Race across 12 tracks and 3
unique game modes with up to 4 player splitscreen!
Not exact matches
Naruto: Clash of Ninja Revolution 2 is not the best
game in this series of fighters, graphically it's good for a Wii
game, the sound is good, the voice acting is great, the controls are ok, there is a large number of characters to play as which is great and even some
game exclusive characters, multiplayer is ok, the story
mode introduces an new and
unique story
with some interesting characters but kind of falls short, and the difficulty can be down right frustrating at times, there is some good versus
modes and a fun survival
mode, all in all i would only recommend this to Naruto fans, and people who love fighting
games.
Naruto: Clash of Ninja Revolution 2 is not the best
game in this series of fighters, graphically it's good for a Wii
game, the sound is good, the voice acting is great, the controls are ok, there is a large number of characters to play as which is great and even some
game exclusive characters, multiplayer is ok, the story
mode introduces an new and
unique story
with some interesting
Along
with high - quality cinematic cutscenes, multiple endings, a
unique three - day timed mission structure and unlockable sandbox
mode, it was unlike anything released before (until its sequels) and remains my favourite Dead Rising
game to date.
You'll play the story
mode as Classic Frank from the first
game,
with his own
unique moveset.
The trailer that you saw today was scenes from the in -
game cinematic story
mode, but one thing that's kinda cool that we're doing
with the story
mode is... Even though it's one over-arching story, there are
unique experiences that you'll only get to play in the story
mode.
Having Funky as a
unique character
with his own abilities in the core
game might have been a nice twist on this modern classic, while the easy
mode could have potentially given DK the extra benefits and such, thus separating it and the new character.
There's also survival
mode, the character stories, trials
mode with unique objectives for each character and ever - changing in -
game challenges which we'll talk about fully in a moment.
 Once Bulletstorm is released it will ship
with three
game modes: the pulp sci - fi, single - player campaign; Â Anarchy multiplayer
mode; and Echo
mode, a
unique experience that tracks and compares playersâ $ ™ scores while they play through locations found in the campaign.
Compete while flying around floating islands, ancient temples and desert canyons,
with a fleet of
unique planes to take through a variety of
game modes.
As of right now, the
game's alpha is planned for early next year on PC, it'll start off
with a local four - player co-op
mode, followed by online multiplayer, a level editor, and some
unique chairs that'll have different stats.
The multiplayer
mode features squad - based
games in
unique environments where players are encouraged to use their sand - filled surroundings to thwart their enemies; however, the environment can quickly turn from advantageous to treacherous
with the onset of sandstorms — which impact visibility, team communication and weapon handling.
With the Euphoria engine's ability to simulate human movement in real time, Backbreaker is able to create completely unique tackles for adrenaline charged, unique bone - crunching plays that are unlike any other football title to date. Backbreaker includes online multiplayer and split screen multiplayer modes as well. The game welcomes newcomers to the genre with its intuitive pick up and play Arcade mode control scheme, while seasoned players can go head to head in the game's more challenging Pro Mode that turns off A.I. and visual assists. In addition, the game features total team customization including a fully featured logo edi
With the Euphoria engine's ability to simulate human movement in real time, Backbreaker is able to create completely
unique tackles for adrenaline charged,
unique bone - crunching plays that are unlike any other football title to date. Backbreaker includes online multiplayer and split screen multiplayer
modes as well. The
game welcomes newcomers to the genre
with its intuitive pick up and play Arcade mode control scheme, while seasoned players can go head to head in the game's more challenging Pro Mode that turns off A.I. and visual assists. In addition, the game features total team customization including a fully featured logo edi
with its intuitive pick up and play Arcade
mode control scheme, while seasoned players can go head to head in the
game's more challenging Pro
Mode that turns off A.I. and visual assists. In addition, the
game features total team customization including a fully featured logo editor.
Features Include: — Fight as 25 Street Fighter characters (three new characters and six more coming as free updates)-- Higher resolution graphics and wide screen support — Intuitive virtual pad controls allow players to execute full move sets including
Unique Attacks, Special Moves, Focus Attacks, Super Combos and Ultra Combos — Take your
game to the next level
with a MFi controller like the Gamevice — Battle head - to - head against players from around the world via Wi - Fi — Single player «arcade» and multiplayer
modes — Unleash super moves
with a tap of the «SP» button — Four levels of difficulty
• Simple One - Touch Controls • 12 + Unlock - able Characters Each
with Unique Abilities • 10 +
Unique Environments • 3 Awesome
Game Modes • Compete
with Friends and Family
with Game Center Leaderboards
Attack on Titan 2 is one of the strongest anime video
games I've ever played, not because of a perfect story
mode or graphics, but because it creates a
unique gameplay experience that could only ever be done
with an Attack on Titan
game.
Numerous
game modes including multiplayer: Play six
unique and innovative
game modes with three multiplayer
modes, including battle and co-op play.
