Sentences with phrase «unique game was developed»

The unique game was developed to mirror many of the situations of the real world.

Not exact matches

By studying the world's best pitchers, having been mentored by the game's best minds, Balswick Fastpitch has developed a unique approach to the dynamics of fastpitch pitching.
The completely revised Fourth Edition of «Dr. Toy's Smart PLAY / Smart TOYS», is an unique, comprehensive guide to help parents select and use the best toys and games for developing «Play Quotient» (PQ) and expanding a child's playfulness.
The team did not win too many games, but my personal success was how much I learned about developing trust and rapport, understanding each player's unique perspective, and most importantly, being myself.
Neuroscientists at Western University have developed a new virtual reality «toolbox» that can be used to build video games with a unique capacity for teaching and testing both humans and animal models.
Developed in partnership with veteran fighting game studio Team NINJA from KOEI TECMO GAMES, DISSIDIA FINAL FANTASY NT is a unique team - based brawler where players will work together to overcome their rivals and dominate the battlefield with strategic online * and offline play.
The RPG elements of the game really do hold it back, as they feel under developed and tacked on, but the solid fighting mechanics and the ability to create something unique is a great draw that may keep me coming back just to be able to go Super Saiyan.
Game creation within the Toy Box mode will be more robust and easier to use, allowing players to develop their own unique play modes.
Now, the team has to develop the game for Nintendo's unique hardware system, which is challenging to predict a timeframe for.
The studio always had such a vibrant, rich color pallett, unique music and delightful little game - play idiosyncrasies, and I wondered if Next Penelope would fall in the same category (it looked like it did, and I followed Mr. Regard's blog a ways back when he was discussing developing the game).
This game - based learning experience allows for randomization of the interactions creating a unique game play each time for the learner.The Coaching Champions Serious Game was developed to ensure that real - life scenarios experienced in the workplace when dealing with employees, co-workers, and bosses are handled in the appropriate game - based learning experience allows for randomization of the interactions creating a unique game play each time for the learner.The Coaching Champions Serious Game was developed to ensure that real - life scenarios experienced in the workplace when dealing with employees, co-workers, and bosses are handled in the appropriate game play each time for the learner.The Coaching Champions Serious Game was developed to ensure that real - life scenarios experienced in the workplace when dealing with employees, co-workers, and bosses are handled in the appropriate Game was developed to ensure that real - life scenarios experienced in the workplace when dealing with employees, co-workers, and bosses are handled in the appropriate way.
A few games go by this title, but this Konami developed SNES outing is a unique game, as was often the way back then (and I kind of love that it was).
«The game is being developed in Japan yet it is designed for a global audience and will take players into an exhilarating story wrapped into a unique, action - packed shooter experience in a fresh new setting.»
The developing team is highly motivated to make each game feel unique and engaging and next year it promises to take things to an entirely new level.
The office will be focused on growing GSN's social games presence on Facebook, including developing games for the GSN Games app, a leading game community on Facebook with over 6 million unique players monthly.
Last year «Killer Instinct» was a much - hyped Xbox One exclusive fighting game with a unique and accessible pay model, developed by Double Heix.
The unique thing about this game is that it has been developed in conjunction with the indigenous Alaskan people to both tell the story of one of their oldest fables and also to educate us on their culture and way of life.
It's a classic example of an interesting idea with some unique potential completely neutered by rushing the game to market without taking the time to fully develop the concept.
The company was founded on 28 August 2015, by three NHTV University alumni Tim, Bart and Jos.. We share a passion for developing engaging multiplayer games with an emphasis on unique gameplay.
Developed by the creative team at Quantic Dream who brought us the glorious cult games, Heavy Rain and Beyond Two Souls, their new title seems to be aiming to take a stab at the futuristic science fiction genre and drawing their own unique twist on a story centered around artificial intelligence and human emotion.
The game was developed by Ubisoft, and Mario and friends will fight back against the invading Rabbids with a unique arsenal of weapons and «humorous fun.»
too bad the developers moved the sequels to PSP because developing games on PS3 is too costly), ICO and Shadow of the Colossus (classic game remakes that are really unique and beautiful).
Fan estimation of Sega Europe as a division of the Japanese publisher surely swelled upon the announcement of OutRun2 for Xbox back in 2004, but the real coup was the assignment of UK - based Sumo Digital, a previously unknown outfit tasked with converting the arcade game and developing unique console features - a job they pulled off remarkably well.
The prize specifically honors mobile games that were developed using GPS, camera, motion sensing, and WiFi elements, along with other unique and differentiating features.
Developed by Sony's Japan Studios, Gravity Rush is a brand new action game that completely takes advantage of the Vita's unique abilities to provide an experience not yet seen on any other device.
Also, when we thought about developing a Zelda game for the NX, it would have to be way further down the life cycle of the system and this game, rather than really focusing on the unique features of the Wii U, it's really a game you sit down and get into.
Developed in partnership with veteran fighting game studio Team NINJA from KOEI TECMO GAMES, DISSIDIA FINAL FANTASY NT is a unique team - based brawler where players will work together to overcome their rivals and dominate the battlefield with strategic online * and offline play.
With its intuitive controls and tight and well - developed gameplay, OCTAHEDRON is a challenging and unique action game set in a mysterious neon world.
Whether it's attempting to appeal to browsing users on services like itch.io or developing content unique enough to stand out against the ever - expanding service that is Steam Greenlight, creating games that are one - of - a-kind and marketable is always an uphill battle, especially for new developers.
