The unique game was developed to mirror many of the situations of the real world.
Not exact matches
By studying the world's best pitchers, having
been mentored by the
game's best minds, Balswick Fastpitch has
developed a
unique approach to the dynamics of fastpitch pitching.
The completely revised Fourth Edition of «Dr. Toy's Smart PLAY / Smart TOYS»,
is an
unique, comprehensive guide to help parents select and use the best toys and
games for
developing «Play Quotient» (PQ) and expanding a child's playfulness.
The team did not win too many
games, but my personal success
was how much I learned about
developing trust and rapport, understanding each player's
unique perspective, and most importantly,
being myself.
Neuroscientists at Western University have
developed a new virtual reality «toolbox» that can
be used to build video
games with a
unique capacity for teaching and testing both humans and animal models.
Developed in partnership with veteran fighting
game studio Team NINJA from KOEI TECMO
GAMES, DISSIDIA FINAL FANTASY NT
is a
unique team - based brawler where players will work together to overcome their rivals and dominate the battlefield with strategic online * and offline play.
The RPG elements of the
game really do hold it back, as they feel under
developed and tacked on, but the solid fighting mechanics and the ability to create something
unique is a great draw that may keep me coming back just to
be able to go Super Saiyan.
Game creation within the Toy Box mode will
be more robust and easier to use, allowing players to
develop their own
unique play modes.
Now, the team has to
develop the
game for Nintendo's
unique hardware system, which
is challenging to predict a timeframe for.
The studio always had such a vibrant, rich color pallett,
unique music and delightful little
game - play idiosyncrasies, and I wondered if Next Penelope would fall in the same category (it looked like it did, and I followed Mr. Regard's blog a ways back when he
was discussing
developing the
game).
This
game - based learning experience allows for randomization of the interactions creating a unique game play each time for the learner.The Coaching Champions Serious Game was developed to ensure that real - life scenarios experienced in the workplace when dealing with employees, co-workers, and bosses are handled in the appropriate
game - based learning experience allows for randomization of the interactions creating a
unique game play each time for the learner.The Coaching Champions Serious Game was developed to ensure that real - life scenarios experienced in the workplace when dealing with employees, co-workers, and bosses are handled in the appropriate
game play each time for the learner.The Coaching Champions Serious
Game was developed to ensure that real - life scenarios experienced in the workplace when dealing with employees, co-workers, and bosses are handled in the appropriate
Game was developed to ensure that real - life scenarios experienced in the workplace when dealing with employees, co-workers, and bosses
are handled in the appropriate way.
A few
games go by this title, but this Konami
developed SNES outing
is a
unique game, as
was often the way back then (and I kind of love that it
was).
«The
game is being developed in Japan yet it
is designed for a global audience and will take players into an exhilarating story wrapped into a
unique, action - packed shooter experience in a fresh new setting.»
The
developing team
is highly motivated to make each
game feel
unique and engaging and next year it promises to take things to an entirely new level.
The office will
be focused on growing GSN's social
games presence on Facebook, including
developing games for the GSN
Games app, a leading
game community on Facebook with over 6 million
unique players monthly.
Last year «Killer Instinct»
was a much - hyped Xbox One exclusive fighting
game with a
unique and accessible pay model,
developed by Double Heix.
The
unique thing about this
game is that it has
been developed in conjunction with the indigenous Alaskan people to both tell the story of one of their oldest fables and also to educate us on their culture and way of life.
It
's a classic example of an interesting idea with some
unique potential completely neutered by rushing the
game to market without taking the time to fully
develop the concept.
The company
was founded on 28 August 2015, by three NHTV University alumni Tim, Bart and Jos.. We share a passion for
developing engaging multiplayer
games with an emphasis on
unique gameplay.
Developed by the creative team at Quantic Dream who brought us the glorious cult
games, Heavy Rain and Beyond Two Souls, their new title seems to
be aiming to take a stab at the futuristic science fiction genre and drawing their own
unique twist on a story centered around artificial intelligence and human emotion.
The
game was developed by Ubisoft, and Mario and friends will fight back against the invading Rabbids with a
unique arsenal of weapons and «humorous fun.»
too bad the developers moved the sequels to PSP because
developing games on PS3
is too costly), ICO and Shadow of the Colossus (classic
game remakes that
are really
unique and beautiful).
Fan estimation of Sega Europe as a division of the Japanese publisher surely swelled upon the announcement of OutRun2 for Xbox back in 2004, but the real coup
was the assignment of UK - based Sumo Digital, a previously unknown outfit tasked with converting the arcade
game and
developing unique console features - a job they pulled off remarkably well.
The prize specifically honors mobile
games that
were developed using GPS, camera, motion sensing, and WiFi elements, along with other
unique and differentiating features.
Developed by Sony's Japan Studios, Gravity Rush
is a brand new action
game that completely takes advantage of the Vita's
unique abilities to provide an experience not yet seen on any other device.
Also, when we thought about
developing a Zelda
game for the NX, it would have to
be way further down the life cycle of the system and this
game, rather than really focusing on the
unique features of the Wii U, it
's really a
game you sit down and get into.
Developed in partnership with veteran fighting
game studio Team NINJA from KOEI TECMO
GAMES, DISSIDIA FINAL FANTASY NT
is a
unique team - based brawler where players will work together to overcome their rivals and dominate the battlefield with strategic online * and offline play.
With its intuitive controls and tight and well -
developed gameplay, OCTAHEDRON
is a challenging and
unique action
game set in a mysterious neon world.
Whether it
's attempting to appeal to browsing users on services like itch.io or
developing content
unique enough to stand out against the ever - expanding service that
is Steam Greenlight, creating
games that
are one - of - a-kind and marketable
is always an uphill battle, especially for new developers.
