Sentences with phrase «unique game play experience»

Dr. Smash provides a unique game play experience.
The Nintendo DS gave people an entirely unique game play experience with its touch screen functionality.
Sometimes Nintendo's wackiness results in awesome and unique game play experiences.

Not exact matches

«Main Event is truly a unique dining and entertainment experience that allows guests of all ages to enjoy great food, play an assortment of incredible games and engage in exhilarating activities,» said Main Event Entertainment CEO Charlie Keegan.
A fun mix of luck and strategy, this is an award - winning game that offers a unique experience everytime your teen plays.
Having retired from world - saving heroics, Christopher Livingston is living the simple life in video games by playing a series of down - to - earth simulations HuniePop is a unique sim experience for PC, Mac and Linux.
It doesn't make use of any mechanics that are unique to VR and plays identically on the screen as it does on the headset, however the novelty of being in VR enables a more focused experience and heightens the game's purposeful intensity.
Ultratron â $ «Experience the fun game play of this old - school arcade favorite, updated for the 21st century, with unique upgrades, player - responsive difficulty and a subtle tactics system.
Sumo Digital has managed to somehow deliver a truly unique gaming experience in a year where we have more games to play than ever.
The trailer that you saw today was scenes from the in - game cinematic story mode, but one thing that's kinda cool that we're doing with the story mode is... Even though it's one over-arching story, there are unique experiences that you'll only get to play in the story mode.
PopCap has also introduced new masters that enhance the experience by drastically altering the way the game is played, making each master feel unique.
 Once Bulletstorm is released it will ship with three game modes: the pulp sci - fi, single - player campaign;  Anarchy multiplayer mode; and Echo mode, a unique experience that tracks and compares playersâ $ ™ scores while they play through locations found in the campaign.
This is one of those special, rare games that belong in every gamer's library, and the PlayStation Move integration coupled with the ability to play the game in 3D make for an even more unique experience on PlayStation 3.
Tight game play, unique art style, and smooth graphics lend to an experience equal parts majestic and nerve wraking.
«With the integrated second screen of the included GamePad and features that instantly enhance the way people play games, watch video and interact with each other, consumers will see how Wii U delivers a completely unique experience and a remarkable value right out of the box.
Medieval Moves: Deadmund's Quest is a fantasy, action adventure game that is played with PlayStation Move that uses a unique set of motion control functionality, allowing players to seamlessly transition between throwing projectiles, sword fighting and archery for an intuitive and immersive gameplay experience.
Despite drawing from experiences like Super Smash Brothers on the various Nintendo consoles, the Small Arms formula feels unique and interesting which, when accompanied by the odd looking cyborg critters you get to play as, gave the game a strong sense of originality which the platform needed at the time.
Attack on Titan 2 is one of the strongest anime video games I've ever played, not because of a perfect story mode or graphics, but because it creates a unique gameplay experience that could only ever be done with an Attack on Titan game.
Therefore, if you're looking for a unique and enjoyable local cooperative experience then this is one must - play game.
This game - based learning experience allows for randomization of the interactions creating a unique game play each time for the learner.The Coaching Champions Serious Game was developed to ensure that real - life scenarios experienced in the workplace when dealing with employees, co-workers, and bosses are handled in the appropriate game - based learning experience allows for randomization of the interactions creating a unique game play each time for the learner.The Coaching Champions Serious Game was developed to ensure that real - life scenarios experienced in the workplace when dealing with employees, co-workers, and bosses are handled in the appropriate game play each time for the learner.The Coaching Champions Serious Game was developed to ensure that real - life scenarios experienced in the workplace when dealing with employees, co-workers, and bosses are handled in the appropriate Game was developed to ensure that real - life scenarios experienced in the workplace when dealing with employees, co-workers, and bosses are handled in the appropriate way.
When I play a game, the ability to select a character or customize the gameplay gives me a sense of ownership and makes the experience feel unique.
I have always played Dungeons and Dragons during my formative teen years because the game allowed the Dungeon Master and Players to work together to craft unique stories and shared experiences.
Other features are an unique mapping software to enhanced gaming experience, G - sensor, stereo speakers, ARCHOS Media Center apps and full access to Google Mobile Service, such as GMail, YouTube, Google Talk, Google Maps and download more apps and games in Android Play Market.
There's not much known about the game yet except the players can play as one of two characters — Seth, an elite soldier with a dark past, or Pandora, an ambitious technomancer — both of whom offer a unique gameplay experience thanks to their different backgrounds, skills and features.
Play Journal — With the Play Journal, players can record their unique game experiences by writing journal entries about games as they play tPlay Journal — With the Play Journal, players can record their unique game experiences by writing journal entries about games as they play tPlay Journal, players can record their unique game experiences by writing journal entries about games as they play tplay them.