The new five minute video gives us a detailed look at the main board
game mode with its
unique seasons and holidays, as well as our first look at the previously mentioned Island Escape
mode and mini-games.
The
game also made excellent use of the
unique controller,
with a superb local multiplayer
mode unlike anything I'd played before and a range of features presented away from the main screen.
Think Smash T.V. for the SNES but
with an arsenal of
unique guns, powerups, perks, different
game modes and more hordes of monsters than you can shake your wee lil blow torch at Survival
modes are addictive, challenging, and fun slaying thousands of rabid packs of aliens, lizard men, and multiplying spideroids all the while trying to rake up the most points before being swarmed to death.
If you all have the season pass, Underground, Survival, and the incoming Last Stand are three
unique game modes and three
unique ways to play
with or against one another, earning loot all the while.
We would have liked to see more
unique game modes or a more in - depth player career
mode similar to what they had in 06
with the personalization of the character such as the look of the house, moving further up
with bigger contracts, pre-draft workouts, and IQ test added into what is now a well - shaped option.
· A full premium experience
with 8 + hours of story - driven action gameplay · 2 + hours of English and Japanese voice - overs & in -
game texts localized in 11 languages · A handcrafted universe
with 35 + stunning locations and 30 +
unique bosses · 60 FPS framerate across all play
modes: Handheld, Tabletop and TV · Support of the
unique Joy - Con & Switch Pro controllers
with HD rumble
The
game's two - player cooperative
mode features its own entirely separate campaign
with a
unique story, test chambers, and two new player characters.
Key Features
Unique control scheme enabling crazy fast action 7 levels packed
with multiple set - pieces and bosses 4 difficulty levels that remix enemy placement and boss patterns 2 - player local co-op for all
modes 3 unlockable characters
with their own gameplay twists Survive the entire
game on one life in Arcade Mode Select and battle up to three bosses at once in Challenge Mode Trophies and Achievements added for PS4 and Xbox One versions Localized in the following languages: English, Spanish, French, Italian, German
Gamers will collect up to nine available AirMechs, each
with its own
unique abilities, and command them to deploy defense units from the air or transform into ground
mode and engage armies on the front line.
KEY FEATURES — Stunning hand - painted artwork — Critically - acclaimed original music score — Hours of reactive narration deliver a deep story — Intuitive touch controls created exclusively for iOS — Universal App runs on iPad, iPhone, and iPod touch — Variable difficulty for players of all skill levels — Action - packed combat rewards playing
with finesse — 10 +
unique upgradeable weapons to be used — 6 powerful Bastion structures to be discovered — «New
Game Plus»
mode unlocked after finishing the story —
Game Center achievements and leaderboards — Sync saved data seamlessly via iCloud
It shipped
with 22 maps (unheard of today) along
with 7
unique and objective - based
game modes that really emphasized the importance of teamwork.
· A
unique, endless
game with original estimation - based gameplay · A relaxing gameplay that keeps you in trance by engaging your special estimation skill · Cool combos that make a skilled player keep going on forever · A minimal audio - visual experience that evolves as you play and explore your aesthetic sense · A vast selection of
game - altering
modes and settings
There is certainly enough gameplay to make you feel like you got your money's worth out of the
game and if you can find a buddy to tackle the
unique coop
mode with you, there is plenty more to boot.
The appeal of other car combat
games is the
unique cast of characters
with special attacks, as well as interesting single player
modes that had players explore the background stories of each character, which gave players a reason to continue and keep playing.
Penguin Palooza comes
with a bunch of different
game modes, each
with their own
unique style of gameplay.
Having Funky as a
unique character
with his own abilities in the core
game might have been a nice twist on this modern classic, while the easy
mode could have potentially given DK the extra benefits and such, thus separating it and the new character.
FEATURES — Zombie combat in 7 different zones
with 7
unique game modes — Slay zombies with over 30 weapons — Up to 17 characters — Request friends to fight for you — Unique cartoon style — Tons of missions — Global Leaderboard — Both HD / SD are sup
unique game modes — Slay zombies
with over 30 weapons — Up to 17 characters — Request friends to fight for you —
Unique cartoon style — Tons of missions — Global Leaderboard — Both HD / SD are sup
Unique cartoon style — Tons of missions — Global Leaderboard — Both HD / SD are supported
With more than 50 events, three
unique game modes, and hundreds of props, ride pieces and modular scenery, «ScreamRide» unleashes the power of unbound creation, extreme destruction, and addictive gameplay.»
The
game is providing you
with competitive multiplayer, intense close - combat action, a handful of
unique heroes, PVP
modes ranging from 1v1 up to 8 versus 8, and RPG story elements.
A shared world, 3rd person cover based action adventure
game,
with a focus on art, narrative and environment which includes various
game modes and campaigns and cutting - edge, fun and
unique online experiences certainly sounds like Destiny.