Since then, Alan has been focused on bringing together a talented and passionate crew of former colleagues, industry veterans and exciting emerging talent to develop a unique and compelling new game concept.
So while it's not an issue to get PS4 Pro games on a Switch, even the major companies need to take some money to develop it for Switch because it is a unique thing with unique features and services.
Features • Sci - Fi action / adventure combines aerial and on - foot combat for a totally unique third - person shooter experience • Will's jetpack delives total freedom of movement allowing players to race against UFOs in high - speed chases and rain death from above onto unsuspecting otherworldly foes • Speed and scale unmatched by any other action title: send Will zipping through tight corridors and then out into immense canyons and futuristic geoscapes • Gravity - defying vertical combat system, where moving up is the only way to bring your enemies down • Seemless transition between jetpack flight, ship - to - ship dog fighting and third - person shoot - «em - up action all exists within the same level — not broken up into different «areas» • Unique grip system that allows the players to scale walls by jumping from surface to surface and hijack UFO's while in mid-air • Huge bosses that require fast reflexes and aerial barnstorming manoeuvres to defeat • Developed by Airtight Studios, a new group featuring team members from the Crimson Skies series of videounique third - person shooter experience • Will's jetpack delives total freedom of movement allowing players to race against UFOs in high - speed chases and rain death from above onto unsuspecting otherworldly foes • Speed and scale unmatched by any other action title: send Will zipping through tight corridors and then out into immense canyons and futuristic geoscapes • Gravity - defying vertical combat system, where moving up is the only way to bring your enemies down • Seemless transition between jetpack flight, ship - to - ship dog fighting and third - person shoot - «em - up action all exists within the same level — not broken up into different «areas» • Unique grip system that allows the players to scale walls by jumping from surface to surface and hijack UFO's while in mid-air • Huge bosses that require fast reflexes and aerial barnstorming manoeuvres to defeat • Developed by Airtight Studios, a new group featuring team members from the Crimson Skies series of videoUnique grip system that allows the players to scale walls by jumping from surface to surface and hijack UFO's while in mid-air • Huge bosses that require fast reflexes and aerial barnstorming manoeuvres to defeat • Developed by Airtight Studios, a new group featuring team members from the Crimson Skies series of video games
Echo is a fantastic looking new third person sci - fi adventure game, developed in the Unreal Engine 4 and it has a very awesome unique gameplay rules and story set in place, and we get to see that gameplay in its pre-alpha state.
Forma.8 is a unique action - adventure, exploration game developed and published by MixedBag.
In it's fourth year Reboot Develop 2017 conference will be key gathering spot of worldwide games industry white setting new high - end standards regarding to both speaker lineup and quality, networking opportunities, business opportunities as well as beautiful location and venue and one of the most unique relaxed atmospheres of any games industry event or conference out there.
Originally developed for PC as a SOnic fan game, Freedom Planet has since evolved into a full fledged adventure of it's own with unique characters, plot, and level design.
Force Field is one of the world's largest development studios dedicated solely to developing state of the art Virtual Reality (VR) and Augmented Reality (AR), creating high - end games, innovative TV & video content, unique interactive experiences and groundbreaking applications.
Miyamoto continues to be a beacon of inspiration for all game design students for his unique vision and dedication to each project he develops.
«The Dragon Ball franchise has resonated with gamers from around the world for generations,» said Chris Gilbert, Senior Vice President of Sales and Marketing at BANDAI NAMCO Games America Inc. «The Dimps team has been given new creative material and a powerful digital canvas from which to develop a game that will deliver unique features that will surely please Dragon Ball and gaming fans alike.»
«Project X Zone is the first title to ever combine such a large cast of characters from a varied list of game franchises into one grand adventure,» said Carlson Choi, Vice President of Marketing NAMCO BANDAI Games America Inc. «Developing a cohesive game and storyline to encompass all of these great characters and their battle - styles was a huge challenge that has paid off greatly with the creation of a truly unique and groundbreaking gaming experience.»
One of the more unique RTS games to grace the video gaming world was a title developed by the Bitmap Brothers and released back in the 90's called «Z».
«All of us at 3D Realms are super excited to develop this game, which we see as a delicious blend of James Bond, Max Payne, and Hitman, with unique ingredients added in to make it even more tasty.
Ubisoft's Montpellier studio will work with director and producer Steven Spielberg, producers Peter Jackson and Kathleen Kennedy, to develop a unique and thrilling game that is closely tied to the upcoming motion picture.
Developed by a chilean group that goes by the name of ACE team and published by Atlus, the first game was an indie hit for its unique take on first - person action.
This very unique game experience has been developed in secret for three years and is finally being launched on PS4 and PS4 Pro.
What's unique about CollectorVision Games is that you develop, publish, and manufacture video games for retro consoles.
«We believe in a «think global, act local» approach to mobile game development, which is focused on going beyond localisation and developing unique games for each market,» said Gumi VP of Western Studios AJ Redmer.
Alongside him would be a hardware specialist who would design a unique new piece of hardware for the game (a vector generator and mathbox in the case of Tempest), and under him would be a technician, whose primary job would be to keep the hardware working as it was being developed.
Regardless, Reboot Develop is shaping up as the most unique, premier and high - end games industry event in Europe and there are plenty of reasons to attend the conference taking place in historical seaside city of Dubrovnik, aka «real world King's Landing».
After releasing several casual mobile titles such as the acclaimed «Super Barista», Appnormals is dedicated to developing genuinely innovative games across multiple platforms; titles which embrace the studio's quest for original mechanics, unique premises and a hallmark retro look and feel.
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