Our goal at VelocityChess is to modernize the time - honored game of chess and provide a fresh and exciting chess playing experience using unique and addictive gamification elements.
Wherever and however the game is played, we ensure it will be a unique experience of discovery, unlike anything played before.»
· A full premium experience with 8 + hours of story - driven action gameplay · 2 + hours of English and Japanese voice - overs & in - game texts localized in 11 languages · A handcrafted universe with 35 + stunning locations and 30 + unique bosses · 60 FPS framerate across all play modes: Handheld, Tabletop and TV · Support of the unique Joy - Con & Switch Pro controllers with HD rumble
· Shelter 2 — Play as a mother Lynx, raising and protecting your cubs in a beautiful but challenging world · Paws: A Shelter 2 Game — Guide a cub through detailed landscapes in a unique narrative adventure · Perfect for headphones — Listen to the full soundtracks for both Shelter 2 and Paws · Go further into the story — Read and experience two «living books», each telling a unique tale · Play in the TV, Desktop and Portable modes · A Switch console exclusive
- Iizuka has received a ton of requests from fans to have their own original characters appear in Sonic games - while that couldn't happen, Sonic Forces» custom character recognizes that fan desire - the avatar was created with the idea of «making straight high - speed action» - this time the concept is that all three styles (Modern, Classic, Avatar) would be high - speed based - make selections for the face, mouth, body color, and gender of custom characters - each species will also have their own unique skills, such as wolves being able to pull nearby rings - you can't change custom characters in the middle of the game - there is some sort of feature that's unlocked after you've cleared the game once related to this - the new avatar style will have a speedy and rhythmic style like Modern Sonic, but also different vectors from Sonic - this includes differences in timing for pressing buttons, or the Wisps giving the avatar trickier movements - the story aims to depict heroes that would feel like Sonic - by controlling different characters, the devs hope to show a story that extends to explaining the world setting as well - the story concept has been «Hero Army vs. Eggman's Army» from the start - when wondering who should be made playable among the heroes, the idea came up for Classic Sonic - the character setting for the avatar is a civilian in an area occupied by Eggman who stands up and fights together with Sonic - during stages, you'll hear radio contact from partners like Tails and Amy - Sonic and the rest of the gang form a resistance to stand against Eggman's army, so they relay information from headquarters - boss characters like Chaos and Metal Sonic will appear in Eggman's army - details on the new character (Infinite) are being kept secret - the main part of the storyline is that Eggman gathers strong enemies in the past to form an all mighty army - some people might be wondering why Shadow is on the enemy's side, but they can find out more by experiencing the story - the team thinks Japanese fans are taking a liking to the serious story and character customization features - there were some struggles with the new engine in early stages, but now they've moved to a smooth development process - the team knew they wanted to bring the game to Nintendo's new console before they even knew it was the Switch - the Switch info came to them during the middle of the game's development - SEGA knew Nintendo fans would want to play Sonic's new game, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to Jgame - there is some sort of feature that's unlocked after you've cleared the game once related to this - the new avatar style will have a speedy and rhythmic style like Modern Sonic, but also different vectors from Sonic - this includes differences in timing for pressing buttons, or the Wisps giving the avatar trickier movements - the story aims to depict heroes that would feel like Sonic - by controlling different characters, the devs hope to show a story that extends to explaining the world setting as well - the story concept has been «Hero Army vs. Eggman's Army» from the start - when wondering who should be made playable among the heroes, the idea came up for Classic Sonic - the character setting for the avatar is a civilian in an area occupied by Eggman who stands up and fights together with Sonic - during stages, you'll hear radio contact from partners like Tails and Amy - Sonic and the rest of the gang form a resistance to stand against Eggman's army, so they relay information from headquarters - boss characters like Chaos and Metal Sonic will appear in Eggman's army - details on the new character (Infinite) are being kept secret - the main part of the storyline is that Eggman gathers strong enemies in the past to form an all mighty army - some people might be wondering why Shadow is on the enemy's side, but they can find out more by experiencing the story - the team thinks Japanese fans are taking a liking to the serious story and character customization features - there were some struggles with the new engine in early stages, but now they've moved to a smooth development process - the team knew they wanted to bring the game to Nintendo's new console before they even knew it was the Switch - the Switch info came to them during the middle of the game's development - SEGA knew Nintendo fans would want to play Sonic's new game, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to Jgame once related to this - the new avatar style will have a speedy and rhythmic style like Modern Sonic, but also different vectors from Sonic - this includes differences in timing for pressing buttons, or the Wisps giving the avatar trickier movements - the story aims to depict heroes that would feel like Sonic - by controlling different characters, the devs hope to show a story that extends to explaining the world setting as well - the story concept has been «Hero Army vs. Eggman's Army» from the start - when wondering who should be made playable among the heroes, the idea came up for Classic Sonic - the character setting for the avatar is a civilian in an area occupied by Eggman who stands up and fights together with Sonic - during stages, you'll hear radio contact from partners like Tails and Amy - Sonic and the rest of the gang form a resistance to stand against Eggman's army, so they relay information from headquarters - boss characters like Chaos and Metal Sonic will appear in Eggman's army - details on the new character (Infinite) are being kept secret - the main part of the storyline is that Eggman gathers strong enemies in the past to form an all mighty army - some people might be wondering why Shadow is on the enemy's side, but they can find out more by experiencing the story - the team thinks Japanese fans are taking a liking to the serious story and character customization features - there were some struggles with the new engine in early stages, but now they've moved to a smooth development process - the team knew they wanted to bring the game to Nintendo's new console before they even knew it was the Switch - the Switch info came to them during the middle of the game's development - SEGA knew Nintendo fans would want to play Sonic's new game, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to Jgame to Nintendo's new console before they even knew it was the Switch - the Switch info came to them during the middle of the game's development - SEGA knew Nintendo fans would want to play Sonic's new game, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to Jgame's development - SEGA knew Nintendo fans would want to play Sonic's new game, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to Jgame, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to Jgame in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to JGame Show 2017 in September - the team is also working on providing new information, including news that would be unique to Japan
One of the first multiplayer arcade games, this new Gauntlet experience is a perfect couch co-op game, allowing players to select from four classic fantasy - based characters — Warrior, Wizard, Valkyrie or Elf — each with a distinctive play style, unique strengths and weaknesses.
Most gamers have their favorites, but all can remember the «wow» factor of playing certain incarnations that brought in a new era to the series, like when SM 3 introduced new and unique environments, or when Super Mario 64 brought Mario into the third dimension and allowed the player to have a virtual first - person experience of Mario's world.
· A unique, endless game with original estimation - based gameplay · A relaxing gameplay that keeps you in trance by engaging your special estimation skill · Cool combos that make a skilled player keep going on forever · A minimal audio - visual experience that evolves as you play and explore your aesthetic sense · A vast selection of game - altering modes and settings
Fans can also extend their experience by playing the S.T.A.R. Labs missions, which offer players a wealth of additional content and unique gameplay that are outside of the game's story mode experience.
sometimes while playing AC: NL I wish it was my first experience with the franchise cause I do kinda miss the classic feeling Wild World had, something about the strange kooky graphics, almost 8 - bit / midi format of the music and the nature sounds you'd hear at night etc really made the game a special and quite unique, nostalgic experience..
The interactivity of video games offers an experience unique from movies and television, so playing a fun, cooperative game is an awesome way of growing close to your partner.
These games demonstrate a skilled usage of the devices software and hardware features to offer a unique and addictive play experience.
It's important to back developers now so that everyone who purchases a VR headset now or in the future has unique games to play that can only be experienced on such a device and really show what it can do.
Playing through each song with the intuitive guitar control method is a lot of fun, and the game's unique mechanics result in it feeling like a very fresh and unique experience that fails to wear out its welcome.
Overall this game looks good and really delivers a unique themed playing experience.
Those who tend to not play adventure games might find the story a little difficult to get into but it is worth persevering with as the choices you make throughout your playthrough help to sculpt a unique playing experience which will stick with you long after you done with Forgotton Anne.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
Everyone played their own game and did different things, found different things and had unique experiences.
«With a fresh setting, gloomy atmosphere and the innovative use of the Wii controls, Cursed Mountain will deliver a unique, terrifying game play experience,» Seifert continued.
For the first time, we're introducing a unique solo play experience where fans can play every single game mode either by themselves against AI, or with the help of a friend in local split screen.
«We are so grateful for the enormous support from PlayStation fans worldwide, and we are truly humbled that gamers around the globe have continued to select PS4 as the best place to play,» said Andrew House, President and Global CEO of Sony Computer Entertainment Inc. «We remain steadfast in our commitment to deliver unique and interactive entertainment experiences powered by the network and the PS4 system's deep social capabilities.»
Even having played this game before, the experience felt unique from start to finish.
I learned I'm still a big videogame fan, but I choose to select good opportunities over playing the latest games (because these games will be available later, but the people and experiences here, will be unique.)
If this game fell more along the lines of something like Star Fox 64 3D, I wouldn't mind so much because of the unique, high - caliber experience gained from playing it.
The console market was thriving by creating a simpler way to play a game on the cheap, but the PC gaming scene continued to deliver unique experiences with many different hardware configurations.
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