In addition to the standard deck building and ranked ladder matches, which allow you to climb the ranks monthly and earn rewards, the
game also comes
with challenges that'll test their skills in certain scenarios, akin to puzzles that'll have put on their thinking caps, and the Gauntlet, which is a sealed deck
mode where players get to create a
unique deck out of random cards and test their skills against other opponents.
Unlike the previous iteration, the mobile version of NBA 2K16 comes
with all of its
game modes available right off the bat,
with Season play for those looking for an extended campaign, MYCAREER for those looking to grow their
unique player, and Blacktop
mode for a quicker, pick - up
game style of play.
Numerous
game modes, from time trials, straight up races and the
unique Time Shift multiplayer
mode offer varied challenges to players,
with updates continuously adding new content such as cars, courses and events.
Two teams of powerful champions, each
with a
unique design and playstyle, battle head - to - head across multiple battlefields and
game modes.
FIVE
unique match types
with their own battlegrounds designed specifically for Arena
mode will be added to the
game and you have the chance to vote on which ones make the final
game!
FEATURES: ▸ Turn - based passionate battles
with innovative interactions and extremely deep strategic gameplay ▸ Activate many
unique and varied heroes to master all kinds of powerful skills and abilities ▸ Hexagon tactical gaming board allows creation of endless possibilities ▸ Customize your team
with tons of skill combinations ▸ Explore different
game modes and find the best way to layout teamwork ▸ Encounter different challenges of opponents from all over the world in real - time ▸ Fast - pace
game on mobile device allows you to conquer whenever and wherever ▸ Share your ideas and experiences
with other players for more EXPECTABLE CONSTANT UPDATES — New heroes — Exciting events — Regular updates and adjustments based on your feedback and suggestions Have any questions, issues or advice for TBT from Nebulium Games?
* A New Way to Experience the Critically - Acclaimed Ghost Recon Series o Eye - popping 3D cutscenes and in -
game effects, where enemies and objects appear to be jumping out at you o Use the Touch Screen for quick and easy mini-map navigation * Try to Thwart the Ultranationalists» Evil Plans in a Deep and Credible Tom Clancy Scenario o Explore various environments
with an Eastern European flavor o Story
mode with 37 missions for more than 30 hours of gameplay o Unlock 20 challenging «skirmish» missions
with 3 levels of difficulty * Train and Manage the Best Special Ops Unit o Choose among six
unique classes, each
with their own special skills: Commando, Sniper, Recon, Engineer, Gunner and Medic o Unlock new skills and equipment by progressing in the
game o Equip your ghosts
with the most advanced combat gear - and even drones * Challenge Your Friends — Eleven one - on - one duel maps on a single 3DS that let you determine who the real special ops squad leader is.
- the
game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV
mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about
unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked
mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is
with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer -
with Salmon Run, Nintendo considered how to implement a co-op oriented
mode in a player - versus - player type of
game - the devs will monitor how users are playing this
mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the
mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this
mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest
with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first
game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked
modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the
modes, they adjusted the rule designs so that players will experience the more interesting aspects
At first it was a worrying idea, multiplayer in a singleplayer series is an odd prospect and yet I can't help but feel excited by the work and effort Ubisoft appear to have put into this
mode, it's a
unique and stylish
game mode that should lead to many tense battles, whether you choose to use the rooftops or blend in
with the crowds it should have something for everyone.
It will include a brand new
game mode of the same name, mutant storms
with unique rewards and challenge...
If caught, enemies will rip them, and their entire party limb from limb • 6 player co-op or solo play — A multitude of varied playable characters await for players to choose from as they enter the fray in online co-op
mode or solo
mode for those willing to brave the horrific specimens alone • Terrifying Zeds — New enemies and fan favorites from the original
game are back
with expanded and smarter artificial intelligence, dishing out powerful attacks, working as a group to weaken the player's party and pushing the challenge level and fear factor to new levels •
Unique Blend Of Weaponry — From modern militaristic assault rifles, brutal improvised makeshift weapons, classic historical guns, and off the wall «Mad Scientist» weapons, Killing Floor 2 has a unique blend of killing tools that will satisfy any gamer • Expanded Perk System — Perks from the original game have been reimagined with more added to the
Unique Blend Of Weaponry — From modern militaristic assault rifles, brutal improvised makeshift weapons, classic historical guns, and off the wall «Mad Scientist» weapons, Killing Floor 2 has a
unique blend of killing tools that will satisfy any gamer • Expanded Perk System — Perks from the original game have been reimagined with more added to the
unique blend of killing tools that will satisfy any
gamer • Expanded Perk System — Perks from the original
game have been reimagined
with more added to the fold.
Our ambitious plans for the
game include adding a multiplayer option
with unique skins for different players, an all new vector visual interface and experience, new weapons, control schemes,
game modes and much much more.
For the first time, we're introducing a
unique solo play experience where fans can play every single
game mode either by themselves against AI, or
with the help of a friend in local split screen.