuvers through warped
games and an
unbalanced dean.
I am not sure if any of those more noticeable changes are affecting new comers to the series, but for someone like myself, who grew up with the very
unbalanced, but super-quick and fun actions of the previous vs.
games, this iteration feels very odd.
The only real flaw I can find here, keeping in mind that it's a stationary wave - based shooter, is that the
game has a few
unbalanced challenges.
It's a rote and bathetic production from top to bottom, from Douglas's successful man violated from without (The
Game, Fatal Attraction) to Murphy's all - too familiar turn (see her
unbalanced character in Girl, Interrupted); from Esposito's underwritten cliché of a cop to the laughably stock band of cardboard cut - out villains.
As I said «I think you and others are forgetting most of them would be cloned characters anyway so it wouldn't really cause any balancing issues» It was to counter your point on how you said more characters would make it
unbalanced and I just said knowing Nintendo with their past Smash
games they would probably be cloned anyways.
They were hated by most as an unnecessary,
unbalanced addition to an otherwise brilliant
game.
Some
games are easy because things are
unbalanced, the design wasn't worked on enough by someone that knew what he was doing, and / or was not tested enough.
It's
unbalanced, but put together very well, looks pretty and can handle most
games at quite high settings, although those more intensive titles will need the settings tweaked to maintain a good framerate.
The
game is very
unbalanced and just ended up being an experience that wasn't very fun and left me scratching my head.
It creates the
game's challenge, but it feels a little
unbalanced at times and, as a result, feels a bit more like a chore than it should.
This is not a problem in the exploration mode, but it really takes a lot of fun away from the
game if the whole race has
unbalanced bike.
On paper, you could think that putting a helicopter into a vehicle combat
game would be completely
unbalanced, but the implementation of the possible aerial assault is done very well.