Sentences with phrase «unique game narratives»

Obviously I'm biased, but if you're interested in unique game narratives, definitely check it out!

Not exact matches

From here, you are immersed into the game's unique experimental narrative and original way of interaction, which enables you to experience the world not only visually, but also empirically - an illusion that you can actually touch trees, faces, and other objects.
Despite an obligatory narrative, Assassin's Creed Chronicles: India is an excellent continuation of this unique spinoff and I can't wait to get my hands on the third game next month.
The Novelist is a narrative adventure game that has a few flaws, but offers a unique and interesting story, where you can decide to help a father, his whife or his kid, depending the situations, to eventually help them all.
It adds a few unique gameplay elements, such as isometric camera movement, but the game lacks in categories like speed, strong personality and a compelling narrative to drive it above a game like Hotline Miami.
Superhot VR has a hint of a narrative framework but it doesn't amount to much; the game is largely an arcade title that mostly focused on the unique gameplay.
The game aims to tell a touching story of friendship while adding a unique gameplay mechanic within the narrative.
Sure, it's a game fuelled by repetition of constant pressing of buttons, dodging, jumping, and landing of combos, but that's also exactly what makes it enthralling — a unique combination of classic simplistic gameplay with a modern twist on visuals, RPG elements, and narrative.
While its minute - to - minute narrative lacks the complexity and pull of classic adventure games, its open - world design and unique approach to storytelling make it something unlike anything I've ever played before.
Next to a wealth of competitive game modes, in which players pursue dominance of the rankings, Warface features unique and narrative driven Co-Op missions.
The game is reportedly set during World War 1 period and the game will be a «story - driven narrative adventure set during World War I with a unique painted style that plans to deliver an entertaining experience unlike anything before.»
FRAMED and FRAMED 2 feature a fusion of unique game mechanics and cever narrative puzzles in a noir tale of stylish heists, fast getaways and nail - biting escapades.
· Shelter 2 — Play as a mother Lynx, raising and protecting your cubs in a beautiful but challenging world · Paws: A Shelter 2 Game — Guide a cub through detailed landscapes in a unique narrative adventure · Perfect for headphones — Listen to the full soundtracks for both Shelter 2 and Paws · Go further into the story — Read and experience two «living books», each telling a unique tale · Play in the TV, Desktop and Portable modes · A Switch console exclusive
It's delivered tastefully and thoughtfully in the game though, and it helps strengthen the narrative experience in a unique way.
It is quite a unique type of game, that merges virtual reality, point»n click adventure design and motion - controlled interactions to give you the most immersive narrative experience you've ever lived.
While Stories was inspired by Choose Your Own Adventure books, we've pushed our experimentation with branching narrative structures further and created an unique experience: an action - adventure murder mystery game.
«For 15 years, Deus Ex has been a point of conversation across the games industry and beyond, whether the topic is the franchise's unique gameplay or topical narrative focused on advanced biotechnology and human augmentation,» said David Anfossi, Head of Studio, Eidos - Montréal.
A shared world, 3rd person cover based action adventure game, with a focus on art, narrative and environment which includes various game modes and campaigns and cutting - edge, fun and unique online experiences certainly sounds like Destiny.
Over the following weeks I'll be examining individual facets of Breath of the Wild's game design and narrative design, situating it in the unique — and insular — game design lineage of the Zelda franchise, and showing how the new game's content emerges from the effects of a single additional constraint: the desire to transcend Skyward Sword's functionally - isolated wilderness segments.
«The exploration and puzzle - solving elements of the game are fun, unique and intuitive, the charming narrative will genuinely hook you in, whilst the art style of the game just looks stunning throughout.»
A relatively simple game, but an extremely engrossing and unique narrative as well as some delicate but distinctive twists on gameplay and visual design made for a wonderful experience.
Survival games are all about having a unique and immersive experience, and nothing kills a player - crafted narrative like a heaping helping of unchangeable story - related content.
Originally developed by Irrational Games and 2K Marin, the games combined unique and iconic locations with deep, twisted and sometimes terrifying narrative.
Virginia is a First Person, narrative based, noir adventure game set in the early 1990's with an evident inspiration from 90's television shows such as The X-Files or Twin Peaks, yet developer Variable State still manages to tell a rich and engaging story in their own unique way.
Finally, the live - action TV episodes that were incorporated into the game's narrative were a very unique and refreshing change of pace.
Offering a unique take on turn - based roleplaying games, and a mixture of different mechanics such as politics and the ability to use psychological tactics in battle, it seems like this could end up being an excellent narrative game.