Since then, Alan has
been focused on bringing together a talented and passionate crew of former colleagues, industry veterans and exciting emerging talent to
develop a
unique and compelling new
game concept.
So while it
's not an issue to get PS4 Pro
games on a Switch, even the major companies need to take some money to
develop it for Switch because it
is a
unique thing with
unique features and services.
Features • Sci - Fi action / adventure combines aerial and on - foot combat for a totally
unique third - person shooter experience • Will's jetpack delives total freedom of movement allowing players to race against UFOs in high - speed chases and rain death from above onto unsuspecting otherworldly foes • Speed and scale unmatched by any other action title: send Will zipping through tight corridors and then out into immense canyons and futuristic geoscapes • Gravity - defying vertical combat system, where moving up is the only way to bring your enemies down • Seemless transition between jetpack flight, ship - to - ship dog fighting and third - person shoot - «em - up action all exists within the same level — not broken up into different «areas» • Unique grip system that allows the players to scale walls by jumping from surface to surface and hijack UFO's while in mid-air • Huge bosses that require fast reflexes and aerial barnstorming manoeuvres to defeat • Developed by Airtight Studios, a new group featuring team members from the Crimson Skies series of video
unique third - person shooter experience • Will's jetpack delives total freedom of movement allowing players to race against UFOs in high - speed chases and rain death from above onto unsuspecting otherworldly foes • Speed and scale unmatched by any other action title: send Will zipping through tight corridors and then out into immense canyons and futuristic geoscapes • Gravity - defying vertical combat system, where moving up
is the only way to bring your enemies down • Seemless transition between jetpack flight, ship - to - ship dog fighting and third - person shoot - «em - up action all exists within the same level — not broken up into different «areas» •
Unique grip system that allows the players to scale walls by jumping from surface to surface and hijack UFO's while in mid-air • Huge bosses that require fast reflexes and aerial barnstorming manoeuvres to defeat • Developed by Airtight Studios, a new group featuring team members from the Crimson Skies series of video
Unique grip system that allows the players to scale walls by jumping from surface to surface and hijack UFO's while in mid-air • Huge bosses that require fast reflexes and aerial barnstorming manoeuvres to defeat •
Developed by Airtight Studios, a new group featuring team members from the Crimson Skies series of video
games
Echo
is a fantastic looking new third person sci - fi adventure
game,
developed in the Unreal Engine 4 and it has a very awesome
unique gameplay rules and story set in place, and we get to see that gameplay in its pre-alpha state.
Forma.8
is a
unique action - adventure, exploration
game developed and published by MixedBag.
In it
's fourth year Reboot
Develop 2017 conference will
be key gathering spot of worldwide
games industry white setting new high - end standards regarding to both speaker lineup and quality, networking opportunities, business opportunities as well as beautiful location and venue and one of the most
unique relaxed atmospheres of any
games industry event or conference out there.
Originally
developed for PC as a SOnic fan
game, Freedom Planet has since evolved into a full fledged adventure of it
's own with
unique characters, plot, and level design.
Force Field
is one of the world's largest development studios dedicated solely to
developing state of the art Virtual Reality (VR) and Augmented Reality (AR), creating high - end
games, innovative TV & video content,
unique interactive experiences and groundbreaking applications.
Miyamoto continues to
be a beacon of inspiration for all
game design students for his
unique vision and dedication to each project he
develops.
«The Dragon Ball franchise has resonated with
gamers from around the world for generations,» said Chris Gilbert, Senior Vice President of Sales and Marketing at BANDAI NAMCO Games America Inc. «The Dimps team has
been given new creative material and a powerful digital canvas from which to
develop a
game that will deliver
unique features that will surely please Dragon Ball and gaming fans alike.»
«Project X Zone
is the first title to ever combine such a large cast of characters from a varied list of
game franchises into one grand adventure,» said Carlson Choi, Vice President of Marketing NAMCO BANDAI Games America Inc. «
Developing a cohesive
game and storyline to encompass all of these great characters and their battle - styles
was a huge challenge that has paid off greatly with the creation of a truly
unique and groundbreaking gaming experience.»
One of the more
unique RTS
games to grace the video gaming world
was a title
developed by the Bitmap Brothers and released back in the 90's called «Z».
«All of us at 3D Realms
are super excited to
develop this
game, which we see as a delicious blend of James Bond, Max Payne, and Hitman, with
unique ingredients added in to make it even more tasty.
Ubisoft's Montpellier studio will work with director and producer Steven Spielberg, producers Peter Jackson and Kathleen Kennedy, to
develop a
unique and thrilling
game that
is closely tied to the upcoming motion picture.
Developed by a chilean group that goes by the name of ACE team and published by Atlus, the first
game was an indie hit for its
unique take on first - person action.
This very
unique game experience has
been developed in secret for three years and
is finally
being launched on PS4 and PS4 Pro.
What
's unique about CollectorVision
Games is that you
develop, publish, and manufacture video
games for retro consoles.
«We believe in a «think global, act local» approach to mobile
game development, which
is focused on going beyond localisation and
developing unique games for each market,» said Gumi VP of Western Studios AJ Redmer.
Alongside him would
be a hardware specialist who would design a
unique new piece of hardware for the
game (a vector generator and mathbox in the case of Tempest), and under him would
be a technician, whose primary job would
be to keep the hardware working as it
was being developed.
Regardless, Reboot
Develop is shaping up as the most
unique, premier and high - end
games industry event in Europe and there
are plenty of reasons to attend the conference taking place in historical seaside city of Dubrovnik, aka «real world King's Landing».
After releasing several casual mobile titles such as the acclaimed «Super Barista», Appnormals
is dedicated to
developing genuinely innovative
games across multiple platforms; titles which embrace the studio's quest for original mechanics,
unique premises and a hallmark retro look and feel.