The Pillars of the Earth is an amazing narrative - driven adventure game with a unique setting and cast of characters.
For Storm Casters Ultra, we've upgraded every aspect of the game, with dozens of new and amazing cards, a new narrative, new prestige modes that quadruple the amount of gameplay, unique and powerful Ultra Cards, and more stability and performance fixes than you can shake a stick at.
Acknowledgments List of Figures Foreword Chapter 1: The Father of Modern Video Games Chapter 2: Spatial Narratives: Characters in their Worlds Chapter 3: From Games to Experiences: Designing for User Freedom and Unique Expression Chapter 4: Revolutionizing Gameplay: Casual Games and Mature Audiences Chapter 5: In His Own Words: Transcript of Miyamoto's 1999 Game Developer Conference Keynote Chapter 6: A Continuing Legacy Gameography Works Cited Index
The campaign could've been something unique and pretty damn good, but ultimately it's the narrative that fails here; the solid voice acting, gritty feel, and overall excellent sound design (pro-tip: Make sure to turn on the audio setting «War Tapes») that Battlefield games excel at can't save the mediocre final product.
While narrative may not be of the utmost importance, Poltergeist's puzzle - based gameplay certainly is, and the game's unique «if - this - then - that» mechanic is an original one I haven't necessarily experienced in any game previously.
The biggest change that the Definitive Edition introduces to Ori and the Blind Forest is the new Easy game mode, which is the one gamers should use if they want to explore this gorgeous world, engage with its unique mechanics and discover what its narrative has to offer.
Game Features; — Compelling Adventure: A narrative adventure through love, life, and loss, following the explorations of orphans Scarlett and Finn — Emotional Journey: A striking psychological adventure that is part coming of age story, part personification of the tightly - wound forces of sibling bonds, and part exploration of the deeply - rooted effects of sorrow and loss — Puzzle Exploration: Context - driven puzzles engage the intellect while the story captivates emotions — Gorgeous Visuals: Scarlett's journey comes alive in every scene with lush scenery, vivid effects, unique characters, and a lovingly hand - crafted feel — Strong Pedigree: Created by veterans of Disney Black Rock Studio & the writer of The Room — Game as Art: Mysterious & surreal elements emerge, with interpretation left to the player
Reflections is a fascinating looking game which feature's the unique «Story Teller System», which is described by the developer as a system that «allows anything that happens to feed into the narrative.
In a lot of ways, Monolith Soft's most recent game feels like a lost relic of the exciting JRPG days of the late «90s with its sweeping narrative, innovative combat, and unique style.
The point of this article is to consider the style of narrative that is unique to video games: Non-linearity.
Whilst there are no words or even any verbal narrative to go on, the pictures shown give a clear indication as to what's going on and are designed in a unique art style that's fitting to the game overall.
While its minute - to - minute narrative lacks the complexity and pull of classic adventure games, its open - world design and unique approach to storytelling make it something unlike anything I've ever played before.
Boasting a unique combat system in which everyday objects become weapons, multiple story routes, a varied cast of characters based on common anime and video game tropes and a narrative dripping with social satire and subtle nods to Japanese pop culture, AKIBA»S TRIP is a present - day supernatural adventure for the gamer in all of us.
Yakuza 5 gracefully expands its universe through another strong narrative and the game provides a plethora of unique side quests.
Apart from the original gameplay, the narrative and the art developed by over 10 Chilean concept artists, the feature that makes this game unique is the possibility of playing both symmetric and asymmetric matches (1vs1, 2vs1, 2vs2).
We bring energy and positivity to every project — whether it's through freelance production, audio, and narrative consulting, or in our own unique games.
«Stories Untold» is a narrative - driven experimental adventure game, that bends the genre into something completely unique.
Ostensibly they are there to help newcomers with the unique features of each game and occasionally with navigation, but each one also serves a narrative purpose and has a unique personality.
That its unique narrative tone affected me so much despite my first playthrough of the game taking place on the 3DS in 2011 is testament to the portable masterstroke that is Link's Awakening..
It was a really unique take on the series, offering gamers the ability to create their own character and venture through a narrative - driven tale that would either lead your character toward the Light or the Dark side.
Despite the repetitive nature of the gameplay or the sometimes unruly camera, the game really does work as a third person shooter because of its fantastically written narrative and unique visual style.
FRAMED and FRAMED 2 feature a fusion of unique game mechanics and clever narrative puzzles in a noir tale of stylish heists, fast getaways and nail - biting escapades.
Superhot VR has a hint of a narrative framework but it doesn't amount to much; the game is largely an arcade title that mostly focused on the unique gameplay.
Players can expect clever dialogue and jokes by fellow monsters, each with their own unique personality, as they move forward through the game's narrative.
a b c d e f g h i j k l m n o p q r s t u v w x y z